Wyndham resorts in sevierville tennessee

r/lakewayarea: serving the Lakeway Area in East Tennessee.

2018.05.24 05:53 r/lakewayarea: serving the Lakeway Area in East Tennessee.

Representing the ten-county region and communities bounded by the lakes of Cherokee, Norris, and Douglas in East Tennessee.
[link]


2018.09.10 04:55 AbsolutTBomb Sevierville, Tennessee

A subreddit for Sevierville, Tennessee
[link]


2012.01.03 11:53 AbsolutTBomb Gatlinburg

A subreddit for Gatlinburg, Tennessee
[link]


2023.06.10 00:23 allovertheplaceusr Best dermatologist place in town?

Basically I got a bad spot on my neck I need looked at. I was told 'Tennessee River Dermatology' would be the best place, but I know there are more in the area. Does anyone have any recommendations or alternatives if needed?
Thanks in advance.
submitted by allovertheplaceusr to FlorenceAl [link] [comments]


2023.06.10 00:16 Dashimir While this subreddit has a significant cause, many of its members seem to overlook the main source of the problem, which is the government. The discussions often lack the level of insight needed to address the core issues effectively.

While this subreddit has a significant cause, many of its members seem to overlook the main source of the problem, which is the government. The discussions often lack the level of insight needed to address the core issues effectively.

some random appealing image
The relationship between government and consumption is a complex issue that warrants examination. Governments play a significant role in shaping consumption patterns through policies and regulations. However, it is crucial to scrutinize the true intentions and outcomes of these actions.
Governments often present themselves as agents of positive change, promoting environmental sustainability, equality, and other noble ideals. However, their primary interest lies in maintaining support and financial stability. In most cases, this leads to alliances with polluting industries, undermining the government's claimed commitment to addressing pressing issues.
Patents, for instance, are a bureaucratic construct enforced by the government. While they pretend to protect innovation, they stifle progress and hinder the development of more efficient and cleaner solutions. The government will resort to forceful measures to protect established patent holders.
Establishing a company focused on anti-consumption, whether for profit or not, will face numerous challenges. Governments will make it exceedingly difficult to operate such ventures, favoring those that align with pro-government agendas and consequently pro-consumption agendas.
It is important to engage in critical analysis and promote open dialogue on these matters. By doing so, we can strive for a better understanding of the complexities surrounding government involvement in consumption and work towards more sustainable and equitable solutions.
submitted by Dashimir to Anticonsumption [link] [comments]


2023.06.10 00:15 ralo_ramone An Otherworldly Scholar [LitRPG, Isekai] - Chapter 12

The audience hall was a long room with a high ceiling. From the ceiling hung metal chandeliers that held hundreds of small white shining stones that illuminated the room with a warm and gentle light. Sunlight cascaded from the tall, arched windows over a row of rose beds aligned through the side of the room. For a moment I forgot I was inside the Great Hall and I was transported to a summer garden.
The ornate wooden pillars guided my sight to the center of the room. An exquisite carpet embroidered with fantastical animals and monsters went from the entrance to the foot of the Marquis throne. Captain Kiln guided me into the room where the nobles from the balcony leisurely chatted around the throne.
“That man over there,” Captain Kiln pointed at a man near the window. “He is Marquis Tauron of Farcrest.”
The Marquis was a tall man with a squared jaw and wide shoulders dressed in a simple white shirt and a red vest. From his belt hung a gilded scabbard and a short cape with his crest, a man impaling a wolf, covered his left shoulder. His tanned skin stood out among the paleness of the rest of the courtesans.
“Might I ask what his class is?” I asked.
The Captain gave me an amused glance before replying. “The Marquis is a high level Flame Fencer. I can beat his ass though.”
Abei walked up to the Marquis and after a few words, he walked to his throne. The rest of the courtesans sat on the chairs by the sides of the room, chatting in lower voices.
“Robert Clarke from the City of Light, please come forward.” Abei announced with his voice magically amplified and I felt all glances falling on me.
The old man continued speaking, invoking ancient laws, but I zoned out. Unlike the rest of the people I knew, the Marquis seemed to overflow with magic. If I narrowed my eyes I could almost see red sparks of mana floating around him. A shiver ran down my spine, the Marquis’ mana pool seemed to violently boil inside him. There was something his mana had that mine lacked, but what?
As my mind wandered, a servant dragged an odd brass nest with a dark blue orb embedded inside. I instinctively identify it.
System Shrine Fragment. [Identify] ???
The System prompt caught me off guard. It was the first time [Identify] couldn’t give me extra information about what I had in front of me. I wonder if the System had a reason to keep the information about the fragment to itself.
“Put your hand in the Identify Orb if you are an innocent man, Robert Clarke.” The Marquis spoke out loud. I recognized his words were some sort of ritual because of the little spirit and great disinterest with which he spoke them.
I begrudgingly obeyed, there were a dozen courtesans in the room and I wasn’t eager to show them I was a [Lonely Boy]. I wasn’t eager to know if I had any hidden titles either.
Abei gave me a reassuring nod and I hovered my hand a few centimeters from the nested orb. Suddenly, a blue light surrounded my hand and a second later my data sheet appeared in the middle of the room for all to see. At least there was no cavity search in this world. Or so I hoped.
Abei gasped and the room fell in a sepulcral silence.
New title acquired!
Favorite Teacher (96): Going to school isn’t that bad with you at the whiteboard. [Identify] You have not only managed to teach your students but to earn their respect and affection.
Reward: Slightly increased mana pool (96).

New title acquired!
Confidant: A title for those who are deemed trustworthy and reliable. [Identify] Your wisdom and welcoming nature
Reward: Increased mana pool.

New title acquired!
Father Figure(2): Someone has to do it. [Identify] I guess you are a better father figure than none.
Reward: Increased mana pool (2).

New title acquired!
Classroom Fiend: Not even flies fly when you are around. [Identify] They know you are not like those pesky substitute teachers.
Reward: Increased mana pool.

New title acquired!
Master Tutor: Title awarded to those who had mastered the pedagogic arts and techniques, and have a deep understanding of what being a teacher means. [Identify] You should’ve considered early retirement by now.
Reward: Doubled mana pool.

New title acquired!
Silver Scholar: Title awarded to those who had a deep understanding of multiple sciences and techniques. [Identify] Neeeeeerd!
Reward: Greatly increased mana pool.

New title acquired!
Stalwart Mentor (7): No matter how many times they fall, you helped them stand again. [Identify] Having too much trust in humanity isn’t always a bad thing.
Reward: Increased mana pool.
Other titles kept popping up but my mouth went dry as I felt my mana pool deepening inside my chest far beyond what seemed possible. But even that sensation disappeared into the background as I came to the realization of what those titles meant.
There was no way in the world I was the favorite teacher of ninety six kids, and the notion I was someone’s father figure was just preposterous. I knew I was a mediocre teacher at best. The System was wrong, after all, I was one of those teachers who didn’t really make the difference.
Before I had time to dwell on it, my character sheet appeared with all of the new titles on it, for everyone to see.
Name: Robert Clarke, Human.
Class: Scholar Lv.12
Titles: Lonely Boy, Hot for Teacher, Confidant, Classroom Fiend, Favorite Teacher (96), Father Figure (2), Master Tutor, Silver Scholar, Delinquent Reformer (5), Stalwart Mentor (7), Role Model, Expert Mathematician, Expert Physicist, Adept Historian, Adept Linguist, Journeyman Biologist, Novice Chemist, Novice Orator.
“A-aren’t you too young to be a [Silver Scholar] and a [Master Tutor]?” Abei stuttered as he glanced at my titles like a child looking at a particularly colorful breakfast cereal commercial. The Marquis was at the edge of his throne and even the most gossipy of the courtesans was silent.
Something completely unrelated clicked inside my mind. I knew why Holst had abandoned the kids. He was farming them. The breakthrough Zaon was talking about had to be a mana improving title just like mine.
I withdrew my hand off the orb before it showed [Homicide Planner] or something along those lines because the System probably knew my [Awareness] was working overtime to plan Holst’s death. I closed my eyes and breathed deeply.
“M-master Clarke? Are you all right?” Abei’s whispering brought me back to the audience room.
“Yes, yes… I just… I’m a bit embarrassed, that’s all.” I lied, hoping everyone had seen my [Hot for Teacher] title.
Abei gave me a reassuring glance from the side of the throne before speaking again.
“Most of us Scholars fell in love with a professor at some point in our formation, there is nothing to be ashamed of.” Abei opened his character sheet effortlessly and showed it to me without resorting to the Identify Stone.
Name: Abei Luzian, Human.
Class: Scholar Lv.51
Titles: Silver Scholar, Bronze Tutor, Favorite Teacher (2), Expert Astronomer, Adept Mathematician, Adept Architect, Journeyman Orator, Novice Musician, Passionate for the Professor, Archivist, Translator, Thaumaturgy Theorist.
Even if Abei’s character sheet was intriguing, I wished I hadn't seen it. By my Earthling standards that was a blatant breach to privacy. And yet, I couldn’t help but notice that [Passionate for the Professor] was a lot tamer than [Hot for Teacher].
“How long have you been walking the path of the Scholar, Master Clarke? I can’t fathom how much effort it took to get two expertises and one mastery at such a young age.” Abei asked, this time loud enough for everyone to hear.
The silence in the room was replaced by the whispering of the courtesans. Abei’s interest in my person felt nice but I didn’t want to attract that amount of attention towards me. I didn’t want to fall into any intrigue games that could be developing in the Marquis court.
“We have witnessed the titles of an innocent man. For that reason I shall grant you free passage across the kingdom.” The Marquis announced and got a round of applause. Now he glanced at me with predatory eyes.
Abei took out a scroll from his sleeve and with a movement of the hand, the Scholar made it float in the air. With another movement, mana emerged from the tips of his fingers and washed over the scroll like the waves of the sea. With each clash, the words were imprinted in the yellowy surface until the document was complete. Abei took it to the Marquis who pressed his ring against the scroll, leaving a gleaming symbol that slowly lost its magical shine.
“Here you are, Master Clarke.” Abei handed me the passage permit.
“Accept my humble thanks, milord. I will not take more of your time.” I mumbled, still confused by the whole experience. I knew one thing, I had to get away before anything happened.
As I started my getaway when the Marquis spoke again.
“Your knowledge and potential hasn’t passed unnoticed to me and I will like to reward you properly.” The Marquis said with a mysterious grin on his face, but I knew there was no such thing as a free lunch. Whatever the Marquis was offering me wasn’t a reward but a deal I wasn’t in position to refuse without insulting him.
“I can’t think of a reward other than a letter of recommendation for the Imperial Academy.” The Marquis announced with his mighty voice. “The royal family would be thrilled to have such a promising young man helping with the academic development of the kingdom.”
There it was. The Marquis wanted to turn me into a gift for the King of Ebros, and part of me was okay with it. A recommendation letter would greatly expedite my journey to the imperial capital for a foreigner like me, however, something prevented me from jumping headfirst into the offer.
“Can I ask a question, milord?” I said before I could stop my tongue. “I have been watching the comings and goings of the inhabitants of Farcrest and there is something that bothers me.”
I couldn’t accept the recommendation letter without an answer.
“Speak your mind, Robert Clarke. I’m well aware Scholars have ten questions for every answer they have.” The Marquis' attention was fixed on me.
“I couldn't help but notice a great amount of vagrant kids in the northern district while the farmlands around the city lack laborers and some parts of the city lack proper maintenance. Farcrest seems to have enough resources to flourish and yet they seem arranged in the most peculiar way. With a little investment in the orphanages, the Marquis could educate the kids so they become useful classes for the city.” I said.
Suddenly, the Marquis wasn’t as amused with my presence anymore.
“If all you have is a hammer, everything looks like a nail. I understand that for a Master Tutor every problem can be resolved through education.” The Marquis replied with a derisive tone.
I didn’t mention that the actual solution to many social problems was indeed education. Instead, I clenched my teeth and waited in silence. If I was to open my mouth it was going to insult the Marquis’ ancestry.
“Master Clarke lacks the context…” Abei started talking but the Marquis silenced him.
“Miserable orphan lives are a small price for Farcrest’s prosperity.” The Marquis rested his hands together and gave me a winning smile.
The picture of Elincia and her kids eating watery soup came to my mind and I had to bite my tongue to not open my mouth. I saw the tears of the small snake kids, Zaon’s doubts about the future, the bravery of the tiny harpy Shu. I saw Elincia clenching her jaw to withstand the pain of her wounded leg to return faster to the orphanage.
There was something I wasn’t catching.
“The King’s war machine can only be quenched with gold or blood, and orphan blood is cheaper than gold coins. We just take the surplus kids that can’t be fed in the orphanages and send them to the Royal Army.” The Marquis taunted me.
For an instant I didn’t believe what I heard. The Marquis was sending orphans to their certain death just to avoid paying the royal war tax.
“In any case, they are given a chance to survive but the Farlands are a treacherous enemy. Even if they die, they are doing a great service to the prosperity of Farcrest, and the realm.” The Marquis said with a predatory smile, then, he got comfortable in the throne, awaiting my answer.
“A cunning solution for a tricky problem, milord.” I bit my tongue.
The Marquis smiled full of himself, thinking he had secured a nice present for the royal family while outsmarting me in front of the court. The courtesans spoke of how benevolent the Marquis was for offering me a recommendation letter. But the mere idea of leaving Elincia and her kids to their fate made me want to puke.
“I can’t accept the letter of recommendation, milord.” I raised my voice, catching the attention of the whole courtroom.
The Marquis’ face fell apart.
“If you accept my proposal, you will be a Sage in no time. You will be freed of the shackles of a support class once and for all.” The Marquis couldn't hide the venom in his words.
My heart still yearned to accept the recommendation letter, travel to the Imperial Library, and become a spellcaster. But I couldn’t accept it. My new titles reminded me of how I felt years ago when I was a young and idealistic teacher. I felt like I could change the world for me and for others and no matter how naive it was, I wanted to preserve that feeling.
“I can’t accept the letter. The System made me a Scholar, and a Scholar I shall remain until it decides otherwise. Trying to change that unnaturally goes against my oaths. I hope you can understand.” I said, praying that invoking the System would save me from the Marquis wrath.
“Then you are a fool. We have nothing more to discuss, get out of my sight.” The Marquis growled and I felt the captain’s iron grip closing around my arm. She dragged me out of the room. As soon as the gates closed behind us, she let me go.
“That’s the biggest shitshow I have seen in a while, congratulations. The Marquis is going to hold a grudge.” Captain Kiln said as she signaled one of the guards to grab my backpack. My heart raced inside my chest but at least I was outside the courtroom with my head still glued to my body.
“Today I remembered something I had forgotten long ago.” I said as Captain Kiln walked me, or rather pushed me, back to the main entrance.
“And what is that?” The woman inquired, now more intrigued in my person than ever.
“I used to have strong ideals at some point in my life, might as well start following them.” I extended my hand, offering her the two silver coins she had lent me. “These are yours.”
“You are going to need them if you are going to do what I am thinking.” Captain Kiln said, pushing me through the door. The guardsmen at the gates glanced at me with amused expressions. It seemed that not every day the Captain kicked some random dude out of the Great Hall.
Despite her treatment, I noticed an approving look in her eyes. She took the money and put it into her pocket. I was having a hard time reading the woman. Was she loyal to the Marquis or did she have her own honor code?
“I’ll tell you a rumor I heard the other day.” Captain Kiln grabbed me by the jacket and drew me near to her so nobody else could hear. “Someone had been threatening lower nobility to not donate money and the merchants to not deal with orphanage owners. Do you understand what I am saying?”
I nodded in silence. The Marquis wanted to starve the orphanages so the kids had to join the army early. What I couldn’t understand was why the captain of the city guard shared that information with me.
“Lay low. Stay out of trouble, stay out of the Marquis’ sights.” Captain Kiln whispered as she turned around and returned to the Great Hall, leaving me in the middle of the main street.
Before the guardsmen could push me away from the gates, I turned around and entered the busy market knowing exactly what I had to do.
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submitted by ralo_ramone to HFY [link] [comments]


