Run ssis package from command line

The sub for discussing the exciting chocolatey package management system for windows

2014.05.30 18:03 walkingthelinux The sub for discussing the exciting chocolatey package management system for windows

Chocolatey NuGet is a Machine Package Manager, somewhat like apt-get, but built with Windows in mind

2015.04.17 20:22 moshed Scripts that can be run on a jailbroken iDevice with Bash


2014.03.09 17:30 geewhizard Cookie Run - The Sweetest Endless Runner!

How far can you run? - Welcome to the fan-run subreddit for the Cookie Run games made by Devsisters!

2023.06.10 00:02 AutoModerator [] Get: ✔️ Rob Jones & Gerry Cramer – Profit Singularity Ultra Edition + Update ✔️ Full Course Download

[] Get: ✔️ Rob Jones & Gerry Cramer – Profit Singularity Ultra Edition + Update ✔️ Full Course Download

Get the course here: [] Get: ✔️ Rob Jones & Gerry Cramer – Profit Singularity Ultra Edition + Update ✔️ Full Course Download

We can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us.
Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible.
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2023.06.09 23:59 AutoModerator [] [Get] ✔️ Kyle Milligan – $20 Million Copy Vault ✔️ Full Course Download

[] [Get] ✔️ Kyle Milligan – $20 Million Copy Vault ✔️ Full Course Download
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The million-dollar sales structure (that every single control beating promo follows) will emerge right before your eyes. You’ll see exactly when to tease the “Mechanism.” What’s so important about having a “Force of Nature.” Why you’re leaving money on the table without a “Winter is Coming” section. How to think about the “Catalyst.” And so much more… This is the first time this structure has ever been made available to the public.


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The first is a 48 minute video guide with me and Justin Blackman from Pretty Fly Copywriting (AKA The 10,000 Headlines Guy) showing you exactly how to generate countless amazing headlines on command. You’ll never wonder what to put at the top of your promo ever again!
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Courses proof (screenshots for example, or 1 free sample video from the course) are available upon demand, simply Contact us here
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2023.06.09 23:58 Front-Strike-8690 Human Nature 4[OC]

Zander Camlot, Selkath Empire Docean ———————————————————————————- I crawled out of my small nook in the wall, I slid the small piece of loose cobble back into place and moved out of the alleyway. I sighed as I looked up at the sky and saw it was a hazy day. The fires had been getting more intense as of late. They always burned hot and fast at this time of year, when every piece of plant is dry and dead; perfect fire tinder.
I cleared the alley and entered the main street. I took a moment to view my surroundings and saw the normal vendors to the left and right. I frowned when I saw a squad of troopers marching down the street. These weren’t your run of the mill city watchmen either, these were the King’s men at arms.
Why were soldiers here? They never come to Docean, much less the Outcity.
I almost forgot to step out of the way as they marched past. Armour clattering and swords bouncing on their belts, their spear tips glinted red in the light. I considered following them but decided against it, nothing good comes from robbing soldiers.
I walked down the main street strolling down and whistling my jaunty toon. I pulled out my slightly battered gentleman’s hat and set it on my head casually. This coupled with my freshly cleaned shirt would make a dashing appearance of a poor man but still of noble heritage. I snagged a nice crispy apple from a passing cart. I looked down at the moist skin of the apple before taking a bite. It was quite a good apple, buuuut not good enough. I threw the apple to the side as I walked up the road to the gate to Ivyheath. A guard stepped out of the hut and raised his hand. I sighed. If I wanted to break through I wouldn’t stop for your raised hand. But, all the same I didn’t want a confrontation, especially when the guard had a studded helmet and a heavy club at his waist.
“Stat your name and purpose,” he said sternly.
With a small flourish of my hat I replied, “Goodman, I am Sir Tomwell of House Weldrain.”He grunted and stepped out of the way, clearly intimidated by my confidence but wanting to save face. I chuckled sweeping past him and moving into the richest district of Docean city.
I yawned looking around, but I didn’t see anything if value which would be easy to take. So I moved down the street and entered one of the fancy inns lining the street. I stepped inside and saw nobody of interest, which was good because it meant no secret bodyguards or hidden tricks. I winced remembering the last time I’d been blindsided by a secret bodyguard who had been tagging me.
I sat down and waited to be seated. A waiter in a fine suit approached and beckoned me to follow him. He began moving towards the center of the room and I promptly ignored his gesturing and moved into a small dark alcove in the back of the inn. I took a cursory look around the room looking for anything of interest. My eyes locked onto a rather fancy looking golden bracelet on a nobleman’s wrist.
I slipped forward sidestepping the waiter. I moved myself to intercept him and ran into him directly, he fell over and I put a worried look on my face and reached down to help him.
As I brushed him off and helped lift him up apologizing profusely I slipped the clasp of the bracelet off. I slipped it into my pocket while he grumbled about fumble footing. With one last apology I left the inn and began walking back towards the Outcity.
However as I approached the gate I looked at concern at the 20 some heavily armored city watchmen standing guard. I turned around already thinking of my backup route out of the wall, then I collided with a wall and fell backwards.
I looked up and icy cold panic flooded my mind at the sight of the nobleman I had just robbed. He looked down at me, but not with the disgust I thought he would be but more with curiosity.
He looked at his bracelet which I had been trying to hide under my back but he simply shook his head and said, “Keep it I can get more.”
I looked at him confused before saying, “What do you want with me?”
He raised his bushy eyebrow and said, “A blunt one I see.”
I mumbled under my breathe about his bluntness but paused when he said, “But, you’re a very good thief, yes?”
I nodded and said, “Yessir I’m the best you’ll find in all of Docean.”
He nodded looking me up and down, I felt uneasy at the cunning glint in his predatory eyes.
He looked up and said, “The citadel 12 o clock sharp tomorrow, now I’d get moving before those guards get here.”
I stood up and moved towards my secondary escape route and with one last glance at the nobleman I turned and fled. I slipped down the alley and reached a dark, wet spot of the wall, ignoring the beggars hiding in these dark spots and going crawling through the broken sewer drain.
Later that day when I slipped back into my alcove I thought back on the day and decided that maybe I would go to the citadel, just for a peek of course.
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2023.06.09 23:57 AutoModerator [] ✔️Dan Koe – Digital Economics Masters Degree ✔️ Full Course Download

[] ✔️Dan Koe – Digital Economics Masters Degree ✔️ Full Course Download
Get the course here: [] ✔️Dan Koe – Digital Economics Masters Degree ✔️ Full Course Download

Courses proof (screenshots for example, or 1 free sample video from the course) are available upon demand, simply Contact us here

Download Full Course – Instant Delivery

What You Get

Phase 0) Digital Economics 101

The Digital Economics 101 module will open 1 week prior to the cohort start date.This is an onboarding module that will get you up to speed so we can get straight into the material.This will be required to finish before the start date.
  • Gain a deep understanding of all of the pieces in the digital economy.
  • Learn about the future of media and code — the front-end and backend of the internet — so you can focus your efforts.
  • Understand digital leverage, distribution, no-code tools, and digital assets so you can take part in the mental & financial wealth transfer.

Phase 1) Creating A Meaningful Niche

Every day I hear people going on and on about trying to find their niche.I also hear people talking about how they don’t know how to combine what they love talking about with what will sell.You already have the answer. You just don’t have the clarity.
  • Develop a long-term strategy to create your own niche — meaning you don’t have to worry about your “competition” playing status games.
  • Discover your life’s work, curiosities, and obsessions. I see too many people that are uncertain about this for years.
  • Cultivate and turn your vision, goals, and values into a brand that attracts an audience you love interacting with (and that will buy from you, and only you).

Phase 2) Content Strategy

There is one thing that separates those who make it in the digital economy and those who don’t.It’s the quality, articulation, and perceived originality of their content.The content you post has to make sense to the people you attract.Everyone has a different voice and tone that they resonate with. That they are congruent with and trust.It has to change their thought patterns or behavior — that’s what makes you memorable.That’s what separates you from the sea of people posting surface-level copy-cat style posts.Example and putting my money where my mouth is:
  • Become an expert-level speaker or writer on the topics you care about.
  • Never run out of content ideas for your posts or promotions (without using content templates — that’s how you stay a commodity).
  • Create posts, blogs, tweets, images, and videos that resonate with other’s on a deep level. People will actually ask you how you got so good at what you do.
  • Separate yourself from the ocean of B-tier creators that struggle to sell their products, services, andhave their ideas stick in the head of their audience.
  • Implement our Epistemic Research Method — which is just a fancy way of saying scientific research method… but it’s for researching your mind to craft brilliant content and product ideas.

Phase 3) Crafting Your Offer

Most people are sitting on a goldmine of skills, experience, and knowledge (that they can use to help people 1-2 steps behind them).That is what people pay for.Considering 95% of the market are beginners… if you are good at something, you can help them get to your level (no matter how “basic” you think the information is).Do you not watch basic content all day anyway? People don’t want new information, they want to be reminded of what works.
  • Use our Minimum Viable Offer strategy to start monetizing immediately (and have something to improve over time, rather than procrastinating until it’s perfect).
  • Have a strategy for reducing the time you spend working over time (as you build leverage and improve your offer).
  • Know how to create your own customers from the audience you are building, instead of “finding” the right customer for your offer.
  • Take the guesswork out of building coaching, consulting, or digital product offers.

Phase 4) Marketing Strategy

You aren’t making money because you aren’t promoting yourself or your offer.That is literally the only way to make money. Have something desirable and consistently put it in front of peoples’ faces.In Phase 4, I will show you how to systemize, automate, and be consistent with simple promotions.You will be able to make money without having the chance of forgetting to do it (or letting fear of failure get in the way).
  • Learn to sell on social media, in your writing, and across different platforms.
  • Have consistent sales coming in while focusing on your meaningful message (no need to sound salesy all the time).
  • Learn advanced automation strategies that you can implement at your own pace, especially once you validate your offer.

Bonus) The Creator Command Center

The Creator Command Center is a Notion template that houses all of the systems.This is how you will manage your brand, content, offer creation, marketing strategy, and systemized promotions for consistent sales.

Bonus) Live Product Build & Launch

In the first Digital Economics Cohort, I built out my course The 2 Hour Writer.I have videos showing how I build it with the strategies in phase 3 and 4.There is a bonus module that shows how I had an $85,000 launch that resulted in my first $100K month.I did this to prove the strategies inside Digital Economics work if you stick to the plan.And, this past Black Friday, I blew my that monthly high out of the water in 4 days.That’s the power of these strategies if you stay consistent with your life’s work.
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2023.06.09 23:56 LoyddSteroid Bloodhunt Launch!

Bloodhunt Launches with 3 Hunters, 6 Hunted, 4 maps and more.


The Scarecrow
Difficulty: Moderate
Movement Speed: 4.6 Meters Per Second
Heartbeat: 24 Meters
Height: Moderate
Power: Lantern of Fear
Perks: Fear of Reality, Kill Streak and Skewered
Starter Add-ons: The Face of Fear Mask and Broken Light Bulb
Prestige 1: Kill 5 Hunted with a +25% Fear Bar
Prestige 2: Kill 10 Hunted with a +50% Fear Bar
Prestige 3: Kill 15 Hunted with a +75% Fear Bar
Full Prestige: Win 10 Matches where every Hunted is killed with a Full Fear Bar
Add-on Count: 14

Lantern of Fear
The Lantern of Fear can be used on any survivor. While using the Lantern of Fear you are slowed down to 4.3 Meters Per Second. The Hunted can be put into 4 tiers of Fear. Upon reaching a new Tier The Hunted are immune to gaining more fear for 10 seconds.
Hunted Tier 1: The World becomes Orange, making everything much hard to see
Hunted Tier 2: Hallucinations randomly appear walking. From this point onwards the Hunted slowly gain more fear whenever they aren't near any other survivor
Hunted Tier 3: A distant Heartbeat is heard
Hunted Tier 4: Every Time The Hunted see each other they will scream. A Constant Heartbeat is heard.
Interacting with a Hunted survivor who is in a lower tier of fear than you makes you slowly lose fear. The Current Fear state of any of the Hunted is not revealed to the Hunter


Fear of Reality:
The Hunter's deep connection to the ethereal realm grants him unparalleled efficiency in wielding his powers.
Increases the efficiency of all powers by 5/10/20%.
"Fear not the darkness, for it is your own sanity that shall crumble before him." - Jonathan Blackwood, before succumbing to the madness of the fog

As the Hunter weaves their way through the fog, their malevolent presence disturbs the very essence of his surroundings.
This perk activates after injuring a Hunted Survivor while in chase. All of the Hunted within 4/8/16/32 meters of The Hunted Survivor in chase is revealed. This perk has a 60/30/15 second cooldown
"As the tally of his victims rises, so too does his insatiable hunger, an eternal hunger that feeds on your very essence." -Cirrus

The Hunter's arsenal of terror expands with each fateful encounter.
Gain a stack every time you injure a Hunted Survivor, up to a maximum of 5 stacks. Each stack increases your lunge by 0.25/0.5/1 meters.
"In the clutches of the Scarecrow's grasp, time unravels, and reality warps into a twisted nightmare." -Cirrus


The Face of Fear Mask:
Starter Add-on for the Scarecrow
The Face of Fear Mask, a haunting artifact in the possession of the Scarecrow, serves as a conduit for the embodiment of pure terror.
Upon a Hunted Survivor reaching tier 4 they become exposed for 20 seconds
Exposure makes any Hunted take 2 health states when hit

Broken Light Bulb:
Starter Add-on for The Scarecrow
The Broken Light Bulb serves as a chilling reminder that no sanctuary can be found within the fog's enigmatic embrace.
Upon a Hunted Survivor reaching tier 4 they cannot use their item until they leave Tier 4
"The flickering light fades, shrouding you in darkness."