2023.06.10 00:15 M3l0n533dB0dh15attva Thinkpad X1 Extreme Gen5 running near silently? It is possible!!! If all else fails and you are desperate, try turning off Hyperthreading.. I konw, I know.. like I said, only for the truly desperate..

the predicament:
i have been struggling w/ heat off my X1E G5 (w/ i7-12700H CPU) ever since i bought it. especially when connected to A/C power, i found that it is running at turbo clock speeds even when idling. fans whirring away constantly - absolute madness IMHO. i confess, i tolerate noise very badly in general.
it is my daily driver for work, which consists mostly of sysadmin stuff, shell scripting and the like. i did not buy it for power, but b/c i wanted a large enough screen in as thin and light a form factor as possible. and the trackpoint is a must for me. this machine, btw has one of the best trackpoints i ever used, ever. X1E Gen3 is rubbish in comparison, i used X1 Yoga Gen2 a while back, it was not great either. the T450s/T440 were only ok. The X1E Gen5 has a really, really good trackpoint.
w/ that said, the g5 is NOT a thin and light machine by any stretch of the imagination. it is a P1 re-badged and it is not worthy of the X1 brand. and just for context, the X1E Gen3 (w/ i7-10850H CPU) is a thin, light and freezing cold machine compared to the Gen5.
i also made the mistake of buying it w/ an i7 CPU (it was on sale), which i regretted almost immediately.
half measures:
so since the only effective way of making the CPU run cooler - undervolting - is not an option (wtf???), i resorted to disabling turbo boost, which improved things only mildly with painful disadvantages: it was still idling at 2.3+ GHz, which is unacceptable, but obviously would not boost when there was actual need.
i also installed TPFanControl (https://github.com/nikolasgd/TPFanControl-dual-fan), which helped w/ the fans running constantly, but could not fix the actual issue of poor design: a hot running CPU that would not throttle properly paired with a heat-sink that was not up to the job.
i also turned on battery saver for all the time - this actually worked great when running off battery, but did nothing for me when on A/C power.
so i was thinking of selling this pile of mess (i have other major annoyances w/ this machine as well) and returning to the Gen 3 (luckily i still have it lying around).
the actual 'solution':
then, in my desperation and started toying w/ the idea of reducing the number of CPU cores, of which this beast has 20, physical + logical totaled.
first i disabled the efficiency cores. this did not make much of a difference on its own, but paired w/ disabling turbo boost, it did bring temperatures down - and fans were on less frequently.
then i thought to hell w/ performance, i'll disable hyperthreading as well. and to my greatest surprise, things started to fall into place. the damned thing started throttling to around 1.3 GHz while idling. and it hovers around 1.6 - 1.9 GHz when doing light work, like running RDP ovre VPN and participating in Zoom/Teams/Meet video conferences.. woohoo!! my laptop was running around 65-70 C w/ the fan only occasionally kicking in.
so i got bold and re-enabled the efficiency cores AND turbo boost - and lo and behold, it is still throttling like when it is on Battery power. my fans are actually stopped most of the time, but the CPU spins to 4+ GHz when needed. happy days.
conclusion:
since i really don't use this laptop for power, but for its keyboard (pretty good), the 16" display (damned good) and the trackpoint (actually great), the cost of performance loss is minimal, while fan noise is literally eliminated (if i let the machine run at a constant 80 C, the fans almost never kick in) all the while, if i am running something that requires teeth, i do have turbo boost and away we go - actually and figuratively...
definitely not for everyone, but i imagine i am not the only one happy w/ such a compromise.
submitted by M3l0n533dB0dh15attva to thinkpad [link] [comments]


2023.06.10 00:11 jacobn Front surround camera flipped - only on mine, or yours too?

Front surround camera flipped - only on mine, or yours too?
As you can see in the photo, the front surround camera on my R1s is vertically flipped. The regular front view is fine.
I just had the car in the shop for 2.5 weeks and they failed to fix it.
According to Jonny Pimentel at the South SF service center this is on all Rivians and they don’t have a fix for it. Supposedly Ryan Davenport in Tennessee is in charge of solving it.
That all sounded really weird to me.
Does your car also have this issue? Thanks!
submitted by jacobn to Rivian [link] [comments]


2023.06.10 00:09 Obversa Did the Narragansett Pacer horse breed really go extinct, or did it simply become a subtype within the Morgan breed?

This is a follow-up from my previous inquiry about the Narragansett Pacer horse breed, which is generally considered to be extinct, here. The Pacer is considered a progenitor of several modern-day American horse breeds, including the Morgan, the American Saddlebred, the Tennessee Walking Horse, the Standardbred, the Missouri Fox Trotter, and various other ambling and gaited breeds.
However, after doing more research, it appears that the most documentation I've been able to find of Narragansett Pacer influence has been in the Morgan breed, which served as an intermediary period, as Justin Morgan (Figure) was documented to have covered at least three Pacer mares. The offspring were then recorded and registered as Morgan Horses with the American Morgan Horse Association (AMHA). While trotters were favored over pacers, 10-20% of Morgan horses today are gaited.
The founder of the Tennessee Walking Horse breed, Black Allan (1886 – 1910), also inherited his ambling ability from his dam, a Morgan/Thoroughbred cross mare named Maggie Marshall.
In addition to 10-20% of Morgan horses today being gaited, there is also a commonality of chestnut coat color, which was also likely inherited from Narragansett Pacer ancestors. This has me wondering: Did the Pacer truly go extinct, or was it just subsumed into (or lumped in with) the Morgan breed, thus becoming a subtype of the Morgan breed due to Justin Morgan (Figure)'s influence?
A lot of other descriptions of the Narragansett Pacer also match the modern-day Morgan horse:
I'm also curious to know what marks a breed as "extinct". Is the Narragansett Pacer considered "extinct" because no non-Morgan and non-Thoroughbred bloodlines exist anymore (i.e. extinction of foundation lines)? Or is it considered "extinct" because it was subsumed into the Morgan breed?
If the latter is the case, then technically speaking, the Narragansett Pacer never went extinct; it just transitioned into being a subtype of the Morgan breed (i.e. 10-20% of gaited Morgans).
submitted by Obversa to Equestrian [link] [comments]


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2023.06.10 00:00 Independent_Cattle10 Turkey's so-called anti-Erdogan opposition is the most ridiculously incompetent and arrogant collection of politicians I have ever seen - some thoughts I have shared with some political science friends regarding the recent election results in Turkey

As a Mongolian born in China, the pattern of the Turkish opposition reminds me of the so-called Tiananmen Square leaders. After the massacre in Tiananmen Square in 1989, these people were seen by the Western world as the most hopeful opposition in China. Over the past thirty years, these people have received substantial funding from the West, but they have used this funding to satisfy their own luxurious lifestyles. They hold annual candlelight memorial events, attend inaugurations of various monuments and memorial halls to gain attention, sympathy, and more funding, and then that's it. They have not taken any substantial actions against the rule of the Chinese Communist Party; they simply repeat their own tragic experiences to gain attention and more support. They would rather spend money on continuing to build meaningless monuments than use it to lobby American politicians and economists.
Why do I think the Turkish opposition is similar to these wastes? In fact, if you just observe the various leaders of the Turkish opposition, you will see how small the world is, with one group of wastes resembling another in astonishing ways.
First, the leader of the Turkish opposition, Kemal Kılıçdaroğlu, is a terrible leader. What's even worse is that he is considered the most suitable candidate the opposition can come up with. He is a fascist politician in any country's political spectrum, yet he appears very moderate within the entire opposition group. Moreover, he exercises various forms of centralization within the party. In fact, he is a poor replica of Erdoğan within the CHP. Despite leading his team to lose almost all significant elections for twelve consecutive years, he has not been dismissed or assassinated, which makes one wonder if the entire CHP is composed of social scum with less ability than Kemal Kılıçdaroğlu, to the extent that no one wants to hire an unemployed dockworker from Istanbul with lira that is practically indistinguishable from waste paper to replace him.
Fortunately, the average intelligence of the Turkish people is not so bad, but unfortunately, Kemal Kılıçdaroğlu's support rate among intellectually normal voters in Turkey is pitiful, and he has no chance of winning against Erdoğan in a one-on-one election. So, he formed an opposition alliance that includes well-known fascist figure Meral Akşener, a Gray Wolf who massacred thousands of Kurds and suffers from severe hyperthyroidism, Ekrem İmamoğlu, an overeducated intellectual, and Mansur Yavaş, a former member of the terrorist organization MHP who constantly aims to take over Kemal Kılıçdaroğlu himself. He may need to appoint 6 to 8 vice presidents after winning the election.
The opposition alliance was formed, although almost everyone in it has a record of killing and abusing civilians, and they are basically racists and fascists. Yet, they are praised by the Western media as the embodiment of freedom and democracy. By the way, most of the student leaders in the Tiananmen Square in China, who were hailed by the West as democratic fighters, have a father who is a general in the People's Liberation Army or a high-ranking official in the Chinese Communist Party.
However, even so, their approval ratings were still insufficient to secure an electoral victory. As a result, they reached out to the main Kurdish party, the CHP. But as mentioned earlier, almost everyone in this so-called opposition alliance is a racist and fascist. You can guess what happened. Without the Kurdish votes, they were bound to lose. However, from the first day of the elections, this group of misfits began mentally abusing Kurdish voters, commanding them to vote for them or else Kurdish rights would be further restricted under Erdogan's re-election. They refused to adopt any policies that would benefit the Kurdish people after the elections, refused to release Kurdish politicians imprisoned, refused to stop oppressing the Kurds, and even forced Kurdish politicians to admit that the Kurdish people in prison were all deservedly labeled as terrorists.
The political agenda of the opposition alliance has nothing to do with freedom, democracy, or human rights. Anyone with a shred of common sense can see that their ultimate goal is to replace Erdogan's extreme nationalist and racist government with another extreme nationalist and racist government that is pro-Western. The only difference between them and Erdogan is that one is pro-West and the other is anti-West.
Similarly, China's so-called opposition leaders also harbor hostility towards ethnic minorities in East Turkestan and Tibet. They have long refused to engage with Tibetan and Uighur organizations, and some even call for the violent occupation of Taiwan and deny the existence of concentration camps in East Turkestan, labeling the Dalai Lama as a terrorist.
Naturally, Western countries activated their propaganda machinery. Even Kemal Kılıçdaroğlu's Twitter videos, which are as boring as my grandmother's bedtime stories, managed to garner millions of views. Keep in mind that Turkey has a population of only 85 million. Pre-election polls funded by the West consistently showed that the opposition would win by a significant margin. But these opposition leaders, after seeing such obvious false propaganda, managed to deceive themselves. It is truly shocking that these carefully planned intentions to undermine Erdogan and his supporters had no effect on their target audience. Erdogan's supporters continued to rally enthusiastically, while the opposition fell for the deception themselves.
Since March, there has been an abnormal optimism within the opposition. All my Turkish friends believed that the opposition would surely win, and as a result, the opposition alliance fell into severe internal strife. Meral Akşener, along with Mansur Yavaş, attempted to overthrow Kemal Kılıçdaroğlu, and other candidates resorted to violence to secure positions in the new government. Kurdish leaders were told that they would have no place in the new government while being labeled as terrorists, yet they were still asked to vote for the opposition.
This reminds me of the period before the 1964 massacre, when those heroes in the squares believed they could seize power and started appointing provincial governors and ministers. By the way, during this time, these people remained highly vigilant against the demands of Tibetan and Uighur people, who were informed that they would have no place in the new government but were still asked to support the opposition's cause.
This dark humor frenzy continued until May 14, and we all know the result—the opposition lost in the first round of elections. The opposition was shocked by the outcome and spent a whole week without taking any substantive action. Then, these useless individuals decided to abandon the Kurds and embarked on a campaign of extreme nationalism and racism to appease nationalist voters. The result? They suffered an even more disastrous defeat in the second round of elections.
Then what happened was that the opposition accused election fraud, but eventually accepted the results without any demonstrations or street movements. The opposition alliance, which had been aggressive before the elections, disappeared like a deflated balloon. After losing the support of the Western media machinery, Kemal Kılıçdaroğlu's video views returned to normal.
So, what are these opposition parties doing now? They are busy blaming each other, seeing it as the fault of the West, the Kurds, the Azerbaijani dictator Aliyev, the Kurds again, and the Armenians. Basically, it's anyone's fault except their own.
By the way, the opposition in China has been doing the same thing for decades, portraying themselves as perfect victims and blaming the whole world.
I understand that the political ecosystems in China, Turkey, Armenia, and Mongolia have many differences, but there are also commonalities in political logic.
China's opposition has been fragmented for over thirty years, while Tibetan and Uighur people have established their own unified authoritative institutions and held several democratic elections. Yet, the Chinese opposition still attacks each other like a group of mafia gangs.
The situation of the Turkish opposition today is similar. Each opposition leader within their own parties acts like a mini-Erdoğan, while the PKK-YPG organization, which has always been seen by the mainstream Turkish public as terrorists, becomes increasingly disciplined and organized.
It seems to me that both the Turkish and Chinese opposition, just like the ruling class in their respective countries, are actually part of the imperial ambitions. They don't oppose Erdoğan and Xi Jinping's imperial ambitions; they only believe that they can achieve those ambitions better if the state machinery is in their hands. Therefore, their opposition to Erdoğan and Xi Jinping is not against these toxic ambitions but rather a desire to replace them.
Thus, they participate in politics with a ruler's mindset, believing themselves to be the chosen ones. They are more inclined towards winner-takes-all, while Tibetan, Kurdish, and Uighur people, who are relatively disadvantaged ethnic groups, tend to cooperate and compromise, which makes them perform better in political operations.
What's even worse is that, like the Chinese opposition, most supporters of the Turkish opposition are urban students and middle-class individuals from coastal areas. Moreover, these regions historically lack a culture of martial arts, have alarmingly low military enrollment rates, and lack any armed forces, either foreign or domestic, similar to India's Bharatiya Janata Party (BJP), to protect themselves. This leads to the situation where this group can only attack Erdoğan in the realm of public opinion.
I know that public opinion can play a significant role in many cases, but to be honest, throughout history, public opinion has been like pepper on a steak, adding flavor but having no practical effect. Hitler was defeated by the Allied forces, not by newspaper articles exposing the atrocities in concentration camps. Saddam was captured by the US military, not by online criticism.
If the opposition considers the elections unfair, they should find ways to use force or initiate street uprisings to overthrow the unjust results, just like the Ukrainians did in 2014. Instead, they engage in ineffective and superficial actions through public opinion.
Unfortunately, this is the current behavior of the Turkish opposition. They simultaneously shout that the PKK is a terrorist organization, that the Republic of Turkey doesn't need a second official language, that Greece oppresses the Muslim minority in Western Thrace, that the Greek president is weak in the face of Erdoğan, that they support Azerbaijan's invasion of Armenia, that the Armenian president attended Erdoğan's inauguration ceremony, that they cheer for the ethnic cleansing of Kurds in Afrin, and that they blame Syrian Kurds for not liking them. These people want others to fight and sacrifice for them against Erdoğan so that they can enjoy privileges on the land stolen from the great massacre in the Republic of Turkey, while they hide behind and reap the benefits.
Now, I actually wish that Erdoğan would drive tanks into Istanbul and give these opposition parties a heroic death so that everyone would forget these pathetic clowns. At least, many years later, their children would shed tears in front of their tombstones instead of laughing at the ridiculous words and actions of their parents before their death.
I can already foresee the ultimate outcome of these so-called opposition groups. The West has wasted thirty years of time and money on the Chinese opposition, and now they have wasted five precious years on the Turkish opposition. I hope that those who harbor illusions about the Turkish opposition, especially the Armenians, understand that these people are nothing but a laughable bunch of waste. It would be better to channel their energy and resources into engaging with Greece, Cyprus, France, and the United States. Even negotiating with Erdoğan in exchange for time and money to rearm would be more productive than hoping for any internal change within Turkey through the so-called opposition.
I apologize for my limited English proficiency. These are some thoughts I have shared with some political science friends regarding the recent election results in Turkey. If there are any inaccuracies, I welcome corrections.
submitted by Independent_Cattle10 to exmuslim [link] [comments]


2023.06.10 00:00 Reasonable_Sky2477 Implemented a more visually appealing, user friendly layout. Includes recommendations of food to try as well!

Implemented a more visually appealing, user friendly layout. Includes recommendations of food to try as well! submitted by Reasonable_Sky2477 to VacationAI [link] [comments]


2023.06.09 23:56 Determine_StoneYT I can't go anywhere these days

I can't go anywhere these days
As the christines duo knows as Christine & Natalia, Instagram formerly served as my last platform because they followed almost all of my socials and a week ago, Christine somehow found my IG and stalk me on there, I didn't bother to follow back (in our humor terms), anyways in "for real" terms, I might follow back, just not yet and literally 20 minutes ago, Natalia did the same, so if anyone wants to see my posts, follow my 2nd account @determine_child74, right now, it's not live yet since I've deactivated it because yep, my band friend Aiden along with Christine with their magical powers, found my 2nd and had to deactivate it so they would forget it, I'll reactivate it somewhere between 5 - 7pm CT.
Hopefully Christine and Natalia won't find this known as my last resort platform
submitted by Determine_StoneYT to u/Determine_StoneYT [link] [comments]


2023.06.09 23:56 LoyddSteroid Bloodhunt Launch!

Bloodhunt Launches with 3 Hunters, 6 Hunted, 4 maps and more.

HUNTED:

The Scarecrow
Difficulty: Moderate
Movement Speed: 4.6 Meters Per Second
Heartbeat: 24 Meters
Height: Moderate
Power: Lantern of Fear
Perks: Fear of Reality, Kill Streak and Skewered
Starter Add-ons: The Face of Fear Mask and Broken Light Bulb
Prestige 1: Kill 5 Hunted with a +25% Fear Bar
Prestige 2: Kill 10 Hunted with a +50% Fear Bar
Prestige 3: Kill 15 Hunted with a +75% Fear Bar
Full Prestige: Win 10 Matches where every Hunted is killed with a Full Fear Bar
Add-on Count: 14

Lantern of Fear
The Lantern of Fear can be used on any survivor. While using the Lantern of Fear you are slowed down to 4.3 Meters Per Second. The Hunted can be put into 4 tiers of Fear. Upon reaching a new Tier The Hunted are immune to gaining more fear for 10 seconds.
Hunted Tier 1: The World becomes Orange, making everything much hard to see
Hunted Tier 2: Hallucinations randomly appear walking. From this point onwards the Hunted slowly gain more fear whenever they aren't near any other survivor
Hunted Tier 3: A distant Heartbeat is heard
Hunted Tier 4: Every Time The Hunted see each other they will scream. A Constant Heartbeat is heard.
Interacting with a Hunted survivor who is in a lower tier of fear than you makes you slowly lose fear. The Current Fear state of any of the Hunted is not revealed to the Hunter

Perks

Fear of Reality:
The Hunter's deep connection to the ethereal realm grants him unparalleled efficiency in wielding his powers.
Increases the efficiency of all powers by 5/10/20%.
"Fear not the darkness, for it is your own sanity that shall crumble before him." - Jonathan Blackwood, before succumbing to the madness of the fog

Killstreak:
As the Hunter weaves their way through the fog, their malevolent presence disturbs the very essence of his surroundings.
This perk activates after injuring a Hunted Survivor while in chase. All of the Hunted within 4/8/16/32 meters of The Hunted Survivor in chase is revealed. This perk has a 60/30/15 second cooldown
"As the tally of his victims rises, so too does his insatiable hunger, an eternal hunger that feeds on your very essence." -Cirrus

Skewered:
The Hunter's arsenal of terror expands with each fateful encounter.
Gain a stack every time you injure a Hunted Survivor, up to a maximum of 5 stacks. Each stack increases your lunge by 0.25/0.5/1 meters.
"In the clutches of the Scarecrow's grasp, time unravels, and reality warps into a twisted nightmare." -Cirrus

Add-ons:

The Face of Fear Mask:
Starter Add-on for the Scarecrow
The Face of Fear Mask, a haunting artifact in the possession of the Scarecrow, serves as a conduit for the embodiment of pure terror.
Upon a Hunted Survivor reaching tier 4 they become exposed for 20 seconds
Exposure makes any Hunted take 2 health states when hit

Broken Light Bulb:
Starter Add-on for The Scarecrow
The Broken Light Bulb serves as a chilling reminder that no sanctuary can be found within the fog's enigmatic embrace.
Upon a Hunted Survivor reaching tier 4 they cannot use their item until they leave Tier 4
"The flickering light fades, shrouding you in darkness."

Crow Reaper:
Common Add-on for The Scarecrow
The Crow Reaper, a foreboding implement affixed to the Scarecrow's lantern, beckons the dark forces of the avian realm.
Increases range of Lantern of Fear by 15 meters (25 meters)
"In the wake of my haunting presence, the crows gather, harbingers of your imminent demise" -The Scarecrow

Crow Caller:
Common Add-on for The Scarecrow
The Crow Caller, a macabre attachment affixed to the Scarecrow's person, summons an unsettling entourage of spectral crows.
Whenever a Hunted Survivor enters tier 4 they gain a crow that screeches whenever they are within the Scarecrow's Heartbeat
"Beware the call of the crows, for they herald my approach" -The Scarecrow

Lit Candle:
Common Add-on for The Scarecrow
Increases movement speed when using the Lantern of Fear by 0.3 meters per second. Decreases movement speed when not using The Lantern of Fear by 0.3 meters per second. Increases all Fog Stones at the end of the round by 100%

Crow Invader:
Uncommon Add-on for The Scarecrow
A macabre charm fashioned from the feathers of dark, otherworldly crows, the Crow Invader radiates an eerie energy that resonates with The Scarecrow's presence.
Upon a survivor leaving any fear state they become exposed for 20 seconds
"Expose the trembling prey as they flee, and watch their hope wither in the mists." -The Fog, telling The Scarecrow his purpose

Crow Killer:
Uncommon Add-on for The Scarecrow
The Crow Killer, a wicked contrivance of The Scarecrow's malevolence, embodies his desire to ensnare the Hunted Survivors within a web of terror
Reveals the aura of any Hunted Survivor in Tier 1 or higher whenever they complete a skillcheck for 3 seconds
"Every act of defiance shall be met with revelation. The crows bear witness to your torment, and their caws shall herald your impending doom." -The Fog

Crow Feather:
Uncommon Add-on for The Scarecrow
The Crow Feather, a sinister artifact tied to the dark powers of The Scarecrow, shrouds him in a veil of stealth and deception.
Whenever a Hunted survivor enters tier 4 you become undetectable for 25 seconds
Undetectable removes the Hunter's heartbeat
"Silent as the wind's whisper, I tread upon your trembling dreams." -The Scarecrow

Crow Meat:
Rare Add-on for The Scarecrow
Whenever a survivor enters a new fear state they gain the Blindness effect for 30 seconds
Blindness makes any aura not appear
"Feast upon the crow's cursed flesh and feel the world fade to darkness. In fear's embrace, your eyes shall betray you, lost amidst the shadows of your own despair."