Crow Reaper:
Common Add-on for The Scarecrow
The Crow Reaper, a foreboding implement affixed to the Scarecrow's lantern, beckons the dark forces of the avian realm.
Increases range of Lantern of Fear by 15 meters (25 meters)
"In the wake of my haunting presence, the crows gather, harbingers of your imminent demise" -The Scarecrow

Crow Caller:
Common Add-on for The Scarecrow
The Crow Caller, a macabre attachment affixed to the Scarecrow's person, summons an unsettling entourage of spectral crows.
Whenever a Hunted Survivor enters tier 4 they gain a crow that screeches whenever they are within the Scarecrow's Heartbeat
"Beware the call of the crows, for they herald my approach" -The Scarecrow

Lit Candle:
Common Add-on for The Scarecrow
Increases movement speed when using the Lantern of Fear by 0.3 meters per second. Decreases movement speed when not using The Lantern of Fear by 0.3 meters per second. Increases all Fog Stones at the end of the round by 100%

Crow Invader:
Uncommon Add-on for The Scarecrow
A macabre charm fashioned from the feathers of dark, otherworldly crows, the Crow Invader radiates an eerie energy that resonates with The Scarecrow's presence.
Upon a survivor leaving any fear state they become exposed for 20 seconds
"Expose the trembling prey as they flee, and watch their hope wither in the mists." -The Fog, telling The Scarecrow his purpose

Crow Killer:
Uncommon Add-on for The Scarecrow
The Crow Killer, a wicked contrivance of The Scarecrow's malevolence, embodies his desire to ensnare the Hunted Survivors within a web of terror
Reveals the aura of any Hunted Survivor in Tier 1 or higher whenever they complete a skillcheck for 3 seconds
"Every act of defiance shall be met with revelation. The crows bear witness to your torment, and their caws shall herald your impending doom." -The Fog

Crow Feather:
Uncommon Add-on for The Scarecrow
The Crow Feather, a sinister artifact tied to the dark powers of The Scarecrow, shrouds him in a veil of stealth and deception.
Whenever a Hunted survivor enters tier 4 you become undetectable for 25 seconds
Undetectable removes the Hunter's heartbeat
"Silent as the wind's whisper, I tread upon your trembling dreams." -The Scarecrow

Crow Meat:
Rare Add-on for The Scarecrow
Whenever a survivor enters a new fear state they gain the Blindness effect for 30 seconds
Blindness makes any aura not appear
"Feast upon the crow's cursed flesh and feel the world fade to darkness. In fear's embrace, your eyes shall betray you, lost amidst the shadows of your own despair."

Crow Beak:
Rare add-on for The Scarecrow
Reveals the aura of all survivors within the range of Lantern of Fear
"Beneath the Scarecrow's gaze, no secret shall hide."

Moldy Crow:
Very Rare Add-on for The Scarecrow
The Moldy Crow, a decaying relic steeped in The Scarecrow's dark powers, inflicts a sinister influence upon the Hunted Survivors.
Any Hunted Survivor within tier 4 becomes oblivious

Crow Bone:
Very Rare Add-on for The Scarecrow
Once emerging from the Fog all Hunted Survivors start to gain fear up to tier 1.
"From the first step, your souls shall be tainted with fear, forever haunted by the specter of your impending demise." -The Scarecrow

Iridescent Crow:
Iridescent Add-on for The Scarecrow
A cruel "present" from the Fog itself, serves as a mocking reminder to The Scarecrow of his past life and his eternal entrapment within its grasp.
Reveals the aura of any Hunted survivor whenever they enter a new fear state for 5 seconds
"Behold this Crow, a twisted jest from the Fog's cruel heart. It is formed from the very roots of the Fog, and shows that you are still a man compared to the Fog" -Cirrus

Crow Wing:
Golden Add-on for The Scarecrow
Injuring a survivor who is in tier 3 or higher makes them broken until they are in tier 2
Broken means that survivor cannot heal

In the late 19th century, during the unsettling era of the Industrial Revolution, a small farming community nestled deep within the heartland of a forgotten country thrived under the care of a diligent and compassionate farmer named Jonathan Blackwood. As the crops flourished, so did the hopes and dreams of the townsfolk who relied on the bountiful harvest to sustain their humble lives.
Jonathan possessed an uncanny talent for tending to the land, seemingly blessed by nature itself. With his expertise, the fields yielded more than ever before, and the villagers marveled at the abundance of food that spilled forth from the earth. The sight of the flourishing crops enchanted the townsfolk, and their admiration for Jonathan soon transformed into something akin to worship.
However, as the seasons passed, the prosperity that once enveloped the farming community began to wane. The crops withered, livestock perished, and a sense of despair hung heavily in the air. Blighted by a mysterious blight that defied explanation, the town faced an imminent threat of famine.
Desperate to save his beloved community, Jonathan turned to the forbidden arts of the occult. Rumors whispered of his nocturnal excursions to ancient burial grounds, where he sought guidance from the spirits of the departed. Driven by his love for the people who depended on him, Jonathan was willing to do whatever it took to restore the land's fertility and safeguard their futures.
It was during one fateful moonlit night that Jonathan stumbled upon a hidden chamber within an ancient burial mound. Within its depths lay an ornate lantern, its ethereal glow pulsating with a sinister energy. Overwhelmed by a mixture of awe and trepidation, Jonathan cautiously reached out and touched the lantern, and as his fingers brushed against its surface, an unholy pact was forged.
The spirit that inhabited the lantern, a malevolent entity known as Mirage, sought vengeance for its own tragic demise centuries earlier. Empowered by the farmer's desperation, it offered Jonathan a twisted bargain. In exchange for the spirit's guidance and the restoration of the land, Jonathan would become the vessel through which the spirit would unleash its wrath upon the world.
Blinded by his desire to save his community, Jonathan accepted the wicked pact. In that moment, Mirage's essence seeped into his very being, transforming him into a grotesque amalgamation of man and spirit. The once kind-hearted farmer was reborn as The Scarecrow, a twisted figure shrouded in tattered garments and adorned with straw-stuffed limbs, his hollow eyes burning with otherworldly fury.
With the newfound powers granted by Mirage, The Scarecrow returned to his dying community. As he roamed the moonlit fields, the eerie glow of the lantern he now wielded cast long, haunting shadows across the barren landscape. The presence of The Scarecrow alone brought terror to the hearts of the townsfolk, as they realized that their beloved farmer had been irrevocably changed by dark forces.
No longer bound by the limitations of mortal flesh, The Scarecrow's malevolence manifested through the powers of the lantern. As he stalked his prey, the lantern's glow intensified, and an oppressive mist engulfed the surroundings. Within this ethereal fog, the Hunted found their senses dulled, their movements slowed, and their chances of survival diminished.
The Scarecrow reveled in the torment of his victims, deriving sadistic pleasure from their despair. The once benevolent farmer had become an embodiment of fear, a being who lurked within the mist, harvesting the souls of those unfortunate enough to cross his path. The townsfolk's worship had been replaced by fear.

The Banshee
Difficulty: Hard
Movement Speed: 4 Meters per Second
Heartbeat: 32 meters
Height: Small
Power: Banshee Lunge
Perks: Banshee Scream, Lust for Blood and Death Immunity
Starter Add-ons: Crystal Ball and Timid Death Poster
Prestige 1: Kill 1 survivor with Banshee Lunge
Prestige 2: Kill 2 survivors with Banshee Lunge
Prestige 3: Kill 3 survivors with Banshee Lunge
Full Prestige: Win 15 Matches where the final kill was using the Banshee lunge
Add-on Count: 12

Banshee Lunge
Banshee Lunge can be charged.
Base Range: 15 meters
Charged Range: 30 meters
Hitting a survivor with Banshee Lunge will injure them for 1 health state. Banshee Lunge counts as a Special Attack. Hitting a deep wounded survivor with Banshee Lunge instantly kills them.


Banshee Scream:
The Hunter's presence strikes fear into the hearts of the prey, invoking a visceral response with their deadly strikes. Upon ending the life of a survivor, the echoes of their dying breath send ripples of terror through their injured comrades.
Upon killing a survivor all injured survivors scream and reveal their auras for 3/6/12 seconds
"In the wake of death, the Banshee's cry echoes, striking terror into the wounded souls. Their screams reveal their fate, a chilling reminder of the inevitable."

Lust for Blood:
The Hunter's unyielding thirst for retribution sharpens their senses, granting a keen awareness of the wounded.
Reveals the aura of any survivor being healed for 2/4/8 seconds. This perk's icon lights up while it is active
"The Banshee's hunger grows with every drop of blood spilled. Her eyes keenly watch the wounded, exposing their feeble attempts to mend their broken bodies."

Death Immunity:
The Hunter's relentless pursuit of vengeance grants a formidable resilience in the face of adversity.
Upon injuring that survivor that survivor also suffers from bleed. After being stunned by any means you gain a 50% breaking speed for 10/20/40 seconds. This perk has a cooldown of 80/40/20 seconds
"The Banshee cannot be deterred by mere resistance." -Cirrus


Crystal Ball:
Starter Add-on for The Banshee
The Crystal Ball, a mystic artifact in the Banshee's possession, grants her a glimpse into the fate of those she strikes with her Lunge
Reveals the aura of any survivor who vaults over a window for 3 seconds after injuring a survivor with Banshee Lunge
"The Crystal Ball gazes into the depths of their torment, revealing the futility of their attempts to flee"

Timid Death Poster:
Starter Add-on for The Banshee
Reveals the aura of all survivors for 4 seconds whenever you kill someone with Banshee Lunge
"In their fear, they are exposed, mere prey in the Banshee's unending hunt."

Screwdriver Head:
Common Add-on for The Banshee
A twisted modification to the Banshee's deadly instrument, imbues her with an eerie and unsettling power.
After deep wounding a survivor with Banshee Lunge you become Undetectable for 25 seconds
"The Banshee slips through the realm undetected, her wrath hidden until it is too late."

Training Sword:
Common Add-on for The Banshee
Reduces range of Banshee Lunge by 8 meters. Increases maximum Lunges by 1 (2 lunges). Increases turn rate by 25%
"Precision over distance, agility over reach." -Altan Khulan

Crossbow Bolt:
Uncommon Add-on for The Banshee
Increases range of Banshee Lunge by 12 meters. Decreases turn rate by 25%
"Yet with each strike, her steps become deliberate, her pursuit relentless, but measured." -Cirrus

Crossbow Stand:
Uncommon Add-on for The Banshee
Increases speed of Banshee Lunge by 50%. Decreases range by 10 meters

Father's Katana:
Rare Add-on for The Banshee
Father's Katana, a cherished relic passed down through generations
Increases lunge speed of by 25%. Increases range by 10 meters. Increases recharge time by 5 seconds
"With ancestral steel in hand, the Banshee dances upon the wind. Swifter, deadlier, her reach extends to embrace the wailing souls. Yet, with each swing, the past lingers, lingering in every step."

Father's Tools:
Rare Add-on for The Banshee
Decreases recharge time by 3 seconds. Decreases lunge speed by 20%

Old Crossbow:
Very Rare Add-on for The Banshee
A weathered relic from a forgotten era, holds a peculiar power that instills terror within the hearts of the Survivors.
All survivors within 16 meters of your lunge will scream

Charred Skin:
Very Rare Add-on for The Banshee
Gain the ability to break pallets and doors with Banshee Lunge. After breaking a pallet or door with Banshee Lunge you get 50% faster break speeds for 30 seconds

Iridescent Tuft of Hair:
Iridescent Add-on for The Banshee
This Tuft Hair is a peculiar adornment that appears to mock the Banshee's spectral nature. This whimsical accessory, shimmering with an iridescent glow, serves as a playful reminder that even in the realm of the Fog, levity can find its way amidst the darkness. It offers no tangible benefits, but its presence is a whimsical tribute to the ethereal entity that strikes fear into the hearts of Survivors.
After killing a survivor with Banshee Lunge all other survivors are revealed for 8 seconds
"With a mischievous glimmer, this Tuft Hair dances upon the Banshee's spectral visage. A playful nod to the absurdity of their existence, it brings levity to the shadows that consume the realm."

Bloody Kunai:
Golden Add-on for The Banshee
Increases range by 10 meters while in chase. Decreases range by 10 meters when not in chase

In the tumultuous era of the Mongolian War, amidst the chaos and bloodshed, there existed a woman named Altan Khulan. She was a humble civilian, a mere bystander caught in the crossfire of warring factions. The clash of swords and thunderous hooves reverberated through the land, leaving destruction in their wake. Altan's life was forever changed when she became an unwitting pawn, kidnapped by a ruthless faction as leverage in their political machinations.
Altan Khulan was torn from her family, her fate sealed as she became a captive in the midst of the war. The ruthless faction saw her as a means to exert control, a bargaining chip to manipulate their enemies. Her spirit shattered by the cruelty of her captors, Altan yearned for freedom and the reunion with her loved ones, but the fog of war veiled her hopes in darkness.
Days turned into nights, and nights into weeks, as Altan's captivity persisted. In the depths of her despair, she discovered a sliver of solace in the haunting whispers of the wind. In the darkest moments, a mysterious force resonated within her, resonating with her anguish and offering an opportunity for vengeance and release.
With each passing day, Altan's resolve hardened, transforming her from a vulnerable captive into a woman fueled by an unquenchable fury. In the depths of her despair, a dormant power awakened within her, granting her the mantle of the Banshee, a harbinger of woe and retribution.
Empowered by the spirit of vengeance, Altan embraced her newfound abilities and cast aside her former name. She became the Banshee, a spectral embodiment of her rage and sorrow. No longer bound by the mortal coil, she could traverse the ethereal plane and wield her spirit as a weapon, piercing the hearts of those who dared to stand in her way.
In a fateful turn of events, the Banshee found herself consumed by the fog. The Entity, an enigmatic force that presides over the realm of Bloodhunt, claimed her as one of its own. The fog embraced her, merging her essence with its own, forever entwining her destiny with the eternal hunt.
Now, the Banshee roams the fog-laden landscapes, a vengeful specter driven by her insatiable thirst for retribution. She emerges from the shadows, her chilling cry echoing through the realm, striking terror into the hearts of the Hunted Survivors. With each Banshee Lunge, she leaves a trail of devastation in her wake, a reminder of the horrors she endured and the price she paid to become one with the fog.
As the Banshee, Altan Khulan transcends her mortal origins and embodies the wrath and sorrow that have consumed her. She serves as a reminder that even the most vulnerable can rise to become an unstoppable force in the face of unspeakable atrocities. The Mongolian War may have stolen her name, but it also forged her into a fearsome entity, forever known as the Banshee, forever destined to haunt the Fog.

The Prowler
Difficulty: Hard
Movement Speed: 4.5 Meters per Second
Heartbeat: 24 meters
Height: Tall
Power: Hunting Season
Perks: The Prowl, Stay out and Proper Hunting
Starter Add-ons: Worn Machete and Worn Axe Head
Prestige 1: Kill 1 survivor who gets Trapped at least once
Prestige 2: Kill 1 survivor by an Arrow
Prestige 3: Kill 1 survivor by the saw
Full Prestige: Win 15 rounds where every survivor is trapped at least once

Hunting Season:
Upon Emerging through the fog boxes appear throughout the map. Inside the map The Prowler can choose between 3 different powers


The Prowl:
Any time you would normally down a survivor you now instantly kill them. This perk has a cooldown of 80/40/20 seconds
"With a silent and deadly presence, the Prowler's malevolence materializes in an instant. The Fog trembles as his prey falls lifeless, their existence snuffed out in a single decisive strike."

Stay Out:
Whenever you injure a survivor they also bleed. Whenever that survivor is healing their bleed they are revealed. Upon finishing the heal they are revealed for 2/4/8 seconds
"The Prowler's sadistic artistry leaves a mark that cannot be concealed."

Proper Hunting:
Any Hunters power now inflicts bleeding if the power can injure them. This bleed has a 60/30/15 second longer time to bleed out.
"The Prowler's art of hunting transcends the physical realm."