Crow Beak:
Rare add-on for The Scarecrow
Reveals the aura of all survivors within the range of Lantern of Fear
"Beneath the Scarecrow's gaze, no secret shall hide."

Moldy Crow:
Very Rare Add-on for The Scarecrow
The Moldy Crow, a decaying relic steeped in The Scarecrow's dark powers, inflicts a sinister influence upon the Hunted Survivors.
Any Hunted Survivor within tier 4 becomes oblivious

Crow Bone:
Very Rare Add-on for The Scarecrow
Once emerging from the Fog all Hunted Survivors start to gain fear up to tier 1.
"From the first step, your souls shall be tainted with fear, forever haunted by the specter of your impending demise." -The Scarecrow

Iridescent Crow:
Iridescent Add-on for The Scarecrow
A cruel "present" from the Fog itself, serves as a mocking reminder to The Scarecrow of his past life and his eternal entrapment within its grasp.
Reveals the aura of any Hunted survivor whenever they enter a new fear state for 5 seconds
"Behold this Crow, a twisted jest from the Fog's cruel heart. It is formed from the very roots of the Fog, and shows that you are still a man compared to the Fog" -Cirrus

Crow Wing:
Golden Add-on for The Scarecrow
Injuring a survivor who is in tier 3 or higher makes them broken until they are in tier 2
Broken means that survivor cannot heal

Lore:
In the late 19th century, during the unsettling era of the Industrial Revolution, a small farming community nestled deep within the heartland of a forgotten country thrived under the care of a diligent and compassionate farmer named Jonathan Blackwood. As the crops flourished, so did the hopes and dreams of the townsfolk who relied on the bountiful harvest to sustain their humble lives.
Jonathan possessed an uncanny talent for tending to the land, seemingly blessed by nature itself. With his expertise, the fields yielded more than ever before, and the villagers marveled at the abundance of food that spilled forth from the earth. The sight of the flourishing crops enchanted the townsfolk, and their admiration for Jonathan soon transformed into something akin to worship.
However, as the seasons passed, the prosperity that once enveloped the farming community began to wane. The crops withered, livestock perished, and a sense of despair hung heavily in the air. Blighted by a mysterious blight that defied explanation, the town faced an imminent threat of famine.
Desperate to save his beloved community, Jonathan turned to the forbidden arts of the occult. Rumors whispered of his nocturnal excursions to ancient burial grounds, where he sought guidance from the spirits of the departed. Driven by his love for the people who depended on him, Jonathan was willing to do whatever it took to restore the land's fertility and safeguard their futures.
It was during one fateful moonlit night that Jonathan stumbled upon a hidden chamber within an ancient burial mound. Within its depths lay an ornate lantern, its ethereal glow pulsating with a sinister energy. Overwhelmed by a mixture of awe and trepidation, Jonathan cautiously reached out and touched the lantern, and as his fingers brushed against its surface, an unholy pact was forged.
The spirit that inhabited the lantern, a malevolent entity known as Mirage, sought vengeance for its own tragic demise centuries earlier. Empowered by the farmer's desperation, it offered Jonathan a twisted bargain. In exchange for the spirit's guidance and the restoration of the land, Jonathan would become the vessel through which the spirit would unleash its wrath upon the world.
Blinded by his desire to save his community, Jonathan accepted the wicked pact. In that moment, Mirage's essence seeped into his very being, transforming him into a grotesque amalgamation of man and spirit. The once kind-hearted farmer was reborn as The Scarecrow, a twisted figure shrouded in tattered garments and adorned with straw-stuffed limbs, his hollow eyes burning with otherworldly fury.
With the newfound powers granted by Mirage, The Scarecrow returned to his dying community. As he roamed the moonlit fields, the eerie glow of the lantern he now wielded cast long, haunting shadows across the barren landscape. The presence of The Scarecrow alone brought terror to the hearts of the townsfolk, as they realized that their beloved farmer had been irrevocably changed by dark forces.
No longer bound by the limitations of mortal flesh, The Scarecrow's malevolence manifested through the powers of the lantern. As he stalked his prey, the lantern's glow intensified, and an oppressive mist engulfed the surroundings. Within this ethereal fog, the Hunted found their senses dulled, their movements slowed, and their chances of survival diminished.
The Scarecrow reveled in the torment of his victims, deriving sadistic pleasure from their despair. The once benevolent farmer had become an embodiment of fear, a being who lurked within the mist, harvesting the souls of those unfortunate enough to cross his path. The townsfolk's worship had been replaced by fear.

The Banshee
Difficulty: Hard
Movement Speed: 4 Meters per Second
Heartbeat: 32 meters
Height: Small
Power: Banshee Lunge
Perks: Banshee Scream, Lust for Blood and Death Immunity
Starter Add-ons: Crystal Ball and Timid Death Poster
Prestige 1: Kill 1 survivor with Banshee Lunge
Prestige 2: Kill 2 survivors with Banshee Lunge
Prestige 3: Kill 3 survivors with Banshee Lunge
Full Prestige: Win 15 Matches where the final kill was using the Banshee lunge
Add-on Count: 12

Banshee Lunge
Banshee Lunge can be charged.
Base Range: 15 meters
Charged Range: 30 meters
Hitting a survivor with Banshee Lunge will injure them for 1 health state. Banshee Lunge counts as a Special Attack. Hitting a deep wounded survivor with Banshee Lunge instantly kills them.

Perks:

Banshee Scream:
The Hunter's presence strikes fear into the hearts of the prey, invoking a visceral response with their deadly strikes. Upon ending the life of a survivor, the echoes of their dying breath send ripples of terror through their injured comrades.
Upon killing a survivor all injured survivors scream and reveal their auras for 3/6/12 seconds
"In the wake of death, the Banshee's cry echoes, striking terror into the wounded souls. Their screams reveal their fate, a chilling reminder of the inevitable."

Lust for Blood:
The Hunter's unyielding thirst for retribution sharpens their senses, granting a keen awareness of the wounded.
Reveals the aura of any survivor being healed for 2/4/8 seconds. This perk's icon lights up while it is active
"The Banshee's hunger grows with every drop of blood spilled. Her eyes keenly watch the wounded, exposing their feeble attempts to mend their broken bodies."

Death Immunity:
The Hunter's relentless pursuit of vengeance grants a formidable resilience in the face of adversity.
Upon injuring that survivor that survivor also suffers from bleed. After being stunned by any means you gain a 50% breaking speed for 10/20/40 seconds. This perk has a cooldown of 80/40/20 seconds
"The Banshee cannot be deterred by mere resistance." -Cirrus

Add-ons:

Crystal Ball:
Starter Add-on for The Banshee
The Crystal Ball, a mystic artifact in the Banshee's possession, grants her a glimpse into the fate of those she strikes with her Lunge
Reveals the aura of any survivor who vaults over a window for 3 seconds after injuring a survivor with Banshee Lunge
"The Crystal Ball gazes into the depths of their torment, revealing the futility of their attempts to flee"

Timid Death Poster:
Starter Add-on for The Banshee
Reveals the aura of all survivors for 4 seconds whenever you kill someone with Banshee Lunge
"In their fear, they are exposed, mere prey in the Banshee's unending hunt."

Screwdriver Head:
Common Add-on for The Banshee
A twisted modification to the Banshee's deadly instrument, imbues her with an eerie and unsettling power.
After deep wounding a survivor with Banshee Lunge you become Undetectable for 25 seconds
"The Banshee slips through the realm undetected, her wrath hidden until it is too late."

Training Sword:
Common Add-on for The Banshee
Reduces range of Banshee Lunge by 8 meters. Increases maximum Lunges by 1 (2 lunges). Increases turn rate by 25%
"Precision over distance, agility over reach." -Altan Khulan

Crossbow Bolt:
Uncommon Add-on for The Banshee
Increases range of Banshee Lunge by 12 meters. Decreases turn rate by 25%
"Yet with each strike, her steps become deliberate, her pursuit relentless, but measured." -Cirrus

Crossbow Stand:
Uncommon Add-on for The Banshee
Increases speed of Banshee Lunge by 50%. Decreases range by 10 meters

Father's Katana:
Rare Add-on for The Banshee
Father's Katana, a cherished relic passed down through generations
Increases lunge speed of by 25%. Increases range by 10 meters. Increases recharge time by 5 seconds
"With ancestral steel in hand, the Banshee dances upon the wind. Swifter, deadlier, her reach extends to embrace the wailing souls. Yet, with each swing, the past lingers, lingering in every step."

Father's Tools:
Rare Add-on for The Banshee
Decreases recharge time by 3 seconds. Decreases lunge speed by 20%

Old Crossbow:
Very Rare Add-on for The Banshee
A weathered relic from a forgotten era, holds a peculiar power that instills terror within the hearts of the Survivors.
All survivors within 16 meters of your lunge will scream

Charred Skin:
Very Rare Add-on for The Banshee
Gain the ability to break pallets and doors with Banshee Lunge. After breaking a pallet or door with Banshee Lunge you get 50% faster break speeds for 30 seconds

Iridescent Tuft of Hair:
Iridescent Add-on for The Banshee
This Tuft Hair is a peculiar adornment that appears to mock the Banshee's spectral nature. This whimsical accessory, shimmering with an iridescent glow, serves as a playful reminder that even in the realm of the Fog, levity can find its way amidst the darkness. It offers no tangible benefits, but its presence is a whimsical tribute to the ethereal entity that strikes fear into the hearts of Survivors.
After killing a survivor with Banshee Lunge all other survivors are revealed for 8 seconds
"With a mischievous glimmer, this Tuft Hair dances upon the Banshee's spectral visage. A playful nod to the absurdity of their existence, it brings levity to the shadows that consume the realm."

Bloody Kunai:
Golden Add-on for The Banshee
Increases range by 10 meters while in chase. Decreases range by 10 meters when not in chase

Lore:
In the tumultuous era of the Mongolian War, amidst the chaos and bloodshed, there existed a woman named Altan Khulan. She was a humble civilian, a mere bystander caught in the crossfire of warring factions. The clash of swords and thunderous hooves reverberated through the land, leaving destruction in their wake. Altan's life was forever changed when she became an unwitting pawn, kidnapped by a ruthless faction as leverage in their political machinations.
Altan Khulan was torn from her family, her fate sealed as she became a captive in the midst of the war. The ruthless faction saw her as a means to exert control, a bargaining chip to manipulate their enemies. Her spirit shattered by the cruelty of her captors, Altan yearned for freedom and the reunion with her loved ones, but the fog of war veiled her hopes in darkness.
Days turned into nights, and nights into weeks, as Altan's captivity persisted. In the depths of her despair, she discovered a sliver of solace in the haunting whispers of the wind. In the darkest moments, a mysterious force resonated within her, resonating with her anguish and offering an opportunity for vengeance and release.
With each passing day, Altan's resolve hardened, transforming her from a vulnerable captive into a woman fueled by an unquenchable fury. In the depths of her despair, a dormant power awakened within her, granting her the mantle of the Banshee, a harbinger of woe and retribution.
Empowered by the spirit of vengeance, Altan embraced her newfound abilities and cast aside her former name. She became the Banshee, a spectral embodiment of her rage and sorrow. No longer bound by the mortal coil, she could traverse the ethereal plane and wield her spirit as a weapon, piercing the hearts of those who dared to stand in her way.
In a fateful turn of events, the Banshee found herself consumed by the fog. The Entity, an enigmatic force that presides over the realm of Bloodhunt, claimed her as one of its own. The fog embraced her, merging her essence with its own, forever entwining her destiny with the eternal hunt.
Now, the Banshee roams the fog-laden landscapes, a vengeful specter driven by her insatiable thirst for retribution. She emerges from the shadows, her chilling cry echoing through the realm, striking terror into the hearts of the Hunted Survivors. With each Banshee Lunge, she leaves a trail of devastation in her wake, a reminder of the horrors she endured and the price she paid to become one with the fog.
As the Banshee, Altan Khulan transcends her mortal origins and embodies the wrath and sorrow that have consumed her. She serves as a reminder that even the most vulnerable can rise to become an unstoppable force in the face of unspeakable atrocities. The Mongolian War may have stolen her name, but it also forged her into a fearsome entity, forever known as the Banshee, forever destined to haunt the Fog.

The Prowler
Difficulty: Hard
Movement Speed: 4.5 Meters per Second
Heartbeat: 24 meters
Height: Tall
Power: Hunting Season
Perks: The Prowl, Stay out and Proper Hunting
Starter Add-ons: Worn Machete and Worn Axe Head
Prestige 1: Kill 1 survivor who gets Trapped at least once
Prestige 2: Kill 1 survivor by an Arrow
Prestige 3: Kill 1 survivor by the saw
Full Prestige: Win 15 rounds where every survivor is trapped at least once

Hunting Season:
Upon Emerging through the fog boxes appear throughout the map. Inside the map The Prowler can choose between 3 different powers

Perks:

The Prowl:
Any time you would normally down a survivor you now instantly kill them. This perk has a cooldown of 80/40/20 seconds
"With a silent and deadly presence, the Prowler's malevolence materializes in an instant. The Fog trembles as his prey falls lifeless, their existence snuffed out in a single decisive strike."

Stay Out:
Whenever you injure a survivor they also bleed. Whenever that survivor is healing their bleed they are revealed. Upon finishing the heal they are revealed for 2/4/8 seconds
"The Prowler's sadistic artistry leaves a mark that cannot be concealed."

Proper Hunting:
Any Hunters power now inflicts bleeding if the power can injure them. This bleed has a 60/30/15 second longer time to bleed out.
"The Prowler's art of hunting transcends the physical realm."

Add-ons:

Worn Machete:
Starter Add-on for The Prowler
Reveals the aura of any survivor who steps into a trap, gets hit with an arrow and gets hit with the saw for 6 seconds
"Its edge, worn but sharp, brings forth the revelations of survival's fleeting moments."

Worn Axe Head:
Starter Add-on for The Prowler
Reveals the aura of any survivor who disarms a trap, dodges an arrow, or dodges the saw for 6 seconds
"The Worn Axe Head, a testament to the Prowler's relentless pursuit"

Charred Machete:
Common Add-on for The Prowler
Increases charge speed of The Bow and Arrow by 25%. Decreases charge speed of The Saw by 25%

Charred Axe Head:
Common Add-on for The Prowler
Increases charge speed of The Saw by 25%. Decreases charge speed of The Bow and Arrow by 25%
"The Charred Axe Head, a symbol of relentless torment, delivers the scorching kiss of everlasting agony. Its fiery embrace consumes hope, leaving only the ashes of despair." -Cirrus

Original Machete:
Uncommon Add-on for The Prowler
Start the Round with The Beartraps equipped. Increases setting speed by 25%
"Its blade carries the echoes of a thousand hunts, resolute in its duty to deliver the final blow."

Original Axe Head:
Uncommon Add-on for The Prowler
Start the round with The Saw equipped. Increases saw charge speed by 5%
"Through the ages, it remains an emblem of the Prowler's unquenchable resolve."

Original Bow and Arrow:
Uncommon Add-on for The Prowler
Start the round with The Bow and Arrow equipped. Increases Bow Charge speed by 20%

Golden Axe Head:
Rare Add-on for The Prowler
Increases charge speed of The Saw and The Bow and Arrow by 25%.

Prized Bow and Arrow:
Rare Add-on for The Prowler
Decreases maximum arrows required to kill by 1.

Sharpened Arrow:
Very Rare Add-on for The Prowler
The Sharpened Arrow, a haunting reminder of past encounters, is the very same arrow that pierced the flesh of Ethan during a fateful encounter.
Decreases maximum arrows required to kill by 1. Increases charge time by 1

Bloody Hockey Mask:
Very Rare Add-on for The Prowler
Its macabre visage, marked with the scars of their encounter, instills fear and despair in those who catch a glimpse of its chilling countenance.
Survivors no longer bleed when hit with the saw. Increases saw charge speed by 30%

Broken Book Bag:
Very Rare Add-on for The Prowler
Survivors who escape from the bear trap suffer from a broken bone.
Broken Bones make the survivor 1% slower, and make all healing progress lost after 20 seconds without healing

Iridescent Axe Head:
Iridescent Add-on for The Prowler
Glinting with a malicious radiance, this axe head seeks to taunt the hunter, dredging up memories of a life filled with hardship and isolation.
Progress between The Saw and Bow and Arrow carries over.

Chipped Machete:
Golden Add-on for The Prowler
The Following effects are applied to any survivor who steps into a trap:
And the Prowler becomes undetectable for 30 seconds
Broken Bones make the survivor 1% slower, and make all healing progress lost after 20 seconds without healing, Undetectable removes the Hunter's heartbeat, Exposure makes any Hunted take 2 health states when hit, Blindness makes any aura not appear

Lore:
The Prowler, a relentless and sinister hunter in the fog, once roamed the mountain resort with malicious intent. This man, whose identity remains shrouded in darkness, made the resort his hunting ground, preying upon unsuspecting victims with his deadly arsenal of a bow and arrow, traps, and a saw. His twisted desires drove him to kidnap and torment those unfortunate enough to cross his path.
One fateful day, a group of young adults arrived at the mountain resort, seeking a memorable getaway. Little did they know, their presence would become a horrifying chapter in the Prowler's dark tale. Among them were Kris, Kayley, Olivia, Kyler, Jamison, Ethan, Emma, Kara, and Anthony, each unaware of the imminent danger that awaited them.
Tragedy struck swiftly and mercilessly. Kris, a young woman full of life, tragically lost her footing and met a grim fate as her neck snapped upon impact. Kayley, another unsuspecting victim, bled out, her life force draining away. Jamison, overcome by a series of treacherous traps, met a gruesome end as his head was ensnared within their clutches. Ethan, wounded by an arrow piercing his shoulder, faced a brutal demise with his neck swiftly snapped. Emma, consumed by the unforgiving snow, was buried and suffocated beneath its icy grasp. Kara, too, fell victim to the Prowler's relentless pursuit, succumbing to a blood-soaked demise.
Yet, amidst the horrors that unfolded, three survivors emerged—Olivia, Anthony, and Kyler. In their desperate bid for survival, they managed to wound the Prowler, albeit only slightly. But in a cruel twist of fate, Anthony suffered a grievous loss, his three fingers severed in the struggle against the sadistic hunter. As they reported their harrowing ordeal to the authorities, the police were led to the mountain resort, only to discover an eerie absence. The Prowler, consumed by the ominous fog that enshrouded the realm, had vanished without a trace.
Now forever lost within the fog, the Prowler roams the twisted realm of Bloodhunt, his insatiable hunger for victims driving him to relentlessly pursue those who dare to enter his domain. The echoes of his past atrocities continue to reverberate through the mountains, serving as a haunting reminder of the terror he once inflicted upon unsuspecting souls. Olivia, Anthony, and Kyler, forever marked by their encounters with the Prowler, find themselves forever changed by their near-death experience, haunted by the nightmares that unfolded on that fateful day.
As the survivors venture into the fog-ridden realm, they must face the eternal darkness that now encompasses the Prowler. The hunt has begun anew, and their only hope for escape lies in outsmarting and evading the remorseless predator that lurks within.

The Hunted:

John Carlson
Difficulty: Moderate
Item: Flashlight
Perks: Backstab, Quick and Easy and Tenacious Detective
Prestige 1: Backstab the Hunter once using the perk Backstab
Prestige 2: Successfully get out of Chase using the perk Quick and Easy
Prestige 3: Successfully evade chase using the perk Tenacious Detective
Full Prestige: Survive 10 rounds as John Carlson

Flashlight
The Flashlight allows you to see easily in dark areas where the generators aren't finished. (No the flashlight can't blind someone)

Perks:

Backstab:
A Cunning detective knows that striking when least expected can be the key to survival
After recovering 100/50/25% while downed you get a hard skillcheck when the hunter picks you up. Successfully hitting this skillcheck drops you from the hunter's hands
"The Hunter becomes the Hunted. Just when they think they've got me, I strike back with a vengeance." -John Carlson

Quick and Easy:
This perk activates after vaulting while injured. Your grunts of pain are silenced and your blood pools are softened. This perk stays activated for 3/6/12 seconds
"In this deadly dance, every second counts. I glide through obstacles unseen, my steps a whisper in the night." -John Carlson

Tenacious Detective:
The Detective's investigative instincts persist even in the fog, granting him unparalleled awareness of his surroundings.
This perk activates after emerging through the fog. All Hunter Objects are revealed to you for 2/4/8 seconds. This perk also activates every time a generator is completed. The Killer is revealed for 2/4/8 seconds whenever a generator is completed.
"I see through their tricks, their devices. Every step we take, I unravel their dark design." -John Carlson

Add-ons:

Old Battery:
Common Add-on for John Carlson
This worn-out battery holds sentimental value for John, as it harkens back to his early days as a detective.
Increases battery life by 1 second

Battery:
Uncommon Add-on for John Carlson
Increases battery life by 2 seconds

Reinforced Battery:
Rare Add-on for John Carlson
It was a crucial tool that sustained him through long nights and perilous encounters, granting him the strength to persevere against all odds.
Increases battery life by 3 seconds
"I can withstand the storm." -John Carlson

Cracked Lenses:
Very Rare Add-on for John Carlson
These cracked lenses were once an essential part of John's detective gear, aiding him in observing details and spotting hidden clues. However, during a fateful encounter with one of his most elusive suspects, the lenses shattered, a physical representation of the shattered trust and fractured reality that followed.
Increases distance of the flashlight by 4 meters
"Stop Him!"

Iridescent Grip:
Iridescent Add-on for John Carlson
Crafted by the fog itself, it serves as a mocking symbol, highlighting the futility of trying to maintain control or unravel the mysteries that lie within. It is a stark reminder that within this twisted domain, the fog reigns supreme, and no investigation can prevail against its relentless grasp.
Allows you to blind the killer when aiming at their eyes. Blinding takes 5 seconds. Blinding lasts for 5 seconds. Decreases battery life by 1 seconds
"It Fucking Mocks me! The Fog Fucking Mocks Us! There is no escaping! There is no nothing!" -John Carlson

Scratched Battery:
Golden Add-on for John Carlson
A battery that never seems to die out when you need it to be alive.
Grants infinite life. The Flashlight will die whenever the last generator is completed.

Lore:
In the shadows of the 1970s, when crime and corruption permeated the streets, John Carlson emerged as a seasoned detective with a reputation for his tenacity and resourcefulness. Born and raised in a city plagued by lawlessness, John had a front-row seat to the injustices that unfolded daily. Determined to restore order and bring criminals to justice, he dedicated himself to his work, earning the respect of both his colleagues and the community he served.
John possessed an uncanny ability to uncover the truth, seeing beyond the façade and deciphering the intricate web of lies spun by criminals. His sharp mind and keen instincts made him a formidable adversary to those who sought to evade justice. However, as John delved deeper into the dark underbelly of the city, he unwittingly stumbled upon a secret society that thrived in the shadows—a clandestine organization known as Fog Whisperers.
Fueled by greed and power, Fog Whisperers operated with impunity, pulling the strings behind the scenes, orchestrating crime waves and manipulating key figures within the city. They saw John as a threat, a disruptor who posed a risk to their carefully constructed empire. In a calculated move to eliminate him, they devised a sinister plan.
One fateful night, as John tirelessly pursued a high-profile case, he received an anonymous tip leading him to an abandoned warehouse on the outskirts of the city. Unbeknownst to him, the tip was a carefully orchestrated trap. As he ventured deeper into the derelict building, he found himself ambushed by a group of masked assailants, agents of the Fog.
A vicious struggle ensued, but John was outnumbered and overwhelmed. Despite his valiant efforts, he was overpowered, beaten within an inch of his life. The assailants, believing they had dealt the detective a fatal blow, left him for dead, disappearing into the night.
However, fate had other plans for John. As his lifeblood seeped from his battered body, he was enveloped by an otherworldly mist, a manifestation of the very darkness he had fought against. In his darkest hour, the fog claimed him, granting him an unexpected second chance at life—but forever tethered to the fog and its twisted realm.
Now one with the fog, John emerged as a hunted survivor, trapped within the nightmarish trials orchestrated by the Fog. His skills as a detective proved invaluable in his quest for survival, enabling him to outsmart and evade the relentless hunters that pursued him. Yet, the line between self-preservation and selflessness became blurred for John. His desire to survive often clashed with his moral compass, as he would not hesitate to use his companions as distractions, ensuring his own escape.
While seen by some as a helpful survivor, John's reputation was marred by his self-serving tendencies. With every trial, he walked a precarious tightrope, balancing survival and the instinct to alert the hunter for his own benefit. His conflicted nature, a blend of resourcefulness and self-interest, painted him as a complex figure among the survivors, one whose actions could be both admired and criticized.
As John ventured deeper into the trials, he was haunted by the shadows of his past, the echoes of the crime-ridden city he had once fought to protect. In the fog's merciless embrace, he sought redemption, an opportunity to atone for the compromises he had made. The path ahead was treacherous, but John Carlson, the detective of old, remained determined to survive, to unravel the mysteries of the fog, and perhaps, find a way to free himself from its unforgiving grasp.