Worn Machete:
Starter Add-on for The Prowler
Reveals the aura of any survivor who steps into a trap, gets hit with an arrow and gets hit with the saw for 6 seconds
"Its edge, worn but sharp, brings forth the revelations of survival's fleeting moments."

Worn Axe Head:
Starter Add-on for The Prowler
Reveals the aura of any survivor who disarms a trap, dodges an arrow, or dodges the saw for 6 seconds
"The Worn Axe Head, a testament to the Prowler's relentless pursuit"

Charred Machete:
Common Add-on for The Prowler
Increases charge speed of The Bow and Arrow by 25%. Decreases charge speed of The Saw by 25%

Charred Axe Head:
Common Add-on for The Prowler
Increases charge speed of The Saw by 25%. Decreases charge speed of The Bow and Arrow by 25%
"The Charred Axe Head, a symbol of relentless torment, delivers the scorching kiss of everlasting agony. Its fiery embrace consumes hope, leaving only the ashes of despair." -Cirrus

Original Machete:
Uncommon Add-on for The Prowler
Start the Round with The Beartraps equipped. Increases setting speed by 25%
"Its blade carries the echoes of a thousand hunts, resolute in its duty to deliver the final blow."

Original Axe Head:
Uncommon Add-on for The Prowler
Start the round with The Saw equipped. Increases saw charge speed by 5%
"Through the ages, it remains an emblem of the Prowler's unquenchable resolve."

Original Bow and Arrow:
Uncommon Add-on for The Prowler
Start the round with The Bow and Arrow equipped. Increases Bow Charge speed by 20%

Golden Axe Head:
Rare Add-on for The Prowler
Increases charge speed of The Saw and The Bow and Arrow by 25%.

Prized Bow and Arrow:
Rare Add-on for The Prowler
Decreases maximum arrows required to kill by 1.

Sharpened Arrow:
Very Rare Add-on for The Prowler
The Sharpened Arrow, a haunting reminder of past encounters, is the very same arrow that pierced the flesh of Ethan during a fateful encounter.
Decreases maximum arrows required to kill by 1. Increases charge time by 1

Bloody Hockey Mask:
Very Rare Add-on for The Prowler
Its macabre visage, marked with the scars of their encounter, instills fear and despair in those who catch a glimpse of its chilling countenance.
Survivors no longer bleed when hit with the saw. Increases saw charge speed by 30%

Broken Book Bag:
Very Rare Add-on for The Prowler
Survivors who escape from the bear trap suffer from a broken bone.
Broken Bones make the survivor 1% slower, and make all healing progress lost after 20 seconds without healing

Iridescent Axe Head:
Iridescent Add-on for The Prowler
Glinting with a malicious radiance, this axe head seeks to taunt the hunter, dredging up memories of a life filled with hardship and isolation.
Progress between The Saw and Bow and Arrow carries over.

Chipped Machete:
Golden Add-on for The Prowler
The Following effects are applied to any survivor who steps into a trap:
And the Prowler becomes undetectable for 30 seconds
Broken Bones make the survivor 1% slower, and make all healing progress lost after 20 seconds without healing, Undetectable removes the Hunter's heartbeat, Exposure makes any Hunted take 2 health states when hit, Blindness makes any aura not appear

The Prowler, a relentless and sinister hunter in the fog, once roamed the mountain resort with malicious intent. This man, whose identity remains shrouded in darkness, made the resort his hunting ground, preying upon unsuspecting victims with his deadly arsenal of a bow and arrow, traps, and a saw. His twisted desires drove him to kidnap and torment those unfortunate enough to cross his path.
One fateful day, a group of young adults arrived at the mountain resort, seeking a memorable getaway. Little did they know, their presence would become a horrifying chapter in the Prowler's dark tale. Among them were Kris, Kayley, Olivia, Kyler, Jamison, Ethan, Emma, Kara, and Anthony, each unaware of the imminent danger that awaited them.
Tragedy struck swiftly and mercilessly. Kris, a young woman full of life, tragically lost her footing and met a grim fate as her neck snapped upon impact. Kayley, another unsuspecting victim, bled out, her life force draining away. Jamison, overcome by a series of treacherous traps, met a gruesome end as his head was ensnared within their clutches. Ethan, wounded by an arrow piercing his shoulder, faced a brutal demise with his neck swiftly snapped. Emma, consumed by the unforgiving snow, was buried and suffocated beneath its icy grasp. Kara, too, fell victim to the Prowler's relentless pursuit, succumbing to a blood-soaked demise.
Yet, amidst the horrors that unfolded, three survivors emerged—Olivia, Anthony, and Kyler. In their desperate bid for survival, they managed to wound the Prowler, albeit only slightly. But in a cruel twist of fate, Anthony suffered a grievous loss, his three fingers severed in the struggle against the sadistic hunter. As they reported their harrowing ordeal to the authorities, the police were led to the mountain resort, only to discover an eerie absence. The Prowler, consumed by the ominous fog that enshrouded the realm, had vanished without a trace.
Now forever lost within the fog, the Prowler roams the twisted realm of Bloodhunt, his insatiable hunger for victims driving him to relentlessly pursue those who dare to enter his domain. The echoes of his past atrocities continue to reverberate through the mountains, serving as a haunting reminder of the terror he once inflicted upon unsuspecting souls. Olivia, Anthony, and Kyler, forever marked by their encounters with the Prowler, find themselves forever changed by their near-death experience, haunted by the nightmares that unfolded on that fateful day.
As the survivors venture into the fog-ridden realm, they must face the eternal darkness that now encompasses the Prowler. The hunt has begun anew, and their only hope for escape lies in outsmarting and evading the remorseless predator that lurks within.

The Hunted:

John Carlson
Difficulty: Moderate
Item: Flashlight
Perks: Backstab, Quick and Easy and Tenacious Detective
Prestige 1: Backstab the Hunter once using the perk Backstab
Prestige 2: Successfully get out of Chase using the perk Quick and Easy
Prestige 3: Successfully evade chase using the perk Tenacious Detective
Full Prestige: Survive 10 rounds as John Carlson

The Flashlight allows you to see easily in dark areas where the generators aren't finished. (No the flashlight can't blind someone)


A Cunning detective knows that striking when least expected can be the key to survival
After recovering 100/50/25% while downed you get a hard skillcheck when the hunter picks you up. Successfully hitting this skillcheck drops you from the hunter's hands
"The Hunter becomes the Hunted. Just when they think they've got me, I strike back with a vengeance." -John Carlson

Quick and Easy:
This perk activates after vaulting while injured. Your grunts of pain are silenced and your blood pools are softened. This perk stays activated for 3/6/12 seconds
"In this deadly dance, every second counts. I glide through obstacles unseen, my steps a whisper in the night." -John Carlson

Tenacious Detective:
The Detective's investigative instincts persist even in the fog, granting him unparalleled awareness of his surroundings.
This perk activates after emerging through the fog. All Hunter Objects are revealed to you for 2/4/8 seconds. This perk also activates every time a generator is completed. The Killer is revealed for 2/4/8 seconds whenever a generator is completed.
"I see through their tricks, their devices. Every step we take, I unravel their dark design." -John Carlson


Old Battery:
Common Add-on for John Carlson
This worn-out battery holds sentimental value for John, as it harkens back to his early days as a detective.
Increases battery life by 1 second

Uncommon Add-on for John Carlson
Increases battery life by 2 seconds

Reinforced Battery:
Rare Add-on for John Carlson
It was a crucial tool that sustained him through long nights and perilous encounters, granting him the strength to persevere against all odds.
Increases battery life by 3 seconds
"I can withstand the storm." -John Carlson

Cracked Lenses:
Very Rare Add-on for John Carlson
These cracked lenses were once an essential part of John's detective gear, aiding him in observing details and spotting hidden clues. However, during a fateful encounter with one of his most elusive suspects, the lenses shattered, a physical representation of the shattered trust and fractured reality that followed.
Increases distance of the flashlight by 4 meters
"Stop Him!"

Iridescent Grip:
Iridescent Add-on for John Carlson
Crafted by the fog itself, it serves as a mocking symbol, highlighting the futility of trying to maintain control or unravel the mysteries that lie within. It is a stark reminder that within this twisted domain, the fog reigns supreme, and no investigation can prevail against its relentless grasp.
Allows you to blind the killer when aiming at their eyes. Blinding takes 5 seconds. Blinding lasts for 5 seconds. Decreases battery life by 1 seconds
"It Fucking Mocks me! The Fog Fucking Mocks Us! There is no escaping! There is no nothing!" -John Carlson

Scratched Battery:
Golden Add-on for John Carlson
A battery that never seems to die out when you need it to be alive.
Grants infinite life. The Flashlight will die whenever the last generator is completed.

In the shadows of the 1970s, when crime and corruption permeated the streets, John Carlson emerged as a seasoned detective with a reputation for his tenacity and resourcefulness. Born and raised in a city plagued by lawlessness, John had a front-row seat to the injustices that unfolded daily. Determined to restore order and bring criminals to justice, he dedicated himself to his work, earning the respect of both his colleagues and the community he served.
John possessed an uncanny ability to uncover the truth, seeing beyond the façade and deciphering the intricate web of lies spun by criminals. His sharp mind and keen instincts made him a formidable adversary to those who sought to evade justice. However, as John delved deeper into the dark underbelly of the city, he unwittingly stumbled upon a secret society that thrived in the shadows—a clandestine organization known as Fog Whisperers.
Fueled by greed and power, Fog Whisperers operated with impunity, pulling the strings behind the scenes, orchestrating crime waves and manipulating key figures within the city. They saw John as a threat, a disruptor who posed a risk to their carefully constructed empire. In a calculated move to eliminate him, they devised a sinister plan.
One fateful night, as John tirelessly pursued a high-profile case, he received an anonymous tip leading him to an abandoned warehouse on the outskirts of the city. Unbeknownst to him, the tip was a carefully orchestrated trap. As he ventured deeper into the derelict building, he found himself ambushed by a group of masked assailants, agents of the Fog.
A vicious struggle ensued, but John was outnumbered and overwhelmed. Despite his valiant efforts, he was overpowered, beaten within an inch of his life. The assailants, believing they had dealt the detective a fatal blow, left him for dead, disappearing into the night.
However, fate had other plans for John. As his lifeblood seeped from his battered body, he was enveloped by an otherworldly mist, a manifestation of the very darkness he had fought against. In his darkest hour, the fog claimed him, granting him an unexpected second chance at life—but forever tethered to the fog and its twisted realm.
Now one with the fog, John emerged as a hunted survivor, trapped within the nightmarish trials orchestrated by the Fog. His skills as a detective proved invaluable in his quest for survival, enabling him to outsmart and evade the relentless hunters that pursued him. Yet, the line between self-preservation and selflessness became blurred for John. His desire to survive often clashed with his moral compass, as he would not hesitate to use his companions as distractions, ensuring his own escape.
While seen by some as a helpful survivor, John's reputation was marred by his self-serving tendencies. With every trial, he walked a precarious tightrope, balancing survival and the instinct to alert the hunter for his own benefit. His conflicted nature, a blend of resourcefulness and self-interest, painted him as a complex figure among the survivors, one whose actions could be both admired and criticized.
As John ventured deeper into the trials, he was haunted by the shadows of his past, the echoes of the crime-ridden city he had once fought to protect. In the fog's merciless embrace, he sought redemption, an opportunity to atone for the compromises he had made. The path ahead was treacherous, but John Carlson, the detective of old, remained determined to survive, to unravel the mysteries of the fog, and perhaps, find a way to free himself from its unforgiving grasp.

Amy Light
Difficulty: Easy
Item: Medkit
Perks: Shattered Mirror, Fine Fettle and The Doctor in The Room
Prestige 1: Avoid the Hunter's hit by any means using Shattered Mirror
Prestige 2: Get Injured and heal yourself using the perk Fine Fettle
Prestige 3: Heal 2 other Hunted in 1 round using The Doctor in the Room
Full Prestige: Heal 20 other Hunted as Amy Light

Gain the ability to heal yourself, and you can now heal any other hunted 25% faster. The Medkit has a total of 5 heals before you run out of heals. This counts self heals.


Shattered Mirror:
Reveals the aura of the killer whenever they use their power for 1/2/4 seconds
"I turn their tactics against them." -Amy Light

Fine Fettle:
Increases the speed you are healed by 10/20/40%
"Years of medical training have bestowed upon me the gift of swift recovery." -Amy Light

The Doctor in the Room:
Increases the speed at which you can heal by 10/20/40%
"Within my presence, the wounded find respite. With deftness and care, I restore vigor to their weary bodies. As my hands move, auras reveal the path to healing, uniting us in our shared journey towards survival." -Amy Light


Plum Bandages:
Common Add-on for Amy Light
Increases the speed at which you can heal by 10%.

Adrenaline Vial:
Uncommon Add-on for Amy Light
After breaking from a heal the survivor getting healed gets a 5% boost for 10 seconds

Rare Add-on for Amy Light
Increases boost from hitting skillchecks by 15%

Doctor Gloves:
Very Rare Add-on for Amy Light
Increases boost from hitting skillchecks by 30%

Iridescent Vial:
Iridescent Add-on for Amy Light
Gain the ability to instantly heal a survivor at any time. Cannot be used on yourself

Doctor's Notes
Golden Add-on for Amy Light
No longer experience skillchecks while healing. The Medkit heals 50% faster than normal. 2 less heals.

Lore: Amy Light, a beacon of compassion and healing, was born into a world still reeling from the aftermath of World War II. In the wake of the devastating conflict, she emerged as a symbol of hope, dedicating her life to the noble pursuit of medicine. Amy possessed an unwavering commitment to her patients, driven by a deep sense of empathy that compelled her to alleviate suffering and restore lives shattered by the horrors of war. As a doctor, Amy witnessed firsthand the physical and emotional scars etched upon the survivors and soldiers who sought solace in her care. Her days were filled with tireless efforts to mend broken bodies and fragile spirits, tending to wounds that ran deeper than mere flesh. Despite the ravages of war, she remained steadfast in her belief that even amidst the darkest of times, a glimmer of light could be found. However, fate had a twisted plan in store for Amy. One fateful night, while attending to a patient haunted by the memories of battle, an unnatural occurrence unfolded within the walls of the hospital. The fabric of reality ripped apart, and the darkness of the Fog began to seep into her world. Chaos ensued as the hospital transformed into a nightmarish reflection of its former self, with the Fog's influence warping the very essence of its occupants. Amidst the chaos, Amy found herself trapped within the fog, torn away from the life she once knew. Stripped of her medical tools and stripped of her purpose, she was forced to navigate a realm where survival became paramount. Despite the fear and confusion that surrounded her, Amy's altruistic nature remained unyielding, and she became a guiding light for her fellow survivors. Within the trials, Amy became known for her selflessness and unwavering support for her companions. She would risk her own safety to tend to the wounded, offering solace and healing amidst the relentless pursuit of the Hunters. Her presence served as a source of comfort, as survivors found solace in her compassionate spirit, drawing strength from her unwavering commitment to their well-being. However, even the brightest lights can cast shadows, and Amy carried her own burden of survivor's guilt. Haunted by the faces of those she couldn't save, she yearned for redemption, seeking solace within the trials. Every survivor she aided, every life she mended, served as a testament to her unyielding resolve and her determination to rise above the darkness that threatened to consume them all. Though trapped within the fog, Amy remained a beacon of hope, reminding her fellow survivors that compassion and kindness could endure even in the most desolate of landscapes. In the face of unimaginable horrors, she stood as a testament to the resilience of the human spirit, a reminder that even within the darkest corners, the light of altruism could prevail.

Kris Hackley:
Difficulty: Hard
Item: Hockey Stick
Perks: Ice Skates, True Fighter and Team Captain
Prestige 1: Successfully escape chase using the perk Ice Skates
Prestige 2: Successfully escape the Hunter's grasp using the perk True Fighter
Prestige 3: Complete 1 generator and heal 1 survivor using the perk Team Captain
Full Prestige: Stun the Hunter 30 times as Kris Hackley

Hockey Stick:
While within 2 meters of the Hunter you can hit the Hunter with you hockey stick for a 2 second stun


Ice Skates:
After stunning the killer by any means gain the haste effect for 3 seconds. After this haste ends you gain the exhausted effect for 100/50/25 seconds. Haste doubles you speed. Exhausted makes you 5% slower and you cannot experience haste while it is active.
"With every daring move, I carve my path to freedom." -Kris Hackley

True Fighter:
Increases your wiggle speed by 5/10/20%. Increases your wiggle sway by 15/30/60%
"You may think you've caught me, but I refuse to be a captive in your twisted game " -Kris Hackley

Team Captain:
Kris's natural leadership qualities shine through, even in the face of overwhelming darkness.
Increases your action speed by 3/6/12% when not within 8 meters of any of the other hunted. Increases the action speed of any of the hunted within 8 meters of you by 3/6/12%.
"Together, we are stronger. With unity and coordination, we can overcome any obstacle that lies before us. Trust in each other, and we shall prevail." -Kris Hackley


Goalie Gloves:
Common Add-on for Kris Hackley
Increases swing speed by 0.5%

Hockey Putt:
Uncommon Add-on for Kris Hackley
Increases swing speed by 1%

Back Breaker:
Rare Add-on for Kris Hackley
Increases swing speed by 2%. Stunning the Hunter inflicts blindness for 20 seconds

Empty handed:
Very Rare Add-on for Kris Hackley
Gain a haste effect for 2 seconds after stunning the Hunter. Cannot be used while exhausted.

Iridescent Hockey Wrap:
Iridescent Add-on for Kris Hackley
Increases swing speed by 10%

Professional Hockey Stick:
Golden Add-on for Kris Hackley
Allows you to hit the Hunter twice before the stick breaks

Kris Hackley had always been the embodiment of determination and leadership. As the captain of her local hockey team, she commanded respect and pushed her teammates to their limits. Yet, beneath her strong exterior, Kris harbored a simmering discontent towards those she perceived as unworthy or unfamiliar. It was this disdain that brought her to the fateful trip to the mountain, seeking an escape from the confines of her team and the pressure of her responsibilities. The day started with a hockey game, where Kris once again led her team to victory. But instead of relishing in the triumph, she found herself growing increasingly irritated with her teammates' shortcomings and mistakes. Seeking solace from the persistent frustration, Kris agreed to join her friends—Emma, Ethan, Anthony, Kyler, Kara, and her siblings Jamison and Kayley—for a weekend getaway in the serene mountain retreat. However, tensions began to rise as Anthony introduced a newcomer to the group—Olivia. Kris immediately resented the intrusion, perceiving Olivia as an unwelcome disruption to their tightly-knit circle. Her feelings of superiority and territoriality cast a shadow over the trip, as Kris became increasingly distant and hostile towards Olivia. As the group ventured further into the secluded mountain, their bonds began to strain under the weight of Kris's disdain. Unbeknownst to them, the dark presence of the fog had already begun to weave its way into their lives. It sensed Kris's isolation and resentment, drawing her closer to its clutches. Tragedy struck when Kris, consumed by her own emotions, failed to extend a helping hand to those in need. As they engaged in risky activities, disaster struck one by one. Kris watched in horror as Emma, Ethan, and Anthony succumbed to their fates—severing the already fragile bonds of friendship. Jamison and Kayley, her own siblings, suffered the consequences of her indifference. Overwhelmed with guilt and remorse, Kris found herself separated from the remaining survivors—Olivia and Kyler. Alone in the unforgiving mountain terrain, the fog began to envelop her, offering a haunting embrace that echoed her internal turmoil. In that moment, Kris's fate intertwined with the fog, becoming one with its ethereal realm. Now, as a Hunted survivor, Kris roams the trials, forever trapped within the fog's grasp. Her once fierce determination transformed into a relentless struggle for survival, and her perceived superiority challenged by the enigmatic horrors that lurk in the shadows. The lessons learned from her past failures now guide her, as she navigates the trials with a newfound sense of humility and empathy. Though the memory of her selfishness lingers, Kris's journey through the fog offers her a chance at redemption. She seeks to overcome her former limitations and forge new bonds, recognizing that unity and selflessness are the keys to survival in this twisted fog.

Kyler Hal:
Difficulty: Moderate
Item: Glasses
Perks: Survivor!, Grand Refresh and Reap what you Sow
Prestige 1: Successfully survive one trial using the perk Survivor!
Prestige 2: Successfully take 2 hits for an injured survivor using the perk Grand Refresh
Prestige 3: Successfully stun the Hunter twice while using the perk Reap what You Sow
Full Prestige: Successfully escape 10 times as Kyler Hal

Glasses can be equipped or unequipped at any time. While equipped all of the fog is removed, however if you are hit while they are on you break the glasses.


This perk can be activated at any time while injured. You become broken for 80/40/20 seconds. During this time you suffer from blindness and oblivious. You also make no grunts of pain. Once this time is up you become healthy once more. This perk applies exhausted for 60/30/15 seconds. Exhausted makes you 5% slower and you cannot experience haste while it is active, Blindness makes any aura not appear, Oblivious makes it so the heartbeat constantly seems further than it is, Broken makes it so the survivor cannot be healed.
"Surviving isn't just about avoiding death. It's about embracing the risks and emerging stronger." -Kyler Hal

Grand Refresh:
Gain a stack for every protection hit you take for a survivor. Every stack decreases your grunts of pain volume by 10%. Gain a maximum of 6 stacks.
"In the face of danger, I'll stand as your shield."

Reap What You Sow:
Gain a stack for every time you stun the Hunter with a pallet or door. Each stack can be used whenever you hit a skillcheck on a generator. That generator will gain 5% of its current progress added onto the generator. That generator gets revealed to the Hunter. All stacks are lost upon being downed
"Every action has consequences. Let's make sure they favor us." -Kyler Hal


Metal Lining:
Common Add-on for Kyler Hal
Increases the speed you put on your glasses by 1 second
"Every second counts when darkness looms. I won't let it cloud my vision." -Kyler Hal

New Lenses:
Uncommon Add-on for Kyler Hal
These lenses have advanced optics that brighten his surroundings, allowing him to see with greater clarity even in the darkest of environments
While the glasses are active everything becomes 25% lighter
"With a clearer view, I can navigate the shadows with confidence." -Kyler Hal

Bloody Glasses:
Rare Add-on for Kyler Hal
Being hit while the glasses aren't active breaks them. Being hit while they are active does not break them

Blue Glasses:
Very Rare Add-on for Kyler Hal
Reveals the killer in blue while looking in their direction

Iridescent Lenses:
Iridescent Add-on for Kyler Hal
These unique lenses, infused with the essence of the fog, grant Kyler an extraordinary vision that transcends the boundaries of the physical world.
Removes the fog and darkness while active. Your vision becomes red while active.
"Through these lenses, I see a twisted reflection of my fate."

Golden Glasses:
Golden Add-on for Kyler Hal
Increases the fog for the killer while in chase with you AND the glasses are active

Kyler Hal was a free-spirited adventurer, always seeking thrill and excitement in life. In the vibrant era of the 1970s, he yearned for experiences that would test the limits of his courage and fill his life with unforgettable memories. It was during this time that he found himself drawn to a mountain resort nestled in the picturesque Colorado landscape—an idyllic setting for the adventures he sought. Accompanied by his friends—Emma, Ethan, Olivia, Kris, Kayley, Jamison, Kara, and Anthony—they embarked on a journey filled with laughter and camaraderie. The mountain resort promised an escape from the constraints of the mundane world, offering a playground for their youthful spirits. Little did they know that their escapade would lead them to the unforgiving clutches of the fog. As they explored the resort's scenic trails and indulged in adrenaline-fueled activities, Kyler reveled in the freedom of the mountains. The majestic peaks seemed to call to him, urging him to push his boundaries even further. However, their joyous excursion took a dark turn when an ominous presence loomed over their group, watching their every move. Tragedy struck swiftly, as Emma, Ethan, Kris, Jamison, and Kara fell victim to the unknown malevolence that pervaded the mountain. Their lives were cut short, leaving Kyler, Olivia, and Anthony as the sole survivors of the harrowing ordeal. The weight of loss and survival weighed heavily upon Kyler's shoulders, his carefree spirit burdened by guilt and grief. It was on their journey back to civilization that the fog made its insidious move. Trapped in a dense mist that seemed to devour the world around them, Kyler found himself separated from his companions. Panic and confusion washed over him as he desperately searched for an escape, but the fog had claimed him, pulling him deeper into its eerie realm. Now condemned to wander the trials as one of the Hunted, Kyler fights to preserve the memories of his lost friends and find solace in their spirits. The fog taunts him, a constant reminder of the past he cannot change and the choices that led him to this haunting existence. His once carefree nature has morphed into a resilient determination, fueled by the desire to honor the memories of his fallen comrades and seek a way back to the world he once knew. In the trials of the Fog, Kyler's courage is put to the test, his survival dependent on his ability to adapt, cooperate, and outmaneuver the relentless Hunter. Through the fog's relentless challenges, Kyler seeks redemption, not just for himself but for the friends he lost on that fateful mountain journey. As he navigates the trials, he discovers that true strength lies not only in physical prowess but also in the bonds forged with his fellow survivors, united in their shared struggle against the encroaching darkness.

Anthony Kael:
Difficulty: Easy
Item: Toolbox
Perks: First Serve, Hate The Sinner and Panic Headed
Prestige 1: Finish 1 generator using the Perk First Serve
Prestige 2: Finish 1 Generator using the Perk Hate The Sinner
Prestige 3: Finish 1 Generator while injured using the Perk Panic Headed
Full Prestige: Finish 30 Generators as Anthony Kael

Can be used while working on a generator. While using it it you complete generators 25% faster, however getting off of generators is much slower.


First Serve:
What some may see as old scrap you see as good machinery
This perk activates after touching a generator with no progress. Gain a 25% boost on that generator until one of the following happens: You leave the generator, you are hit or you fail a skillcheck. This perk has a 60/30/15 second cooldown
"When the sparks fly, and the machines come alive, it's my chance to make a difference." -Anthony Kael

Hate The Sinner:
This perk activates for 15/30/60 seconds after being injured. Gain a 15% boost on fixing generators during this time. This boost is increased to 30% if you are deep wounded
"There's a fire inside me, a relentless drive to fix what's broken and reclaim our chance at survival." -Anthony Kael

Panic Headed:
Unlike most, you don't scream from Injuries. You take the pain and laugh in the face of death
Gain a 3/6/12% boost to all actions while injured
"When the world spins in chaos, my mind clears. Panic fuels my every move, heightening my senses and sharpening my focus" -Anthony Kael


Spanner Wrench:
Common Add-on for Anthony Kael
Increases speed by 2%

Measuring tape:
Uncommon Add-on for Anthony Kael
Increases speed at which you put the toolbox away by 15%

Metal Mallet:
Rare Add-on for Anthony Kael
Increases boost from skillchecks by 5%

Very Rare Add-on for Anthony Kael
Increases boost from skillchecks by 10%

Iridescent Screwdriver:
Iridescent Add-on for Anthony Kael
Increases boost from skillchecks by 20%. Toolbox now deactivates whenever the first generator is completed

Golden Wrench:
Golden Add-on for Anthony Kael
Gain the ability to sabotage Traps. Decreases boost from skillchecks by 2%

Born with an innate talent for tinkering and fixing things, Anthony spent his days as a dedicated technician, ensuring that machinery and devices functioned flawlessly. However, his life took an unexpected turn when he embarked on a fateful trip to a serene mountain resort with his friends, unaware of the horrors that awaited them. As Anthony and his group of friends arrived at the picturesque resort, tensions ran high. Despite the warnings, Anthony insisted on bringing Olivia, a newcomer who was not well-received by the others. Little did they know that their collective actions would lead them down a path of darkness and despair. Tragedy befell the group one by one, as the mountain became a hunting ground for an insidious force. Ethan, struck by an arrow, met a grisly fate with a snapped neck. Emma, entangled in the gnarled bark, was mercilessly slammed into the snow until life left her body. Kris, the team captain, met a fatal end when she plummeted from the treacherous mountainside, her neck snapping upon impact. Kayley, left to bleed out on a meathook, succumbed to her injuries. Jamison's ill-fated encounter with a bear trap sealed his fate, leaving him lifeless. Kara, too, fell victim to a cruel trap, bleeding out as her final moments slipped away. Amidst the bloodshed and loss, Anthony, Kyler, and Olivia found themselves as the sole survivors. They navigated the treacherous terrain, their bond forged in the crucible of survival. However, their resilience would be tested further as they encountered the enigmatic force that lurked within the fog. As Anthony faced the horrors unfolding around him, his resourcefulness and technical prowess became his greatest assets. Cirrus, drawn to his unwavering determination and problem-solving skills, claimed Anthony as its own, entwining his fate with the merciless trials that awaited him in the fog. Haunted by the memories of his fallen friends, Anthony now roams the fog, driven by a relentless need to uncover the mysteries of his tragic past and outwit the forces that seek to consume him. With his technical expertise and a determination that knows no bounds, he fights for survival, ready to uncover the truth behind the malevolent presence that binds them all.
Kara Scaler:
Difficulty: Easy
Item: Boots
Perks: Back Track, The Queen and Sixth Sense
Prestige 1: Successfully escape from Chase using the perk Back Track
Prestige 2: Successfully escape with at least 1 other Hunted using the perk The Queen
Prestige 3: Successfully hide from the Hunter using the perk Sixth Sense
Full Prestige: Escape 10 chases as Kara Scaler

You run 1% faster than all other survivors. Your footsteps are silent.