Amy Light
Difficulty: Easy
Item: Medkit
Perks: Shattered Mirror, Fine Fettle and The Doctor in The Room
Prestige 1: Avoid the Hunter's hit by any means using Shattered Mirror
Prestige 2: Get Injured and heal yourself using the perk Fine Fettle
Prestige 3: Heal 2 other Hunted in 1 round using The Doctor in the Room
Full Prestige: Heal 20 other Hunted as Amy Light

Medkit:
Gain the ability to heal yourself, and you can now heal any other hunted 25% faster. The Medkit has a total of 5 heals before you run out of heals. This counts self heals.

Perks:

Shattered Mirror:
Reveals the aura of the killer whenever they use their power for 1/2/4 seconds
"I turn their tactics against them." -Amy Light

Fine Fettle:
Increases the speed you are healed by 10/20/40%
"Years of medical training have bestowed upon me the gift of swift recovery." -Amy Light

The Doctor in the Room:
Increases the speed at which you can heal by 10/20/40%
"Within my presence, the wounded find respite. With deftness and care, I restore vigor to their weary bodies. As my hands move, auras reveal the path to healing, uniting us in our shared journey towards survival." -Amy Light

Add-ons:

Plum Bandages:
Common Add-on for Amy Light
Increases the speed at which you can heal by 10%.

Adrenaline Vial:
Uncommon Add-on for Amy Light
After breaking from a heal the survivor getting healed gets a 5% boost for 10 seconds

Band-Aids:
Rare Add-on for Amy Light
Increases boost from hitting skillchecks by 15%

Doctor Gloves:
Very Rare Add-on for Amy Light
Increases boost from hitting skillchecks by 30%

Iridescent Vial:
Iridescent Add-on for Amy Light
Gain the ability to instantly heal a survivor at any time. Cannot be used on yourself

Doctor's Notes
Golden Add-on for Amy Light
No longer experience skillchecks while healing. The Medkit heals 50% faster than normal. 2 less heals.

Lore: Amy Light, a beacon of compassion and healing, was born into a world still reeling from the aftermath of World War II. In the wake of the devastating conflict, she emerged as a symbol of hope, dedicating her life to the noble pursuit of medicine. Amy possessed an unwavering commitment to her patients, driven by a deep sense of empathy that compelled her to alleviate suffering and restore lives shattered by the horrors of war. As a doctor, Amy witnessed firsthand the physical and emotional scars etched upon the survivors and soldiers who sought solace in her care. Her days were filled with tireless efforts to mend broken bodies and fragile spirits, tending to wounds that ran deeper than mere flesh. Despite the ravages of war, she remained steadfast in her belief that even amidst the darkest of times, a glimmer of light could be found. However, fate had a twisted plan in store for Amy. One fateful night, while attending to a patient haunted by the memories of battle, an unnatural occurrence unfolded within the walls of the hospital. The fabric of reality ripped apart, and the darkness of the Fog began to seep into her world. Chaos ensued as the hospital transformed into a nightmarish reflection of its former self, with the Fog's influence warping the very essence of its occupants. Amidst the chaos, Amy found herself trapped within the fog, torn away from the life she once knew. Stripped of her medical tools and stripped of her purpose, she was forced to navigate a realm where survival became paramount. Despite the fear and confusion that surrounded her, Amy's altruistic nature remained unyielding, and she became a guiding light for her fellow survivors. Within the trials, Amy became known for her selflessness and unwavering support for her companions. She would risk her own safety to tend to the wounded, offering solace and healing amidst the relentless pursuit of the Hunters. Her presence served as a source of comfort, as survivors found solace in her compassionate spirit, drawing strength from her unwavering commitment to their well-being. However, even the brightest lights can cast shadows, and Amy carried her own burden of survivor's guilt. Haunted by the faces of those she couldn't save, she yearned for redemption, seeking solace within the trials. Every survivor she aided, every life she mended, served as a testament to her unyielding resolve and her determination to rise above the darkness that threatened to consume them all. Though trapped within the fog, Amy remained a beacon of hope, reminding her fellow survivors that compassion and kindness could endure even in the most desolate of landscapes. In the face of unimaginable horrors, she stood as a testament to the resilience of the human spirit, a reminder that even within the darkest corners, the light of altruism could prevail.

Kris Hackley:
Difficulty: Hard
Item: Hockey Stick
Perks: Ice Skates, True Fighter and Team Captain
Prestige 1: Successfully escape chase using the perk Ice Skates
Prestige 2: Successfully escape the Hunter's grasp using the perk True Fighter
Prestige 3: Complete 1 generator and heal 1 survivor using the perk Team Captain
Full Prestige: Stun the Hunter 30 times as Kris Hackley

Hockey Stick:
While within 2 meters of the Hunter you can hit the Hunter with you hockey stick for a 2 second stun

Perks:

Ice Skates:
After stunning the killer by any means gain the haste effect for 3 seconds. After this haste ends you gain the exhausted effect for 100/50/25 seconds. Haste doubles you speed. Exhausted makes you 5% slower and you cannot experience haste while it is active.
"With every daring move, I carve my path to freedom." -Kris Hackley

True Fighter:
Increases your wiggle speed by 5/10/20%. Increases your wiggle sway by 15/30/60%
"You may think you've caught me, but I refuse to be a captive in your twisted game " -Kris Hackley

Team Captain:
Kris's natural leadership qualities shine through, even in the face of overwhelming darkness.
Increases your action speed by 3/6/12% when not within 8 meters of any of the other hunted. Increases the action speed of any of the hunted within 8 meters of you by 3/6/12%.
"Together, we are stronger. With unity and coordination, we can overcome any obstacle that lies before us. Trust in each other, and we shall prevail." -Kris Hackley

Add-ons:

Goalie Gloves:
Common Add-on for Kris Hackley
Increases swing speed by 0.5%

Hockey Putt:
Uncommon Add-on for Kris Hackley
Increases swing speed by 1%

Back Breaker:
Rare Add-on for Kris Hackley
Increases swing speed by 2%. Stunning the Hunter inflicts blindness for 20 seconds

Empty handed:
Very Rare Add-on for Kris Hackley
Gain a haste effect for 2 seconds after stunning the Hunter. Cannot be used while exhausted.

Iridescent Hockey Wrap:
Iridescent Add-on for Kris Hackley
Increases swing speed by 10%

Professional Hockey Stick:
Golden Add-on for Kris Hackley
Allows you to hit the Hunter twice before the stick breaks

Lore:
Kris Hackley had always been the embodiment of determination and leadership. As the captain of her local hockey team, she commanded respect and pushed her teammates to their limits. Yet, beneath her strong exterior, Kris harbored a simmering discontent towards those she perceived as unworthy or unfamiliar. It was this disdain that brought her to the fateful trip to the mountain, seeking an escape from the confines of her team and the pressure of her responsibilities. The day started with a hockey game, where Kris once again led her team to victory. But instead of relishing in the triumph, she found herself growing increasingly irritated with her teammates' shortcomings and mistakes. Seeking solace from the persistent frustration, Kris agreed to join her friends—Emma, Ethan, Anthony, Kyler, Kara, and her siblings Jamison and Kayley—for a weekend getaway in the serene mountain retreat. However, tensions began to rise as Anthony introduced a newcomer to the group—Olivia. Kris immediately resented the intrusion, perceiving Olivia as an unwelcome disruption to their tightly-knit circle. Her feelings of superiority and territoriality cast a shadow over the trip, as Kris became increasingly distant and hostile towards Olivia. As the group ventured further into the secluded mountain, their bonds began to strain under the weight of Kris's disdain. Unbeknownst to them, the dark presence of the fog had already begun to weave its way into their lives. It sensed Kris's isolation and resentment, drawing her closer to its clutches. Tragedy struck when Kris, consumed by her own emotions, failed to extend a helping hand to those in need. As they engaged in risky activities, disaster struck one by one. Kris watched in horror as Emma, Ethan, and Anthony succumbed to their fates—severing the already fragile bonds of friendship. Jamison and Kayley, her own siblings, suffered the consequences of her indifference. Overwhelmed with guilt and remorse, Kris found herself separated from the remaining survivors—Olivia and Kyler. Alone in the unforgiving mountain terrain, the fog began to envelop her, offering a haunting embrace that echoed her internal turmoil. In that moment, Kris's fate intertwined with the fog, becoming one with its ethereal realm. Now, as a Hunted survivor, Kris roams the trials, forever trapped within the fog's grasp. Her once fierce determination transformed into a relentless struggle for survival, and her perceived superiority challenged by the enigmatic horrors that lurk in the shadows. The lessons learned from her past failures now guide her, as she navigates the trials with a newfound sense of humility and empathy. Though the memory of her selfishness lingers, Kris's journey through the fog offers her a chance at redemption. She seeks to overcome her former limitations and forge new bonds, recognizing that unity and selflessness are the keys to survival in this twisted fog.

Kyler Hal:
Difficulty: Moderate
Item: Glasses
Perks: Survivor!, Grand Refresh and Reap what you Sow
Prestige 1: Successfully survive one trial using the perk Survivor!
Prestige 2: Successfully take 2 hits for an injured survivor using the perk Grand Refresh
Prestige 3: Successfully stun the Hunter twice while using the perk Reap what You Sow
Full Prestige: Successfully escape 10 times as Kyler Hal

Glasses:
Glasses can be equipped or unequipped at any time. While equipped all of the fog is removed, however if you are hit while they are on you break the glasses.

Perks:

Survivor!:
This perk can be activated at any time while injured. You become broken for 80/40/20 seconds. During this time you suffer from blindness and oblivious. You also make no grunts of pain. Once this time is up you become healthy once more. This perk applies exhausted for 60/30/15 seconds. Exhausted makes you 5% slower and you cannot experience haste while it is active, Blindness makes any aura not appear, Oblivious makes it so the heartbeat constantly seems further than it is, Broken makes it so the survivor cannot be healed.
"Surviving isn't just about avoiding death. It's about embracing the risks and emerging stronger." -Kyler Hal

Grand Refresh:
Gain a stack for every protection hit you take for a survivor. Every stack decreases your grunts of pain volume by 10%. Gain a maximum of 6 stacks.
"In the face of danger, I'll stand as your shield."

Reap What You Sow:
Gain a stack for every time you stun the Hunter with a pallet or door. Each stack can be used whenever you hit a skillcheck on a generator. That generator will gain 5% of its current progress added onto the generator. That generator gets revealed to the Hunter. All stacks are lost upon being downed
"Every action has consequences. Let's make sure they favor us." -Kyler Hal

Add-ons:

Metal Lining:
Common Add-on for Kyler Hal
Increases the speed you put on your glasses by 1 second
"Every second counts when darkness looms. I won't let it cloud my vision." -Kyler Hal

New Lenses:
Uncommon Add-on for Kyler Hal
These lenses have advanced optics that brighten his surroundings, allowing him to see with greater clarity even in the darkest of environments
While the glasses are active everything becomes 25% lighter
"With a clearer view, I can navigate the shadows with confidence." -Kyler Hal

Bloody Glasses:
Rare Add-on for Kyler Hal
Being hit while the glasses aren't active breaks them. Being hit while they are active does not break them

Blue Glasses:
Very Rare Add-on for Kyler Hal
Reveals the killer in blue while looking in their direction

Iridescent Lenses:
Iridescent Add-on for Kyler Hal
These unique lenses, infused with the essence of the fog, grant Kyler an extraordinary vision that transcends the boundaries of the physical world.
Removes the fog and darkness while active. Your vision becomes red while active.
"Through these lenses, I see a twisted reflection of my fate."

Golden Glasses:
Golden Add-on for Kyler Hal
Increases the fog for the killer while in chase with you AND the glasses are active

Lore:
Kyler Hal was a free-spirited adventurer, always seeking thrill and excitement in life. In the vibrant era of the 1970s, he yearned for experiences that would test the limits of his courage and fill his life with unforgettable memories. It was during this time that he found himself drawn to a mountain resort nestled in the picturesque Colorado landscape—an idyllic setting for the adventures he sought. Accompanied by his friends—Emma, Ethan, Olivia, Kris, Kayley, Jamison, Kara, and Anthony—they embarked on a journey filled with laughter and camaraderie. The mountain resort promised an escape from the constraints of the mundane world, offering a playground for their youthful spirits. Little did they know that their escapade would lead them to the unforgiving clutches of the fog. As they explored the resort's scenic trails and indulged in adrenaline-fueled activities, Kyler reveled in the freedom of the mountains. The majestic peaks seemed to call to him, urging him to push his boundaries even further. However, their joyous excursion took a dark turn when an ominous presence loomed over their group, watching their every move. Tragedy struck swiftly, as Emma, Ethan, Kris, Jamison, and Kara fell victim to the unknown malevolence that pervaded the mountain. Their lives were cut short, leaving Kyler, Olivia, and Anthony as the sole survivors of the harrowing ordeal. The weight of loss and survival weighed heavily upon Kyler's shoulders, his carefree spirit burdened by guilt and grief. It was on their journey back to civilization that the fog made its insidious move. Trapped in a dense mist that seemed to devour the world around them, Kyler found himself separated from his companions. Panic and confusion washed over him as he desperately searched for an escape, but the fog had claimed him, pulling him deeper into its eerie realm. Now condemned to wander the trials as one of the Hunted, Kyler fights to preserve the memories of his lost friends and find solace in their spirits. The fog taunts him, a constant reminder of the past he cannot change and the choices that led him to this haunting existence. His once carefree nature has morphed into a resilient determination, fueled by the desire to honor the memories of his fallen comrades and seek a way back to the world he once knew. In the trials of the Fog, Kyler's courage is put to the test, his survival dependent on his ability to adapt, cooperate, and outmaneuver the relentless Hunter. Through the fog's relentless challenges, Kyler seeks redemption, not just for himself but for the friends he lost on that fateful mountain journey. As he navigates the trials, he discovers that true strength lies not only in physical prowess but also in the bonds forged with his fellow survivors, united in their shared struggle against the encroaching darkness.

Anthony Kael:
Difficulty: Easy
Item: Toolbox
Perks: First Serve, Hate The Sinner and Panic Headed
Prestige 1: Finish 1 generator using the Perk First Serve
Prestige 2: Finish 1 Generator using the Perk Hate The Sinner
Prestige 3: Finish 1 Generator while injured using the Perk Panic Headed
Full Prestige: Finish 30 Generators as Anthony Kael

Toolbox:
Can be used while working on a generator. While using it it you complete generators 25% faster, however getting off of generators is much slower.

Perks:

First Serve:
What some may see as old scrap you see as good machinery
This perk activates after touching a generator with no progress. Gain a 25% boost on that generator until one of the following happens: You leave the generator, you are hit or you fail a skillcheck. This perk has a 60/30/15 second cooldown
"When the sparks fly, and the machines come alive, it's my chance to make a difference." -Anthony Kael

Hate The Sinner:
This perk activates for 15/30/60 seconds after being injured. Gain a 15% boost on fixing generators during this time. This boost is increased to 30% if you are deep wounded
"There's a fire inside me, a relentless drive to fix what's broken and reclaim our chance at survival." -Anthony Kael

Panic Headed:
Unlike most, you don't scream from Injuries. You take the pain and laugh in the face of death
Gain a 3/6/12% boost to all actions while injured
"When the world spins in chaos, my mind clears. Panic fuels my every move, heightening my senses and sharpening my focus" -Anthony Kael

Add-ons:

Spanner Wrench:
Common Add-on for Anthony Kael
Increases speed by 2%

Measuring tape:
Uncommon Add-on for Anthony Kael
Increases speed at which you put the toolbox away by 15%

Metal Mallet:
Rare Add-on for Anthony Kael
Increases boost from skillchecks by 5%

Screwdriver:
Very Rare Add-on for Anthony Kael
Increases boost from skillchecks by 10%

Iridescent Screwdriver:
Iridescent Add-on for Anthony Kael
Increases boost from skillchecks by 20%. Toolbox now deactivates whenever the first generator is completed

Golden Wrench:
Golden Add-on for Anthony Kael
Gain the ability to sabotage Traps. Decreases boost from skillchecks by 2%

Lore:
Born with an innate talent for tinkering and fixing things, Anthony spent his days as a dedicated technician, ensuring that machinery and devices functioned flawlessly. However, his life took an unexpected turn when he embarked on a fateful trip to a serene mountain resort with his friends, unaware of the horrors that awaited them. As Anthony and his group of friends arrived at the picturesque resort, tensions ran high. Despite the warnings, Anthony insisted on bringing Olivia, a newcomer who was not well-received by the others. Little did they know that their collective actions would lead them down a path of darkness and despair. Tragedy befell the group one by one, as the mountain became a hunting ground for an insidious force. Ethan, struck by an arrow, met a grisly fate with a snapped neck. Emma, entangled in the gnarled bark, was mercilessly slammed into the snow until life left her body. Kris, the team captain, met a fatal end when she plummeted from the treacherous mountainside, her neck snapping upon impact. Kayley, left to bleed out on a meathook, succumbed to her injuries. Jamison's ill-fated encounter with a bear trap sealed his fate, leaving him lifeless. Kara, too, fell victim to a cruel trap, bleeding out as her final moments slipped away. Amidst the bloodshed and loss, Anthony, Kyler, and Olivia found themselves as the sole survivors. They navigated the treacherous terrain, their bond forged in the crucible of survival. However, their resilience would be tested further as they encountered the enigmatic force that lurked within the fog. As Anthony faced the horrors unfolding around him, his resourcefulness and technical prowess became his greatest assets. Cirrus, drawn to his unwavering determination and problem-solving skills, claimed Anthony as its own, entwining his fate with the merciless trials that awaited him in the fog. Haunted by the memories of his fallen friends, Anthony now roams the fog, driven by a relentless need to uncover the mysteries of his tragic past and outwit the forces that seek to consume him. With his technical expertise and a determination that knows no bounds, he fights for survival, ready to uncover the truth behind the malevolent presence that binds them all.
Kara Scaler:
Difficulty: Easy
Item: Boots
Perks: Back Track, The Queen and Sixth Sense
Prestige 1: Successfully escape from Chase using the perk Back Track
Prestige 2: Successfully escape with at least 1 other Hunted using the perk The Queen
Prestige 3: Successfully hide from the Hunter using the perk Sixth Sense
Full Prestige: Escape 10 chases as Kara Scaler

Boots:
You run 1% faster than all other survivors. Your footsteps are silent.

Perks:

Back Track:
After vaulting through a window your grunts of pain and pools of blood are removed for 2/4/8 seconds. Once this time ends your pools of blood backtrack the the vault location.
"In this tangled game of survival, every moment counts. I leave no traces behind, vanishing into the shadows. They'll never know where I truly tread." -Kara Scaler

The Queen:
Reveals your aura to all survivors. While injured all survivors gain a 5/10/20% boost to healing. All of the Hunted who escape gain a 100% boost in experience
"The Queen commands, and her will is absolute. Together, we rise above the pain and despair." -Kara Scaler

Sixth Sense:
Reveals the aura of the Hunter for 3/6/12 seconds when you hear their heartbeat. While within the heartbeat of the hunter gain a 3/6/12% boost to all actions

Add-ons:

Soft Tissue:
Increases movement speed by 0.5%

Steel Toe Boots:
Increases movement speed by 5%. Removes the silent footstep effect

Leather Boots:
Increases vaulting speed by 5%. Removes the silent footstep effect

Winter Boots:
Removes the silent footstep effect. Increases speed after being hit by 10%

Iridescent Tissue:
Increases movement speed by 3%. This stacks while Deep wounded.

Fur Boots:
Removes the silent footstep effect. Increases movement speed by 2%. Increases vaulting speed by 3%. Increases wiggle sway by 20%

Lore:
A striking figure with an air of independence and a disquieting aura, Kara possessed a longing for control and an unspoken desire for affection that ultimately drove her down a treacherous road. Intrigued by the allure of the Hackley mountain resort, Kara insisted on gathering a group of friends for an adventure. Among them were the determined Kris, the gentle Kayley, the steadfast Kyler, the empathetic Anthony, and the spirited duo of Ethan and Emma. Despite her reservations, Anthony chose to invite his friend Olivia, much to Kara's discontent. Her desire to maintain a close-knit circle was fueled by an underlying fear of losing control. Within the group, Kara clashed with Kris, a natural leader whose presence threatened Kara's own desire for dominance. She held an unspoken disdain for Kayley, who had a deep connection with Jamison, Kara's secret love interest. The weight of unrequited affection burdened her heart, and only Anthony, her confidant, shared her pain and understood her longing. As they ventured into the heart of the mountain resort, the group encountered unspeakable horrors. Emma's tragic demise shattered Kara's world, traumatizing her to the core. The harrowing scene would forever haunt her memories, igniting a primal fear and unraveling the fragile threads of her composure. In the midst of chaos, Kara's selfishness and desperation propelled her into the forest, seeking refuge from the horrors that unfolded. But fate had other plans in store. Trapped by a vicious bear trap, Kara cried out for help, her screams echoing through the night. Hours passed, each moment a torment as she wrestled with pain, fear, and regret. As the agonizing hours slipped away, Kara's desperate pleas were answered by an unexpected force. The fog, sensing her turmoil and her broken spirit, reached out to claim her as its own. It enveloped her in its ethereal embrace, forever sealing her fate within its enigmatic realm. Lost to her friends and the world she once knew, Kara became a reflection of her own inner turmoil—a haunting reminder of the consequences of selfishness and the yearning for control. In the fog's clutches, she is condemned to wander, her soul forever tormented by the choices and regrets that shaped her tragic journey.

Maps:
Harvest Haven:
Type: Abandoned Farmlands
Harvest Haven is an eerie and desolate farmland, haunted by the memories of a tragic event. Once a thriving agricultural community, it now stands abandoned and forgotten, overrun by overgrown crops and ominous scarecrows. Dilapidated barns, broken fences, and rusted farming equipment serve as reminders of a life that was abruptly shattered.
Main Building: Farmhouse. The Main building has 1 generator inside it, and when the generator is completed the lights inside are turned on. (Safety: Safe)
Size: Moderate

Resort Ruins:
Type: Mountain Resort
The Resort Ruins capture the remnants of what was once a luxurious mountain getaway. Now reduced to a desolate and overgrown wasteland, the ruins bear witness to the horrors that unfolded within their walls. Collapsed structures, cracked swimming pools, and twisted amusement park rides serve as eerie reminders of the resort's tragic past.
Main Building: Ski Lodge. The Main building has 1 generator inside the basement. Upon this generator being completed the lights inside and outside are turned on. (Safety: Balanced)
Side Building: Ski Lift. The Side building has 1 generator. Upon this generator being completed the lights inside are turned on. (Safety: Unsafe)
Size: Moderate

The Prowler's Shack:
Type: Mountain Resort
The Prowler's Shack is a secluded and ominous structure tucked away deep within the fog. It serves as the dwelling place of The Prowler, a twisted refuge where he orchestrates his malevolent pursuits. The shack is surrounded by dense forest, and the air is filled with an unsettling stillness, as if nature itself holds its breath in fear.
Main Building: Prowler's Shack. The main building has no generator inside it. (Safety: Balanced)
Size: Small

Derelict Manor:
Type: Mountain Resort
Derelict Manor is an abandoned and decaying building that once stood as a grand mansion. Time has taken its toll on the once opulent structure, leaving behind a maze of crumbling hallways, broken furniture, and faded portraits. The atmosphere is heavy with a sense of abandonment and despair, perfectly reflecting the darkness that haunts The Prowler's past.
Main Building: The Manor. The Main building has 3 generators inside it. Once all generators inside it are fixed all lights inside it turn on. (Safety: Very Safe)
Size: Large