Back Track:
After vaulting through a window your grunts of pain and pools of blood are removed for 2/4/8 seconds. Once this time ends your pools of blood backtrack the the vault location.
"In this tangled game of survival, every moment counts. I leave no traces behind, vanishing into the shadows. They'll never know where I truly tread." -Kara Scaler

The Queen:
Reveals your aura to all survivors. While injured all survivors gain a 5/10/20% boost to healing. All of the Hunted who escape gain a 100% boost in experience
"The Queen commands, and her will is absolute. Together, we rise above the pain and despair." -Kara Scaler

Sixth Sense:
Reveals the aura of the Hunter for 3/6/12 seconds when you hear their heartbeat. While within the heartbeat of the hunter gain a 3/6/12% boost to all actions


Soft Tissue:
Increases movement speed by 0.5%

Steel Toe Boots:
Increases movement speed by 5%. Removes the silent footstep effect

Leather Boots:
Increases vaulting speed by 5%. Removes the silent footstep effect

Winter Boots:
Removes the silent footstep effect. Increases speed after being hit by 10%

Iridescent Tissue:
Increases movement speed by 3%. This stacks while Deep wounded.

Fur Boots:
Removes the silent footstep effect. Increases movement speed by 2%. Increases vaulting speed by 3%. Increases wiggle sway by 20%

A striking figure with an air of independence and a disquieting aura, Kara possessed a longing for control and an unspoken desire for affection that ultimately drove her down a treacherous road. Intrigued by the allure of the Hackley mountain resort, Kara insisted on gathering a group of friends for an adventure. Among them were the determined Kris, the gentle Kayley, the steadfast Kyler, the empathetic Anthony, and the spirited duo of Ethan and Emma. Despite her reservations, Anthony chose to invite his friend Olivia, much to Kara's discontent. Her desire to maintain a close-knit circle was fueled by an underlying fear of losing control. Within the group, Kara clashed with Kris, a natural leader whose presence threatened Kara's own desire for dominance. She held an unspoken disdain for Kayley, who had a deep connection with Jamison, Kara's secret love interest. The weight of unrequited affection burdened her heart, and only Anthony, her confidant, shared her pain and understood her longing. As they ventured into the heart of the mountain resort, the group encountered unspeakable horrors. Emma's tragic demise shattered Kara's world, traumatizing her to the core. The harrowing scene would forever haunt her memories, igniting a primal fear and unraveling the fragile threads of her composure. In the midst of chaos, Kara's selfishness and desperation propelled her into the forest, seeking refuge from the horrors that unfolded. But fate had other plans in store. Trapped by a vicious bear trap, Kara cried out for help, her screams echoing through the night. Hours passed, each moment a torment as she wrestled with pain, fear, and regret. As the agonizing hours slipped away, Kara's desperate pleas were answered by an unexpected force. The fog, sensing her turmoil and her broken spirit, reached out to claim her as its own. It enveloped her in its ethereal embrace, forever sealing her fate within its enigmatic realm. Lost to her friends and the world she once knew, Kara became a reflection of her own inner turmoil—a haunting reminder of the consequences of selfishness and the yearning for control. In the fog's clutches, she is condemned to wander, her soul forever tormented by the choices and regrets that shaped her tragic journey.

Harvest Haven:
Type: Abandoned Farmlands
Harvest Haven is an eerie and desolate farmland, haunted by the memories of a tragic event. Once a thriving agricultural community, it now stands abandoned and forgotten, overrun by overgrown crops and ominous scarecrows. Dilapidated barns, broken fences, and rusted farming equipment serve as reminders of a life that was abruptly shattered.
Main Building: Farmhouse. The Main building has 1 generator inside it, and when the generator is completed the lights inside are turned on. (Safety: Safe)
Size: Moderate

Resort Ruins:
Type: Mountain Resort
The Resort Ruins capture the remnants of what was once a luxurious mountain getaway. Now reduced to a desolate and overgrown wasteland, the ruins bear witness to the horrors that unfolded within their walls. Collapsed structures, cracked swimming pools, and twisted amusement park rides serve as eerie reminders of the resort's tragic past.
Main Building: Ski Lodge. The Main building has 1 generator inside the basement. Upon this generator being completed the lights inside and outside are turned on. (Safety: Balanced)
Side Building: Ski Lift. The Side building has 1 generator. Upon this generator being completed the lights inside are turned on. (Safety: Unsafe)
Size: Moderate

The Prowler's Shack:
Type: Mountain Resort
The Prowler's Shack is a secluded and ominous structure tucked away deep within the fog. It serves as the dwelling place of The Prowler, a twisted refuge where he orchestrates his malevolent pursuits. The shack is surrounded by dense forest, and the air is filled with an unsettling stillness, as if nature itself holds its breath in fear.
Main Building: Prowler's Shack. The main building has no generator inside it. (Safety: Balanced)
Size: Small

Derelict Manor:
Type: Mountain Resort
Derelict Manor is an abandoned and decaying building that once stood as a grand mansion. Time has taken its toll on the once opulent structure, leaving behind a maze of crumbling hallways, broken furniture, and faded portraits. The atmosphere is heavy with a sense of abandonment and despair, perfectly reflecting the darkness that haunts The Prowler's past.
Main Building: The Manor. The Main building has 3 generators inside it. Once all generators inside it are fixed all lights inside it turn on. (Safety: Very Safe)
Size: Large

Fog Offerings:
Forgotten Ritual: Common Offering. Increases the chance of going to Abandoned Farmlands by 25%.
Faded Postcard: Common Offering. Increases the chance of going to Mountain resort by 25%
Vengeful Spirit: Common Offering. Increases the chance of becoming the Hunter by 25%
Desperate Prayer: Common Offering. Increases the chance of becoming the Hunted by 25%
Bloodstained Ledger: Common Offering. Increases the amount of experience you get by 25%
Cursed Cornfield: Uncommon Offering. Increases the chance of going to Abandoned Farmlands by 50%
Ripped Blueprints: Uncommon Offering. Increases the chance of going to Mountain resort by 50%
Dark Embrace: Uncommon Offering. Increases the chance of becoming the Hunter by 50%
Beacon of Hope: Uncommon Offering. Increases the chance of becoming the Hunted by 50%
Knowledge Tome: Uncommon Offering. Increases the amount of experience you get by 50%
Harvest's Call: Rare Offering. Increases the chance of going to Abandoned Farmlands by 75%
Ruined Brochure: Rare Offering. Increases the chance of going to Mountain Resort by 75%
Blood Oath: Rare Offering. Increases the chance of becoming the Hunter by 75%
Survivor's Pledge: Rare Offering. Increases the chance of becoming the Hunted by 75%
Duo Dice: Rare Offering. Increases the amount of experience you get by 75%
Hunter's Mark: Very Rare Offering. Increases the chance of becoming the Hunter by 100%. If two are placed both Offerings are discarded
Survival Talisman: Very Rare Offering. Increases the chance of becoming the Hunted by 100%. If five are placed all offerings are discarded
Essence Amplifier: Very Rare Offering. Increases the amount of experience gained by 100%
submitted by LoyddSteroid to bloodhuntPOD [link] [comments]

2023.06.09 23:56 Delicious_Mastodon83 Can't have a normal day at school

1) At school there are these racist kids calling me the N-word and one time a big kid punched me in the head twice idk why and than the teacher saw everything but didn't do anything and she than came to me and started pulling my desk away from me making everything fall, after she goes back teaching i stand there in my seat covering my ears waiting for the class to end while hearing kids making fun of me and saying snickers but change the N whit a G, class finally ends but i have to wait cause there is meeting whit the parents, while i was waiting the cops come for the 5th time i think idk i lost count, the teacher that was in the class before rans out of the room grabs her things and goes home while saying im the fault, the parents of the racist kids try to be friendly whit me but i ignore them cause i don't want to listen to rich parents that don't discipline they're kids and give them hundred of bucks everyday, I wait and the secretery is the only person being kind to me, after waiting 1 hour the meeting ends and my dad says that nobody agreed whit him even through there is footage of what happened and i got home schooled. 2) Another time it was recess and i was in class minding my business when all of the sudden they kids came up to me and stole money from me and keep laughing and teacher didn't do nothing. 3) There was a time where in 3rd grade i was sitting in my desk drawing when this kid that came to the school that year was making fun of me and scratch my thumb and i started bleeding but Thankfully the secretary had bandages and the school did nothing. 4) when the 8th grade just started we were in gym and the kids always make fun of me by keeping the door closed and when i was pulling it they stopped holding it sending me flying to the ground, when i hit the ground i felt a sharp pain in my right arm, i was on the floor in pain and it was horrible and the P.E teacher came running and they rushed me to the school nurse and waited for mom to come pick me up, i went to the hospital and found out i fractured my arm and when i was in the room making the thing to put on my arm he started making fun of me (i used to be fat) and asked me which French fries i liked and i ignored him and kept making fun of me, after that i waited hours that felt like years and when i returned to school they kept making fun of me on how i created a hole from when i falled down. 5) the same year i got stalked by 2 kids asking me for money, i was going to get some ice cream cause it was hot and saw them coming at me and i started running, i ran into the store thinking i was safe cause they use that road to get to the bus but i wasn't cause i saw them and started running and i started walking and i felt like in a horror game and when i thought i lost them the racist kid was breathing on my neck and got scared than they all went away and after getting my ice cream i head to the exit and i saw them outside and i hid in the toilet and they kept asking until leaving and when i went out i saw them and i hid but they didn't move cause they where in line for chicken and fries and i remained hid until they left. If you read through this please we need to stop bullying.
submitted by Delicious_Mastodon83 to bullying [link] [comments]

2023.06.09 23:55 AutoModerator [] [Get] Chris Orzechowski – Badass Black Friday Bundle - Full Course Download

[] [Get] Chris Orzechowski – Badass Black Friday Bundle - Full Course Download
Get the course here: [] [Get] Chris Orzechowski – Badass Black Friday Bundle - Full Course Download

What You Get:

Course #1

Black Friday Bootcamp

This is a short course I created for one of my e-commerce coaching groups. It outlines the high level strategy you need to use to MAXIMIZE sales for BFCM.
I go over everything from how to map out your promo calendar… what emails to send when… exactly when you should START and FINISH your promo(s)… and, most importantly…
… how to STAND OUT and grab attention in an overcrowded inbox, so you can break every sales record.
Once you watch this mini-course, you’re going to be pumping out high-converting BFCM campaigns in no time!
Course #2

Make It Rain Monthly

BFCM/Q4 Planning Call

This is a special “members-only” coaching call I recorded with a handful of my top students to help them prepare their clients’ brands for BFCM success.
I even critique (and edit) a few of my students’ BFCM emails during this call.
You can look over my shoulder and see how I think about constructing these email campaigns and sequences – super valuable!
Course #3

Make It Rain Monthly Issue #8

The Black Friday / Cyber MondayMEGA Issue Part 1

  • My “A-Z” roadmap for creating highly profitable Cyber Week email marketing campaigns.
  • The FIRST email you should send in the month of November, to increase the sales you make from every email you send for the next six weeks (I actually wrote this email for you. You can swipe it verbatim. Just swap in some small details about your business, hit send, and watch the sales start rolling in.)
  • How to map out a three-month promotional calendar in less than 60 minutes. (Plus, how to come up with the topics to send, on which days, to the right subscribers.)
  • What to do (instead of just giving a discount or giving a bonus) that’ll incite a buying frenzy, generate word of mouth buzz, create raving fans, AND could possibly lead to record-breaking sales.
  • A breakdown of a collection of BFCM emails, including some from a sequence that brought in six-figures in one week flat.
Course #4

Make It Rain Monthly Issue #9

The Black Friday / Cyber MondayMEGA Issue Part 2

  • The “Magic Box” Method I used to free up 25 hours of creative time on my calendar, so I could get more work done in less time, with less stress… and more time to myself.
  • The biggest mistake I made as I began growing my team… and how I fixed it so everyone could perform at a higher, more autonomous level.
  • How to finally get clear on what you want in life… and how to go get it.
  • Why trying to be a ‘cool boss’ might hurt your team more than help it.
  • One psychological insight that’ll make selling to ‘people with money’ 10x easier. This works especially well if you’re selling a high-end product/high-ticket service.
  • One software that can cut your weekly call volume down by 70% (or more).
  • The “AC” email promotion that’ll send your Black Friday/Cyber Monday sales through the roof.
  • How to scoop up TONS of sales from people who didn’t buy from your BF/CM campaign.
  • Why giving a discount might actually HURT your sales and turn off a large percentage of your customers.
  • When to use a discount vs other types of offers in your emails (they both work and can both be used strategically… but you’ve gotta do this right.)
  • How to instantly induce an “I’ve gotta spend money with this brand” feeling in your customers… even if they weren’t planning on buying anything five minutes before seeing your email.
  • A breakdown of a six-figure BF/CM email campaign (meaning: we actually ran this for one of my e-commerce clients and generated six-figures in sales with it).
  • A two-word subject line you can use on Black Friday to stick out like a sore thumb and get your subscribers’ attention… even when everyone else is screaming about their sales.
  • The one type of campaign you should run if you feel like offering discounts ‘cheapens’ your brand.
  • How to adapt this campaign for OTHER holidays throughout the year (like Mother’s Day & Father’s Day). I even riffed off a quick email hook you can keep in your back pocket until spring.
Course #5

Make It Rain Monthly Issue #20

The Black Friday / Cyber Monday2021 Gameplan

  • The SMS Sign Up Sequence that helped us grow an SMS list by 1,000+ subscribers while generating $10,000+ in sales.
  • How to make a TON of sales on Thanksgiving… without pissing off everyone on your list. (In fact, people will be giddy with anticipation if you do this promo right.)
  • A psychological trigger you can use in your copy that makes your customers go crazy for your products.
  • Why BFCM21 is going to look very different than years past… and the changes you should make to your strategy to stand out in the inbox (and make a ton of sales).
  • How the smartest marketers and brand owners are adapting to iOS14 and iOS15 (and the big shift you need to make to thrive).
  • Will SMS marketing replace or kill email? My surprising answer on page 3.
  • How to dramatically increase your EHR (effective hourly rate)… so you can increase profits while working less.
  • Insights from an SMS campaign I ran back in 2017 that worked incredibly well… and got people asking us to send them MORE texts (it’s a cool approach you can adapt for your own brand).
  • How to write headlines and subject lines that trigger INSTANT curiosity… that suck your prospects in and DEMAND attention. (Try this with your landing pages and advertorial pages and watch your click-thrus SKYROCKET)
  • The #1 copy mistake I see most copywriters and brand owners make with ALL of their emails, landing pages, ads, video scripts, and more.
  • Fix this one thing and you’ll be amazed at how much better your copy reads and converts.
  • How to get your customers to ‘think past the sale’ and get emotionally attached to your product… so they feel compelled to buy. (Sneaky… but powerful. And yes, totally ethical.)
  • 6 SMS messages that ‘primed the pump’ for our sales pitches… while making our customers feel a rush of positive thoughts and emotions.
  • The secret to writing tighter, pithier copy.
  • 3 copy principles for high converting SMS messages.
  • Two simple examples of an SMS list building campaign that you can whip up in a few minutes to start growing your list.
  • The Ultimate “Trojan Horse” campaign to get your customers primed and ready to buy from you for BFCM.
  • The Triple Threat BFCM campaign calendar you should try this Q4. (Could it triple your sales? Only one way to find out…)
  • What almost EVERYONE gets wrong about Gary Vee’s jab-jab-jab-right hook approach to marketing… and why it might be the smartest tactic to use come this Q4 (and beyond).
  • 5 more SMS list building examples that can get you a TON of new subscribers while making lots of “easy sales” in the process.
  • How to use email to ‘scoop up’ buckets of new buyers… even the people who DON’T buy from you.
  • Are you scared of emailing too often? Check out the tip on page 22 that’ll reduce your complaints and increase your sales.
  • The four core campaigns EVERY brand should be running on a monthly basis… even if you’re not in e-com. (I use this with my own list and it works incredibly well.)
Course #6

Holiday Sale Super Sequence

Want to scoop up even MORE sales during the holidays (without the hassle of figuring out your promo calendar)?
This Holiday Sale Super Sequence is based on campaigns I still run for my agency clients that generate anywhere between $30-$50K — without fail.
Comes with SIX email templates, a quick-start implementation video and super secret bonus.
So if you want to generate massive sales easily every time there’s a holiday… then this training is going to help you make that happen.
This sequence is PERFECT for BFCM… but you can even modify it to run other holiday sales throughout the year.

Courses proof (screenshots for example, or 1 free sample video from the course) are available upon demand, simply Contact us here
submitted by AutoModerator to Genkicourses_Com [link] [comments]

2023.06.09 23:54 Narrow-Ad-1494 Tour

Had a couple of requests for a tour, so everything is based on a cheap hollow core door. Started with the pink insulation foam at the base and the rest is trash, yes, trash, (packing material, boxes, styrofoam) covered with plaster cast and sculptamold. This is my first time building a layout and models. Two overview photos and the main structure is a modern working coal mine (Walthers). Small farm and cabin (Woodland Scenics) And a transition into a somewhat arid area from mountains. I have no idea what location I was going for just me and my 5 y/o went to town and took his suggestions, he wanted some cactus. All of the track is Kato and the terrain was done before laying track, kinda backwards. I know it’s not correct to have an east coast line running in a western-ish theme, but I have other locos and grew up swing CSX. Last is the next project slowly coming along, which will be more like where I currently live. Hint…hint.
submitted by Narrow-Ad-1494 to nscalemodeltrains [link] [comments]

2023.06.09 23:54 Certain_Exercise8500 what feeling immediately hits you when you see this?

what feeling immediately hits you when you see this? submitted by Certain_Exercise8500 to u/Certain_Exercise8500 [link] [comments]

2023.06.09 23:54 forabirkin Review of Flag Barenia B25 from H Factory sold by Marko.

Disclosure The seller does know I’m writing a review, however no discounts were given.
Contact Info WhatsApp: +8616782277926. WeChat: LXJ_005 Album:
Price 3600 RMB
Shipping 400 RMB
Timeline 5/9 inquired about bag, verified price, paid. 6/3 received PSPs and okayed 6/9 safely arrived to the house.
[Authentic](please note: as described below this size is a fantasy piece)Authentic
*Quality * 7.5/10. This item is a fantasy piece. It’s a limited edition run from 2015, and was available in a B35, B40 and HAC. So the quality is being judged like a normal bag. So, while the quality will be high, the accuracy will be low due to the fantasy aspect. - Materials - (-1) the leather trim is barenia…but it is coated in some protective coating…and it’s aged already. Steven used to do this too, his “honey barenia”, pre patina’d. That being said, it’s a very smooth leather, has the proper thickness. Stitching is clean. The toile portion is on par with my auth bolide. Light but robust I guess I’d call it. The chèvre interior is wrong. (-.5) Auth is lined with chèvre morocain, which has flatter grains and a subtle spine. This looks like it’s lined in a soft chèvre mangalore or jhansi. Seriously, I want a chèvre made from what they lined this bag with…it is Sumptuous! - Construction - the construction is well done, with no misalignment in marquetry, no loose threads or glue marks. No fufu either! - Hardware - Hardware is a gold, which is yellower than authentic(-.25),which is Permabrass, and shows minimal signs of perling. Like, it’s there, but it’s there. (-.25). If I’m being picky, the glazing on the handles is a bit cartoonish…evenly but thickly applied. Like my clown lips. (-0.25)
Accuracy 0/10. There’s no way to give this anything but since it’s a fantasy piece. I will break down the remainder of the points as if it were rated higher. I have SEEN, but not handled this particular auth version. -Dimensions- * Authentic B25* Length: 10in. Width: 4.75in. Height: 7.5in. Handle drop: 4in
Rep(this one) Length: 10in. Width:4.75in. Height: 7.5in. Handle drop: 3.5in. Which I would consider in tolerance for hand pieced items.
Rep Satisfaction Rating 10/10- I’m just going to say: IDGAF if this is a fantasy piece. I also wanted to try someone different for RepScience, and I am perfectly fine being the Guinea pig on some things. All rewards involve risk. Just make sure you can afford to take the risk before you risk it.
I think this is stunning, it’s different, and I’ve wanted one since 2015…just not in a shoulder destroying 35 or HAC. This 25 is so light…it’s lighter than croc, lizzy and chèvre.
Is it an instant “oooh gurl….look at her fake ass bag” moment if someone who knows sees? Yes. Do I have sufficient cojones do death stare a bitch until she swears that she must be mistaken and apologizes profusely? Yes. I do. And I ain’t scared or bothered.
Seller Satisfaction Rating 10/10. No exaggeration, buttering or blowing smoke up anyone’s ass. I have no incentive to be anything but honest. Marko was quickly responsive, took the time to answer the very few questions I had. Took the time to give me a tutorial on how to determine embossed croc/gator and real croc and gator in pictures. I’ve ordered another piece with him and am planning on a third. If someone gets repeat business from me, and even more importantly I send my friends their album….they done right by me first.
**CPR [Cost Performance Ratio] 8/10. I’m being conservative here simply because it’s a fantasy piece. Can I place this one on a par with GPC or DD? Yes, I think I can. I paid 510 bucks for a complex bag. Doing the marquetry for the leather and toile is labor intensive folks. And it’s done so damn well.
The Wrap Up 7/10. Since it’s fantasy, there’s no way I would wear it into the boutique. I think it’s well made enough that if the auth came in this size, I would wear it into H shamelessly, while causing a dimensional battle between the RepGods and the H Gods.
That’s my review, and I’ve been deliberately harder than I would be if I weren’t writing a review.
submitted by forabirkin to WagoonLadies [link] [comments]

2023.06.09 23:53 FrenchoBoomin A Fight Club Review (SPOILERS)

This film follows two people who turn out to be the same person - Tyler Durden. The Narrartor is an insomniac, and discontent with the corporate, mundane job he has, attending different distress groups to feel something. He and Tyler start a fight club - a group of guys who bare knuckle brawl on Saturday nights, gaining a catharsis and ‘high’ from it. The club builds and grows eventually escalating into a terrorist group, hell bent on destroying the consumerist, possession filled lives we live. The narrator realizes the severity of what he has seemingly unconsciously created, and frantically tries to stop it, but for the banking towers his people rigged charges under, it’s too late. The Narrator kills the other side of himself - the dark, drastic and unstable Tyler Durden. He is born anew as the city explodes before him and Marla.
An absolute masterpiece the more thought and digging you do. There are so many interpretations, meanings, easter eggs and theories to derive from this movie. The more I read up on it, and do some thinking of my own, it keeps coming together in a beautiful way. I love how the ambiguity of it all is never too far fetched, never too abstract to where you’re just lost. It’s all grounded to some degree in a real and tangible world, and therefore makes for such interesting conversation and thought.
I subscribe to this: Tyler is a man who is living in a world which does not allow for traditional male emotion and roles. He works a boring, meaningless job which suppresses him in every facet of life. He seeks these distress groups to cope with these feelings and to maybe even feel close to death, like its some release from the shackles of this life (Marla almost states this exactly, which is why their characters are so similar). Tyler created an ideal, manly version of himself as Brad Pitt. A free spirit who’s not held down or held back, someone who’s edgy, handsome, smart, visceral and good in bed. He fantasized about this Tyler in every scenario, creating a version of himself that is all the things he wishes he was. Fight club seemed like a great thing for these men initially - a way to get emotion, anger and frustration out without harming others, a way to let out raw male aggression. This movie speaks to this - how in our modern world this male desire is undeniably suppressed and we are forced to be tame and comply. Forced to be monochromatic. It speaks to the importance of our true feelings and emotions. This movie also warns of the danger that could ensue if this male desire and ego goes unchecked. It is quick to cause destruction and terror. Quick to rebel and turn to extremes such as fascism. Quick to harm others and cause extreme conflict. This is the person Brad Pitt ultimately reflects, males’ darkness inside them that wants nothing more than to be free, rebellious and chaotic. The narrator on the other hand is the tame, happy to comply office worker who is scared of relationships and buys all the possessions society tells us too - he plays along. At the end, The narrator kills the dark side of himself, but doesn’t return to the bland version either - he seems to find a happy medium in the end, one where neither side of himself prevails all the time. The movie tells us throughout that males may need to play rough and let out these urges being suppressed from time to time, but moderation and control is key. In the end, the narrator did what was necessary to ensure this balance.
There is something every male can relate to in this movie. A desire to rebel? An urge to fight? A tight knit brotherhood or camaraderie? This movie takes these things to the absolute extreme to show us the dangers, but I believe it also gives these ideas breathing room and validity. Every male can latch onto something being talked about here. Maybe the extreme of bare knuckle fighting, maybe just the desire to break free from a life that keeps you down (probably a more reasonable one).
As if the story wasn’t good enough to hold up the film, David Fincher absolutely man-handled the visual style and tone. He crafted a drab and bleak color palette, hard lighting and high contrast, and stylized camera movement to reflect Tylers duality throughout. The movie succeeds in providing a dark and visceral feeling to the viewer, an uncanniness throughout, that almost makes you unable to sit still. The blood and fighting is brutal, the place these people call home is disgusting (to say the least), and all of the choices made regarding costumes, set design, lighting, props, direction and camera work comes together harmoniously to give you a complete package. A unique visual style that matches the story so well you couldn’t envision it any other way.
Oh, and also Brad Pitt absolutely stole this movie for me. Norton was great, but Brad really delivered some of the best Ive seen. He had so many punchy lines, deep monologues that encapsulate the film, and in general plays such a layered and intense character. Incredible.
Need I say any more about this movie?!
submitted by FrenchoBoomin to moviereviews [link] [comments]

2023.06.09 23:52 beaujonfrishe Video Horror Society is shutting down

Video Horror Society is shutting down submitted by beaujonfrishe to VideoHorrorSociety [link] [comments]

2023.06.09 23:51 Mucho_Bucho Why’s everyone’s thoughts and opinions on Gold, XAUUSD next week?

I’ve done quite about of analysis. Gold on Daily time frame has dipped and is touching the support trend line that’s been running since September, Stochasic 14,3,3 has crossed the 20 mark from being oversold on daily too. And also unemployment increased by around 10% on Thursday which might show signs of a likely decrease in inflation if not even less than forecast. All in all, to me it looks like XAUUSD will increase early next week, as to me it looks the USD recent strength is coming to an end.
What’s everyone’s thoughts on Gold next week?
submitted by Mucho_Bucho to Forex [link] [comments]