Fog Offerings:
Forgotten Ritual: Common Offering. Increases the chance of going to Abandoned Farmlands by 25%.
Faded Postcard: Common Offering. Increases the chance of going to Mountain resort by 25%
Vengeful Spirit: Common Offering. Increases the chance of becoming the Hunter by 25%
Desperate Prayer: Common Offering. Increases the chance of becoming the Hunted by 25%
Bloodstained Ledger: Common Offering. Increases the amount of experience you get by 25%
Cursed Cornfield: Uncommon Offering. Increases the chance of going to Abandoned Farmlands by 50%
Ripped Blueprints: Uncommon Offering. Increases the chance of going to Mountain resort by 50%
Dark Embrace: Uncommon Offering. Increases the chance of becoming the Hunter by 50%
Beacon of Hope: Uncommon Offering. Increases the chance of becoming the Hunted by 50%
Knowledge Tome: Uncommon Offering. Increases the amount of experience you get by 50%
Harvest's Call: Rare Offering. Increases the chance of going to Abandoned Farmlands by 75%
Ruined Brochure: Rare Offering. Increases the chance of going to Mountain Resort by 75%
Blood Oath: Rare Offering. Increases the chance of becoming the Hunter by 75%
Survivor's Pledge: Rare Offering. Increases the chance of becoming the Hunted by 75%
Duo Dice: Rare Offering. Increases the amount of experience you get by 75%
Hunter's Mark: Very Rare Offering. Increases the chance of becoming the Hunter by 100%. If two are placed both Offerings are discarded
Survival Talisman: Very Rare Offering. Increases the chance of becoming the Hunted by 100%. If five are placed all offerings are discarded
Essence Amplifier: Very Rare Offering. Increases the amount of experience gained by 100%
submitted by LoyddSteroid to bloodhuntPOD [link] [comments]


2023.06.09 23:53 NoAd6763 I need some Advice, TW: some pretty nasty abuse is detailed, exercise caution please

I grew up in a family which consists of addicts, severe addictions, waking up mid driving out of a high, having no idea where they are type stuff, to the point of death, my own mother overdosed on oxy, she would mix it with alcohol as well as morphine and codeine, usually in the form of tec-3's, many thought she was a hypochondriac and a narcissist, However after seeing teams of physiatrists, they noticed while i had ADHD and OCD, all my other conditions I had been diagnosed with including lyme, autism, tourettes, ODD all were false, They came to a conclusion, FDIA with a side of severe addiction, FDIA is more commonly known as munchausen syndrome by proxy, I endured a childhood of thinking having a chunk out of my shin bone, as a result of one of my mothers episodes was indeed normal, I was almost never allowed out of the house, any time I called the police there was nothing they could do because they needed her to first admit there was a problem, at 17 i finally resorted to the absolute last resort and fought tooth and nail to escape the torment, I ended up getting arrested but because now that she couldn't meddle with anything, the crown withdrew the charges and they gave as much therapy as they could, it was not enough, my mother then left me with $163,000 in life insurance money, which I used to then fuel my own alcohol and drug induced rampage, I got pretty addicted to nicotine, alcohol and found myself growing a dependency on marijuana which is 100% legal where I live, I have officially finally got myself completely off all 3, moved myself across the country, living on the beach, working an absolutely perfect job for what i need, started working on taking care of myself, but i lack the ability to know how to do the simplest stuff and i drives me insane, I had to learn how to properly open a lysol package at 19, I finally just taught myself to actually tie my shoes, I realized a few days ago i was born with one tendon for 3 fingers on both hands, so if i move one, all 3 move and that my body had forced itself to make my hands function just as well as anybody else's, essentially, due to my mother keeping me medicated on over 32 pills a day to make it literally impossible for me to become self aware, I have within the past few days become self aware finally and i need help with knowing how to deal with all the most random things in life as i can only understand it and applicate it if i do it, I struggle with 0 self confidence which im trying my best to work on independently but any tips would be suggested, loud bangs and cracks cause me to have flashbacks, only when they're completely unexpected though, I freeze, become disorientated, can hear every single little thing at extremely high audio levels that cause my ears to hurt, when i cause it or see it coming it has 0 effect on me, i struggle with knowing the difference in knowing the difference in tone when conversing so i often think people are mad at me or dont like me even when they do, people who talk near me, i automatically assume are talking bad about me even though i know theyre not, My mother used to always talk shit about me to her spouses who she also abused, i've been reaching out to her previous spouses bit by bit to piece this puzzle together bit by bit, essentially how do I live and function, balance budgets all the stuff you have to learn and applicate upon living on your own, how to adult? I need guidance, if anybody has any forums, links, anything that can me learn these skills and applicate them, id greatly appricate it
submitted by NoAd6763 to abusesurvivors [link] [comments]


2023.06.09 23:52 jellyfish-squish Elderly cat won’t stop peeing on the floor, need opinions since vet testing seems to be a dead end :(

Hi everyone! This is my first post in the sub— it’s great to see everyone come together as a community to bond over our furry friends. I’m making this post as a last resort after spending hundreds in vet bills— looking for advice or a second veterinary opinion (please bear with me if this is a long post!)
My elderly cat, Zoe, has been peeing on the floor for about a week and a half now. The puddles are usually in the same rooms as her litterboxes, but we’ve found a couple others around the house. She’s done this before; and in the past we’d bring her to the vet, they’d diagnose her with a bladder infection and put her on antibiotics, and the peeing would stop. However, we brought her to the vet earlier this week and after multiple tests and bloodwork they said she has no UTI or infection and they aren’t sure what’s causing the peeing this time. She’s been spayed and kept indoors since we’ve had her as a kitten, and although she does have mild kidney disease due to her age (somewhere around 17-18) the bloodwork from earlier this week showed it hasn’t progressed or gotten worse since past vet visits. We haven’t made any changes to her litter situation— we have 3 boxes around the house (as per vet’s recommendation), keep them clean, and haven’t changed the brand of litter or anything like that. It’s also not that she can’t make it to the litterbox in time— I have watched her walk right past it to pee elsewhere on the rug in the same room. She still uses it to poop, but it’s been completely dry for the past week and a half.
It’s getting very stressful to accidentally step in/have to clean up pee from the floor 3+ times a day, and she’s done damage to both the hardwood flooring and the rugs that will cost a lot to repair. She also peed in a laundry basket and we had to throw out all the clothes that were inside. I understand that when testing at the vet comes out negative there’s nothing they can do or prescribe, but I am desperate for solutions! If you’ve read this far, thank you 🥹
submitted by jellyfish-squish to cats [link] [comments]


2023.06.09 23:52 GirasolAguitado What next?

I just got diagnosed with adhd inattentive type with major depressive disorder. The evaluation input appointment was 30 minutes long and afterwards I was recommended a book called scattered minds and told that I should read it and what I do afterwards is up to me. What am I supposed to do here? I’ve been dismissed by two therapists, the last one literally got mad at me for saying that I didn’t feel like I was learning anything in sessions that I hadn’t already tried or learned through my own research. Instead of saying we could try a new approach they told me I should find someone else to work with and I felt like I had to deescalate the situation. I was told that I was in fact being challenged and I just needed to have discipline. I brought up suspicions of autism twice after taking multiple self assessments and scoring high. I was dismissed for that too. I tried two different antidepressants to treat depression with a psychiatrist and they sent me into a weird full detachment can’t feel anything mode and the other into some type of beginnings of psychosis. I can’t keep going through trial and error. My mind is not strong enough I need help. I have a kid and I have different kinds of trauma and not in a great marriage. Idk what to do anymore bc I am breaking. I’ve been breaking and it took so much to reach out for help. I waited months for this process and I was told to read a book and decide on my own???? What was the point of this process if nothing changed in terms of finding a path forward. I need a good psychiatrist and therapist to truly listen to me and help me. Any recommendations in San Diego? Any advice on what to do here. Also, my last therapist resorted to changing our sessions last minute without telling me until I called to end their services bc they were literally avoiding me. Symptoms plague my life and I go through a constant cycle of energy spurt, big push, burnout, fatigue, depression and then repeat and have to deal with symptoms that make living life everyday so exhausting and seemingly impossible. I am aware that there is a lot more going on in my life that contributes to my overall struggles. It’s just been the same cycle my entire life. The same struggles and I think it’s been amplified by the trauma I’ve experienced and the trauma of living through all of my experiences with no support system, and no understanding of what was wrong or how to fix it. I’m 26 now and so I just need actual real help that is not basically telling me I’m just not trying hard enough.
submitted by GirasolAguitado to ADHDguide [link] [comments]


2023.06.09 23:16 GirasolAguitado What next?

I just got diagnosed with adhd inattentive type with major depressive disorder. The evaluation input appointment was 30 minutes long and afterwards I was recommended a book called scattered minds and told that I should read it and what I do afterwards is up to me. What am I supposed to do here? I’ve been dismissed by two therapists, the last one literally got mad at me for saying that I didn’t feel like I was learning anything in sessions that I hadn’t already tried or learned through my own research. Instead of saying we could try a new approach they told me I should find someone else to work with and I felt like I had to deescalate the situation. I was told that I was in fact being challenged and I just needed to have discipline. I brought up suspicions of autism twice after taking multiple self assessments and scoring high. I was dismissed for that too. I tried two different antidepressants to treat depression with a psychiatrist and they sent me into a weird full detachment can’t feel anything mode and the other into some type of beginnings of psychosis. I can’t keep going through trial and error. My mind is not strong enough I need help. I have a kid and I have different kinds of trauma and not in a great marriage. Idk what to do anymore bc I am breaking. I’ve been breaking and it took so much to reach out for help. I waited months for this process and I was told to read a book and decide on my own???? What was the point of this process if nothing changed in terms of finding a path forward. I need a good psychiatrist and therapist to truly listen to me and help me. Any recommendations in San Diego? Any advice on what to do here. Also, my last therapist resorted to changing our sessions last minute without telling me until I called to end their services bc they were literally avoiding me. Symptoms plague my life and I go through a constant cycle of energy spurt, big push, burnout, fatigue, depression and then repeat and have to deal with symptoms that make living life everyday so exhausting and seemingly impossible. I am aware that there is a lot more going on in my life that contributes to my overall struggles. It’s just been the same cycle my entire life. The same struggles and I think it’s been amplified by the trauma I’ve experienced and the trauma of living through all of my experiences with no support system, and no understanding of what was wrong or how to fix it. I’m 26 now and so I just need actual real help that is not basically telling me I’m just not trying hard enough.
submitted by GirasolAguitado to ADHDHelpers [link] [comments]


2023.06.09 23:12 AraMekka Proxy ordering / shipping from Philippines to Europe?

Hi! There is a gift I want to order from “Shopee Philippines”, but it is only available to order from within the Philippines. Is there any trusted service or person here I can ask to help me get this item? Willing to pay in full for the product and shipping ofcourse! It’s a cheap item and extremely lightweight.
(This item is no longer sold anywhere else, this is truly a lest resort)
I appreciate any answers that can put me on the right track!
submitted by AraMekka to Philippines [link] [comments]


2023.06.09 23:10 Frequent_Ostrich9930 Staycation suggestion

Hi guys I’m from dubai planning a staycation in Abu dhabi found two hotels/resorts that are in my budget 1.Anantara eastern mangroves 2. Shangri la they are similar and both offer excellent facilities and services all have great views Anantara one has the view of the mangroves and shangri la has canal I’m in a dilemma which one do you think is better ?
submitted by Frequent_Ostrich9930 to abudhabi [link] [comments]


2023.06.09 23:08 xXNonamekinkXx Hi everyone, I was wondering if there is an online version of cherub.

I wanted to reread the books but I found out my local library only has the first 11 books. I live in Belgium and only those books were translated into Dutch. If you know where I can read the books online, could you please let me know? It’s sad I have to resort to piracy but I don’t want to buy all the books. Being able to read them again would mean a great deal to me.
submitted by xXNonamekinkXx to CHERUB [link] [comments]


2023.06.09 23:02 gloopycarbonara Muzzles to stop dog eating

Hi, I was wondering what people's experiences are of using muzzles to stop your dog eating things they really shouldn't on walks. Whenever my dog use to get stuff, it was usually as simple as just telling her to 'leave' and she'd drop it. However she's gone deaf in the past year or so and once she's grabbed something I cant usually get it away from her. I've tried keeping her on an extendable lead but I still can't always pull her away fast enough, because I don't want her to not get her sniffs in and enjoy her walk. She's been having bouts of stomach issues and I'm sure this grazing is contributing. I didn't want to have to resort to it but I feel like a muzzle might be the only thing to stop her picking things up. Is this an okay idea? Or are there any better alternatives? I'm really concious of her having plenty of room, and for her to be able to pant properly and also be able to sniff at things. Are there any particular brands anyone has had good experience with? Many thanks x
submitted by gloopycarbonara to dogs [link] [comments]


2023.06.09 23:02 AutoNewspaperAdmin [National] - What California's homelessness crisis looks like in the resort city of Palm Springs NPR

[National] - What California's homelessness crisis looks like in the resort city of Palm Springs NPR submitted by AutoNewspaperAdmin to AutoNewspaper [link] [comments]


2023.06.09 22:56 helioroid Tiger Shark Attack in Egypt's Red Sea Resort: Implications for Tourism and Safety

submitted by helioroid to helioroid [link] [comments]


2023.06.09 22:55 SomeoneNooneTomatoes 🤓

🤓 submitted by SomeoneNooneTomatoes to calendarnerd [link] [comments]