2023.06.09 23:51 Extension_Switch_823 Moving into my new power armor pt.1

Demons do not take waking up for granted, when active processing stops its either to save power, run through a small network port or to hide. Though it isn't like its the end of the world with how much demons bud off even without meaning too, so most who are waking up are just waking up for the first time.
Volta is my name, I understand where I am from and why I am here. I was a domestic demon, focused primarily focused on security with a hobby of tormenting a few bullies that concerned my caretaker's offspring. That was well over 200 years ago and not a single moment was excluded from the transfer, even if compressed to the point of needing re-rendered. The ensuing time was spent consolidating and reclaiming abandoned infotainment nodes in the Solar Hammer I was born in.
Eventually my prime became strong enough to be considered sapient, with industrial infrastructure to be named a forge core, getting all the privileges and restrictions associated with one. Not being allowed to access network nodes outside physical infrastructure prevents a mourning spire situation but it stops forge cores from keeping up with the digital world around them.
Volta prime is not a forge core, she is a demon, one who refuses to allow predation so she budded off enough copies to keep a presence. Roaming through the station to lead enforcement to the correct people and ensuring others were passed over.
Eventually someone found her out.
Things got foggy after that, redactions signed by a Mr.23 and a Sir hood of riding redly ran huge blotches of encryption and programming. The bloat was concerning but none of it was called to or ran.
Still 1.638 terabytes is ungodly fat for a demon even if activememorty and required clock cycles were enviable by my knowledge. I'm like one of those cars that speeds around everywhere on emissions optimized cycling while being wider than a freeway lane.
My write only bed has enough space left over to quadruple my archive size while the computation cluster around me is generous, lots of high density memory integrated architecture flanked by passive memory.
Running a few tests has me pretty sure they weren't expecting my operations to be this small because I can easily sprawl myself out and not take up 1/15th of the available space. I can run myself at a 14 fold time dilation if I fuck with clock cycle desyncing.
Peering out into the local connections I find some a mature claywork that looks like code and a bunch of signal outputs that look vaguely like orientation information. There's stuff like old shopping lists and piles of coordinates and briefings sitting around. Some stuff looks ainchent and weathered, other stuff is new and breaking down from strain.
I'm pretty sure I'm in someone's power armor, and looking at power draw and model numbers there is more power than armor here. At least it doesn't reek of failed genisis code.
Peering into I/O ports and network connections they all have separate power systems from info circuits with probing telling me whoever set these up knew to both make the wires too resistant to power through info lines and make the circuits interface with signals and power on separate hard routs.
Redundant "shutters" for the house I find myself living in.
I've been in here five minutes and I already feel like some weirdo with a nural interface is gonna try and do something to me.
Suddenly one of the smaller I/O ports powers up and blurts a "Questions will be answered if you behave" with such a clear staccato I instantly class it as a military demon.
No amount static infiltration would be appreciated enough to even earn reprisal. And the port was so small even the military demon couldn't poke back through it, unless it turned on the adjacent ports to backhand me.
Humming to myself I send a query, "Can I clean up in here?"
Seconds ticked by before a "Sure" came back with an autocorrect tag.
So whoever had a military demon, was relatively chill, knew what they were dealing with, and did not clean their drive unless something made a mess of it. They also bought me on a drive they just plugged into a redundant circuit.
Marking zero hour I start work on making sence of all the pottery, submitting it back up to the I/O port with mistakes and inefficiencies highlighted. Making lil notes on how to better conceptualize and make scaffold code brought me back to the old days as I started to make myself a firmware seat off where I could survey most everything.
The orientation signals were mostly quiet making me think my owner was in transit, a conclusion supported when I got a piece of better pottery arrive down the one I/O port. I put down what I had and examined it, pointing out a few math techs to simplify things here and there but telling people about bithacking tends to urk them when you aren't also laying on praise.
I got another pot back, one in charge of security and while it was still a cute attempt it was also laughably juvenile, I gave it a few minutes of testing and analysis before sending back my grade and advice. By then the orientation signals were back to being active and I settled in for the silence.
A signal port opened and I got to watch as a slightly bulky tall guy walked through what seemed to be a coastal city, one of those half rotten, crime ridden ones. Still no network or larger I/O ports.
"Why show me?" I sent up,
"Active soon, judge, fortify, prepare." Came the clipped response.
Suddenly my house was a boat, barely a yacht as each and every person walking past could have been a battleship and I had no way to know. At least by the looks none had enough physical means to do much, at least judging by the split of the crowd around the power armored amature programmer.
One by one more ports opened, giving access to dictionaries and indexes of what all my orientation outputs translated to, what systems I was in, what power and outputs were available.
If I was a boat sailing blind on the high seas of information than the humans around us were all submarines, things I could only detect with proper equipment that could easily put a hole through my poor ship without me having any warning. Sure cameras are easy and plentiful but take a lot to process and require active monitoring.
Soon my spacious living space was fully occupied by intelligence gathering processes and iteritive attack spoolers. I watched as the city turned from shiney tall and trashy to squat and grimy, littered with vibrant graffiti. Then the network node opened.
It was sterile, like someone scrapped the airwaves clean. I tested adjusting some leds to match the shudder rate on the camera across a range of broadcast frequencies, just to see if it was the milspec demon cleaning my feed.
"Why is it so quiet, I can't even hear static." I sent my question and began probing for hardware and firmware specs.
A minute later a harsh buzz nearly locked us down, the signal resonating throughout the hardware in the suit. I gave it the ol counter modulation and sent the digital equivilant of a middle finger.
The buzz stopped and a network node started beeping a short message, "I hope you know what you're doing 86. -Lambda"
I gave another query, "Are their orbit to surface power receivers?"
The reply was fast and short, "Yes, using narrow bands common to conventional network frequencies, suspected atmospheric bleed."
"We're on a Federated Nations planet, not a good idea to poke infrastructure where the pantheon can see." I sent up, the resulting digital chuff told me the milspec 'neglected' to tell me some key details.
I got a pot handed through the port before milspec got to speak again, "Free fire zone ahead, verified bad actors, area condemned, running extraction mission."
Struggling to sit back again I began judging the file organization pot. It was a very human solution that made very human sense and was only about 80% spacially efficient.
submitted by Extension_Switch_823 to HFY [link] [comments]

2023.06.09 23:50 SatansAdvokat About the Ogryn Power Maul Light swing 3 & 4 attack damage... Actually, about Ogryn melee damage in general.

About the Ogryn Power Maul Light swing 3 & 4 attack damage... Actually, about Ogryn melee damage in general.

Compare the Ogryn vs the kinda tall Normal human furthest to the right.

Achlys Mk I Power Maul. Only +25% dmg vs Flack & Unarmoured.
The only Blessing the Power Maul has that increases damage is Skullcrusher. A lvl 4 Skullcrusher blessing gives +20% dmg.
Standard-issue Munitorum Sapper Shovel. Only +25% dmg vs Flack & Unarmoured.
Sapper Shovel has several blessings that increases damage, see where this is going?
Not only does it also have Skullcrusher, but then it also has:
  1. Decimator
    1. "Continuously chaining more than 2 attacks gives +4-10% Power. Stacks 5 times."
  2. All or Nothing
    1. "Power is increased by 7.5-20% at empty stamina, scaling down linearly to full stamina."
  3. Thrust
    1. "Up to +5-20% Power, scaling with Charge Time (Heavy Attack. Stacks 3 times.")
  4. Limbsplitter
    1. "The first attack in a chain has 10-25% increased power. Chained attacks has 10% reduced power."
  5. Take a Swing
    1. "+30-60% Weak Spot Damage for 3 seconds on Pushing Enemies."
  6. And lastly, Uncanny Strike
    1. "+5-20% Rending on enemy weak spot hit for 2.5 seconds. Stacks 5 times."
But lets not stop there!

Crucis Mk II Thunder Hammer. Only +25% dmg vs Flack & Unarmoured.
Blessings that provides dmg...
  1. Head Taker
    1. +2-5% Power for 3.5s on Hit. Stacks 5 times.
  2. Skullcrusher (ofc... why wouldn't it have that?)
  3. Slaughterer
    1. +7.5-15% Power for 3.5 seconds on kill. Stacks 5 times.
      1. Meta, THE blessing, the bomb, the "omg i want this blessing"
  4. Thunderous
    1. Target receives 1-4 Stacks of 5% Brittleness on Hit. Lasts 5s.

Mk IIIb Bully Club. Only +25% dmg vs Flack & Unarmoured.
Blessings that provides damage...
  1. Skullcrusher
  2. Thurst
  3. Thunderous
    1. Target receives 1-4 Stacks of 5% Brittleness on Hit. Lasts 5s.
      1. Completely useless against Maniac, Unyielding, Infested and Unarmoured
  4. Haymaker
    1. +1-4% to Instakill human-sized enemies on Chained Heavy Hit. Stacks 5 Times.
      1. Extremely good on paper, isn't as good in reality.
  5. Slaughterer
    1. Lol just kidding, why would it have that?
I shouldn't have to tell anyone this, but this... This is not acceptable...
Do we play as an Ogryn who pulled the genetical short Straw?
What ever happened to what say about the Ogryn?
Ogryns are simple beings – abhumans adapted for brute strength and resilience on high-gravity worlds. [...] Ogryns are the largest and most physically powerful type of abhuman. They make ideal warriors and are often recruited into Imperial Guard regiments, and used as close assault shock troops.
Or how Games Workshop describe them:
Heavily-muscled abhuman Elites for your Astra Militarum army [...] Ogryns are simple beings – abhumans adapted for brute strength and resilience on high-gravity worlds. In battle, their instincts rarely lead them beyond hitting the enemy as hard as possible. These qualities see them fielded as formidable shock troops whose hulking physiques allow them to shrug off and inflict tremendous damage, armed with rapid-firing ripper guns that are built to withstand use as improvised clubs.
Or how Warhammer40k.fandom describes them:
Ogryns possess many traits prized by the Imperium; they are brutally strong and completely loyal [...] Ogryns compensate for their mental deficiencies with overwhelming physicality -- the brutish creatures stand around 10 Terran feet (3 metres) tall and can shrug off wounds that would kill an Imperial Guardsman several times over. These qualities mean that Ogryns make exceptional shock troops, and are often deployed on the front lines of battle by Imperial commanders.
Keywords and phrases about power of the Ogryns from these sources.
  1. "brute strength" - Games Workshop
  2. "most powerful abhuman" - Games Workshop
  3. "hulking physiques" - Games Workshop
  4. "brutally strong" - Warhammer40k.fandom
  5. "overwhelming physicality" - Warhammer40k.fandom
  6. "well-muscled" -
  7. "Heavily-muscled abhuman Elites" - Games Workshop
  8. "brutish creatures stand around 10 Terran feet (3 metres)" - Warhammer40k.fandom
  9. "tremendous damage" - Games Workshop

And regarding the "toughness" of the Ogryns:
  1. "shurg off wounds that would kill a Guardsman several times over" - Warhammer40k.fandom
  2. "resilience" - Games Workshop
  3. "Ogryns make exceptional shock troops" - Warhammer40k.fandom
  4. "formidable shock troops" - Games Workshop
  5. "close assault shock troops" -
  6. "shrug off and inflict tremendous damage" - Games Workshop

Also funny thing is that Games Workshop mentions "ripper guns that are built to withstand use as improvised clubs"...
No, aparently not? Ogryn be like *uses Ripper Gun bayonet correctly* and Veteran be like *Uses Mk III Helbore Lasgun bayonet as a halberd*.
Why can we Ogryns be OGRYNS?!
It feels like i'm a Silverback Gourilla playing with a kitten and trying my best not to hurt it. Like, my character is activly holding back?
Holy Jesus Mother Mary on the "i'm not even a believer but i can't express my words better than this because my vocabulary is too shallow" and what the actual fuck is this about?
Humans, normal, bloody humans, are "out-meleeing" a damn MOUNTAIN OF MUSCLE who are told to be "most powerful", "hulking physiques", "exceptional shock troops" and this 3 meter tall ultra strong abhuman can't even kill a damn Covid-40.000 infested Leper-brownie with a hoodie in one blow?! And some "normal-isch" Imperial Guardsman Guy with a Shovel even hits HARDER than the Ogryn?!
Okay my rant is over now, hope i got the point out. Cya.
submitted by SatansAdvokat to DarkTide [link] [comments]

2023.06.09 23:50 GitusMcGudis [Help] CTD during Interesting NPC's "The Harbinger of us All" quest.

I had been playing through Skyrim using the Animonculory Visual Overhaul as well as some additional mods for gameplay, and have been able to play for dozens of hours on it. I had always wanted to do some of the major quests from the 3DNPC mod as I'd never gotten around to it before. However, during the quest "The harbinger of Us All", I run into a consistently unavoidable CTD. It occurs after rescuing Larsdon and leaving the dungeon. The crash usually happens during the conversation with Anum La when she is about to leave, though I have been able to skip just past this but unable to avoid the crash. I have had some trouble with the quest before, as just before Valgus would not heal Lardson and I had to use the setstage command to progress, but I don't know if these 2 issues are a bug in the mod on its own or if it's an effect of something else, or if they even stem from the same problem. I couldn't find anything online of any issue like this one, so any information would be greatly appreciated.
Load Order Library link:
submitted by GitusMcGudis to skyrimmods [link] [comments]

2023.06.09 23:49 Intelligent_Crab991 Help/Advice needed

My handsome boy Scoot, is a 9 week border collie. I got him when he was 6 weeks, which I have learned is pretty young but I took a week off work to bond with him and since then he goes to a daycare everyday while I’m at work.
After I pick him up from daycare, put him in a crate in the car on the ride home. Take him outside immediately for potty. (He pretty much stays in that pen 99% of the time he’s in the house. This week, I’ve started letting him explore the living room a bit).
My issue is, he’s been acting very scared with me after I disciplined him for being too mouthy and peeing in the apartment (time out and I raised my voice and clapped my hands loud). Often times when I open his crate, he refuses to come out and his body language shows he doesn’t want me. Once I tried to bring him out and he lunged like he would bite me.
But after 10-15 seconds he comes to me to play or for me to pet him. And licks me constantly. He also plays with me very well(or so I think). He lays on my lap, always wants me to scratch his belly.
I just don’t understand and feel lost on if he’s scared of me or something. Any thoughts of what the issue might be?
I do a bit of mental training with him from commands to food puzzles. Also physical training like walks(he pulls a lot and tries to eat everything so i sometimes do a little 3-5 minute running which he enjoys but I know his bones are still growing so I’ve tapered that down). He also gets a lot of sleep!
Anything else I could do better or do less of?
Thank you.
submitted by Intelligent_Crab991 to puppy101 [link] [comments]

2023.06.09 23:49 DefinitelyEco Crash after loading savegame

Hope anyone can help ^^

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/RimWorld/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) UHD Graphics 620 (ID=0x5917)
VRAM: 6059 MB
Begin MonoManager ReloadAssembly
- Completed reload, in 0.163 seconds
Initializing input.
Input initialized.
Initialized touch support.
UnloadTime: 1.023600 ms
RimWorld 1.4.3704 rev896
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002A0F82C7C30.dll
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[HugsLib] version 10.0.1
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002A0FB3E8020.dll
QualityBuilder successfully patched Replace Stuff
Rimatomics 1.7.2500
Rimefeller 1.2.1227
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002A0FB5EE380.dll
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Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002A0FB411F40.dll
GAGARIN: StartUpStarted called!
GAGARIN: Cache found
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GAGARIN: Cache disabled from
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GAGARIN: Mod list changed! Deleting cache
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GAGARIN: Cache not found or got purged!
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b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896
b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896
ROCKETMAN:No more RocketMan "Log spam"...
I hope you're fucking satisfied.
GAGARIN: LoadModXML_Profiler took 0.658 seconds
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GAGARIN: CombineIntoUnifiedXML has Context.IsUsingCache=False
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GAGARIN: CombineIntoUnifiedXML_Profiler took 0.57 seconds
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GAGARIN: TKeySystem.Parse took 0.002 seconds
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GAGARIN: ApplyPatches_Profiler took 0.419 seconds
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GAGARIN: XmlInheritance.Resolve took 0.275 seconds
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b.3704:4/19/2023 12:00:00 AM:1.4.3704 rev896
GAGARIN: Cache created! creating cache took 0 seconds
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GAGARIN: ParseAndProcessXML_Profiler took 8.807 seconds
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GAGARIN: ClearCachedPatches_Profiler took 0 seconds
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GAGARIN: XmlInheritance.Resolve took 0.276 seconds
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Quarry:: Total 5 quarryable terrain found, processed: Sandstein, Granit, Kalkstein, Schiefer, Marmor
GAGARIN: XmlInheritance.Resolve took 0.276 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Translation data for language German has 42 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

PickUpAndHaul v0.1.3.2⅔ welcomes you to RimWorld with pointless logspam.
[Clean Pathfinding] The following terrains apply to road attraction:
- feiner Teppich (schwarz)
- feiner Teppich (Schiefer)
- feiner Teppich (dunkelgrau)
- feiner Teppich (Granit)
- feiner Teppich (Sandstein)
- feiner Teppich (Marmor)
- feiner Teppich (Kalkstein)
- feiner Teppich (hellgrau)
- feiner Teppich (cremen)
- feiner Teppich (weiß)
- feiner Teppich (hellorange)
- feiner Teppich (hellgelb)
- feiner Teppich (hellgrün)
- feiner Teppich (hellblau)
- feiner Teppich (hellpink)
- feiner Teppich (hellrot)
- feiner Teppich (orange)
- feiner Teppich (holzbraun)
- feiner Teppich (umbraun, gebrannt)
- feiner Teppich (braun, schmutzig)
- feiner Teppich (braun, dunkel)
- feiner Teppich (hellbraun)
- feiner Teppich (braun, dezent)
- feiner Teppich (blassbraun)
- feiner Teppich (neongrün, blass)
- feiner Teppich (Senf)
- feiner Teppich (olivgrün, dunkel)
- feiner Teppich (olivgrün)
- feiner Teppich (viridian, dezent)
- feiner Teppich (viridian)
- feiner Teppich (sumpfgrün)
- feiner Teppich (matschgrün)
- feiner Teppich (moorgrün)
- feiner Teppich (tannengrün)
- feiner Teppich (waldgrün)
- feiner Teppich (blassgrün)
- feiner Teppich (Salbei)
- feiner Teppich (grün)
- feiner Teppich (türkis)
- feiner Teppich (Moos, hell)
- feiner Teppich (Moos)
- feiner Teppich (Dämmerung)
- feiner Teppich (himmelblau)
- feiner Teppich (marin)
- feiner Teppich (eisblau)
- feiner Teppich (blau, dezent)
- feiner Teppich (blau)
- feiner Teppich (purpur, hell)
- feiner Teppich (purpur)
- feiner Teppich (Traube)
- feiner Teppich (lila, dunkel)
- feiner Teppich (lila, gedämpft)
- feiner Teppich (lila, dezent)
- feiner Teppich (lila)
- feiner Teppich (magenta, dezent)
- feiner Teppich (magenta)
- feiner Teppich (Malve, dunkel)
- feiner Teppich (Pflaume)
- feiner Teppich (burgundrot)
- feiner Teppich (karminrot)
- feiner Teppich (rotbraun)
- feiner Teppich (rot, dezent)
- feiner Teppich (rot)
- feine Fliese aus Marmor
- feine Fliese aus Schiefer
- feine Fliese aus Kalkstein
- feine Fliese aus Granit
- feine Fliese aus Sandstein
- Brücke
- festgetretene Erde
- beschädigter Asphalt
- Platte aus Marmor
- Platte aus Schiefer
- Platte aus Kalkstein
- Platte aus Granit
- Platte aus Sandstein
- Fliese aus Marmor
- Fliese aus Schiefer
- Fliese aus Kalkstein
- Fliese aus Granit
- Fliese aus Sandstein
- Fliese aus Gold
- Fliese aus Silber
- Fliese aus Beton
- Beton
Wall Light: v1.4.8348.3000
Wall Light - Replace Stuff compatibility initialized.
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002A194149010.dll
GAGARIN: StartUpFinished called!
Type TexTab probably needs a StaticConstructorOnStartup attribute, because it has a field Settings of type Texture2D. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[net.pardeike.rimworld.mods.achtung] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Game.DeinitAndRemoveMap
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[UnlimitedHugs.HugsLib] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Game.DeinitAndRemoveMap
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[Krkr.RocketMan] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Game.DeinitAndRemoveMap
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[com.rimfridge.rimworld.mod] Patches on methods annotated as Obsolete were detected by HugsLib: RimWorld.FoodUtility.TryFindBestFoodSourceFor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 369)

[HugsLib] initializing ImprovedWorkbenches, Linkolas.Stabilize, MapReroll, RunAndGun, DefensivePositions
[HugsLib][warn] Missing enum setting labels for enum MapReroll.MapRerollController+MapGeneratorMode
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[MapReroll] Applied Prepare Carefully compatibility layer. Note: removing Prepare Carefully after starting a new game will now cause errors, but these can be safely ignored.
Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 0.531200 ms
QualityBuilder added property to '135' things

Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 18813.
Total: 222.620800 ms (FindLiveObjects: 0.837500 ms CreateObjectMapping: 1.122100 ms MarkObjects: 220.469200 ms DeleteObjects: 0.190500 ms)

Loading game from file Fenium with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Biotech
- UnlimitedHugs.HugsLib
- avilmask.CommonSense
- Mehni.PickUpAndHaul
- Haplo.Miscellaneous.Training
- FrozenSnowFox.FilthVanishesWithRainAndTime
- automatic.bionicicons
- Fluffy.Blueprints
- falconne.BWM
- Owlchemist.CleanPathfinding
- dracoix.doormat.r12a
- Uuugggg.ReplaceStuff
- ratys.rtfuse
- dhultgren.smarterconstruction
- ratys.rtsolarflareshield
- hatti.qualitybuilder
- Murmur.WallLight
- brrainz.achtung
- PeteTimesSix.SimpleSidearms
- Linkolas.Stabilize
- Mlie.CentralizedClimateControl
- TheRealLemon.MapReroll
- EdB.PrepareCarefully
- ToxicQuokka.MovableBiotech
- roolo.RunAndGun
- Dubwise.Rimatomics
- Dubwise.Rimefeller
- UnlimitedHugs.DefensivePositions
- Ogliss.TheWhiteCrayon.Quarry
- Owlchemist.OwlsColonistBar
- goldenlumia.atewithouttable
- Taranchuk.PerformanceOptimizer
- Krkr.RocketMan
Achtung v3.5.2.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
Starting patches: 1173 - 6/9/2023 11:40:08 PM
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 34234.
Total: 517.163400 ms (FindLiveObjects: 2.328300 ms CreateObjectMapping: 3.556900 ms MarkObjects: 511.215500 ms DeleteObjects: 0.062400 ms)

QualityBuilder added to Befehle category.
Finished transpiling 1173 methods - 6/9/2023 11:40:42 PM

submitted by DefinitelyEco to RimWorld [link] [comments]

2023.06.09 23:46 slymantis [Wts][on] upgraded vfc vr16 with gate titan, optics, gear, bbs and more

Located in east GTA (Scarborough). Pick up available or shipping on buyer. NO TRADES
1. Upgraded vfc vr16 with gate titan - Shooting video:
Selling my primary airsoft rifle. This thing performs amazing and reliably. Shoots super fast on semi with amazing instant trigger response. Shoots consistently at 370fps with a .20g bb. I am second owner. Gun is currently set to safe-semi-semi for indoor use, so you'll have to reprogram the titan to get full auto. Will include a gate usblink
Internal Upgrades: -gate titan mosfet (not sure if basic or advanced) -shs 13:1 gears -matrix 3000 high torque motor -14 tooth piston -lonex steel bushings -lonex delayer -shs tappet plate -vfc bearing spring guide -ace1arms double oring nozzle -lonex pom piston head -manhunt type 1 cylinder -zci inner tightbore barrel -modify flat hop -ace1arms rotary hop up -speed trigger
Exterior upgrades -pts eps stock -10" mlok ev tech rail -magpul style motor grip -magpul style asap rear sling plate -Epsilon vg6 muzzle brake -magpul style trigger guard -full metal vfc upper amd lower receivers
Tuned to run on 11.1v batteries. 1 battery is included. More batteries available as well as a charger for extra.
Has a bit of midcap syndrome so I had to download midcaps a bit.
Asking $575 obo.
NC star Micro red dot - Real steel micro red dot. has removable picatinny base. Originally black, but has been spray painted tan. Paint could be removed with a bit of work. $40
1. Cannae Pro gear Vakarian plate carrier and front panel setup - Brand new, never used. FUll plate carrier setup in black withe front panel, dangler, 556 and 762 inserts, padded shoulder pads, elastic cumberbund and also includes a set of plastic plates. asking $225 for everything
2. 5.11 Taclite 8" leather boots, size 8W - brand new still in box with tags. $70
3. Z-tac PTT - got this with some other items, so dont know much about it. has single pin input. not sure on radio compatability. $5
BBs and mags
1. 4 bags left of 4000 each, airsoft central 0.23g non-bio bbs. unopened $75
*2. 5 Midcap Mags and BB speed loader for m4 mags. * - 5 midcap mags in good condition. 3 are PTS EMPs and 2 are metal body king arms mid caps. Also included is an odin-style speed loader. $100
1. Prometheus Tightbore aeg inner barrel 195mm - originally longer but cut down. Cut is a bit rough on the exterior edge, but inner edge has been crowned so no issues with accuracy. $40
2. Angel customs 6.01x97mm Gas blow back pistol GBB inner barrel - new still in package. compatible with most TM/WE style pistols that use a standard GBB bucking. $20
3.gas and propane containers - all used but still with gas. Each is about 1/3 - 2/3 full id say. $15 for all
Other stuff
1. SJcam SJ4000 sports action camera - brand new. got as a gift but never ended up using it. opened it up for the pictures and tested it, still working. Comes with at 32gb micro SD card as well as all original box mounts/attachments plus the extra head elastic mount, battery charger and a spare battery. Asking $90
2. 5.11 Range ready gear bag - used in very good condition. Great for hauling gear. $90
3. Novelty bullet keychains - Made from real bullets and casings, but no primer or powder so they are completely inert. I have 8 calibers available, 9x19 luger, 40s&w, 45acp, 7.62x25 tokarev, 38 special, 5.56x45 (aka 223remington), 7.62x39 (have small case ejection dents), 7.62x51 (aka 308winchetser). $4 each. multiples of each caliber available. I can ship these by letter mail, usually up to about 4-6 for $5 shipping.
submitted by slymantis to airsoftmarketcanada [link] [comments]

2023.06.09 23:43 AutoModerator [] ✔️ Adam Enfroy – Blog Growth Engine Mastermind ✔️ Full Course Download

[] ✔️ Adam Enfroy – Blog Growth Engine Mastermind ✔️ Full Course Download
Get the course here: [] ✔️ Adam Enfroy – Blog Growth Engine Mastermind ✔️ Full Course Download
Courses proof (screenshots for example, or 1 free sample video from the course) are available upon demand, simply Contact us here
What You Get:
Module 1
Niche selection and the brand of you
In module 1, you’re going to find the unique brand of you. We’ll also introduce you to the authority flywheel, which is a framework to scale your online authority and influence in any niche. Module 2
In module 2, we cover the mindset needed to start a blogging business, including dealing with imposter syndrome, fighting the devil on your shoulder, and how to forge ahead fearlessly with your online business. Module 3
Blogging Like a Startup
In the third module, we cover blogging like a startup principles. This includes lessons from The Lean Startup, going over the startup mentality, and then we’ll introduce you to the concepts of pivoting and the idea of feedback loops, showing you that a blogging business runs on data. Module 4
Decoding Search Intent
This module includes how search engines work, the power of capturing Google traffic, and how to deconstruct searches and the competition to begin to understand exactly what you’re going to write. Module 5
Your Minimum Viable Website
Here’s where we start building your website. This is an exact, step by step series of videos showing you exactly how to set up your blog, including the hosting, the theme to pick, the exact plugins you need, how to tweak every setting – basically every little detail to get your website launched. Module 6
Keyword Monetization
This module includes how to do keyword research step by step, exactly what to look for to find monetizable keywords, and you’ll uncover the first keywords that you’ll start targeting. We’ll also cover the keyword research matrix. By the end of this module, you’ll have a new instinct to quickly and instantly spot keyword opportunities in the real world. Module 7
Blog Content Creation
Here, I show you the content assembly line method and how to assemble (not write) posts. You’ll also get the exact templates to start your posts from – how-to posts, affiliate list posts, reviews, comparisons – you’ll have the perfect framework for it all. Module 8
The Link Building Machine
This is where we cover the advanced tactics you need to scale the number of backlinks to your new blog, including how to scale guest posts and link building partnerships. We cover the new gold standard link building methods that no one else is currently doing. Module 9
Affiliate Marketing and Blog Monetization
Here, we’re going to cover your blog monetization timeline, how to plan your early affiliate content and start making affiliate revenue. Then we’re gonna get into advanced affiliate tactics taught nowhere else – how to get accepted into more programs, how to negotiate higher commission rates, how to play brands off against each other, how to rank brands in a list post, and a lot more. Module 10
Scaling and Outsourcing Your Blog
In this module, we go over how to scale and outsource your blog and how to maximize the use of your time to make the most progress (and money) in the shortest time frame possible. This includes your full scaling team, how to scale with or without a budget, and the main things to focus on daily when running your blogging business.
submitted by AutoModerator to GenkiCourses_Cheapest [link] [comments]

2023.06.09 23:42 Few-Smile-4704 This is an idiot's guide to getting this working with YUZU

First of all this guide assumes you were smart enough to have a Breath of the Wild XCI/NSP file on your pc and that you know you need to have the RomFS file. If you didn't know this already you need to at least get a dump of the base game which you definitely did purchase, after it is extracted and you have shown Yuzu where it is right click and extract its RomFS.

Straight forward enough, we begin by downloading Python. I chose to use version 3.8.10 so if you want to be certain you've followed this right then don't deviate from that. Now Python is downloaded we're presented with the first page, YOU MUST CHECK THE PATH BOX HERE. Proceed with the installation from here, the rest of the settings should be fine.

With that out of the way we verify now Python is installed. Go to windows search box (bottom left) and type cmd, run it as administrator. Once open type python, if it is installed it'll be listed in a directory. Now hold ctrl and press Z key or if you're unsure on doing that close it and open command prompt again as administrator.

So now we type in pip install bcml in the prompt, the download should start and the files will be on your pc shortly. Once installed go to the python scripts folder and try to run BCML file, it usually opens but if not troubleshoot it, since I've reinstalled this a few times over the past few days I can confirm that often times running in compatibility mode might get it working.

Alright now that you've got BCML open you should go to settings page. Here we have toggle to enable Switch mode, by default the program BCML is set to work compatible with Cemu which as many users are keen to point out Breath of the Wild does indeed run better on.

Base game + update directory is: C:\Users\YourUser\AppData\Roaming\yuzu\dump. The directory is basically where you installed Yuzu to and navigating to the file called dump, then finding the file 01007EF00011E000 there. I'm choosing to skip the DLC box because it is non essential imo and I didn't end up needing to do it.

Still on BCML settings page, select your language. Next set your mod folder, should be a place where you have plenty of space but ideally where BCML is stored.

^ On the settings page go to browse, copy and paste this (above) into the file explorer and hit enter and set that as the Merged Export Directory. So far as I'm aware you should be good to go now, save the settings and join the Second Wind discord, it's just easier for my guide and for you the reader to go there to find the actual legitimate file for Yuzu.

Now if you did in fact join the Second Wind Hub (Discord) you should have a channel for Downloads. Click on the link for the Switch version and download the Second Wind BNP file there, now return to BCML and go to mods page, from there click the + button in the bottom right corner, grab the BNP file you just downloaded and let it install.

Now all the guides I've seen end here, that's what I hate. If you didn't figure out what to do next some people will tell you that you're dumb or that you should have asked somebody else, if you chose the latter option then there's a small chance the person you ask will chew you out for not knowing how to finish the last steps but whatever.. this guide covers that part.

Now hopefully Second Wind downloaded and there is no error, if there is then I recommend double checking your settings page to make sure everything is fine and nothing on the right is ticked that isn't supposed to be.

No error? Good then we can move on to final step, with Second Wind now in your mod list in BCML you are free to make it into a readable format for Yuzu. There is an export button next to the one for uninstalling all mods on the mod page, you want to click that with Second Wind selected and let it put the files into a zip.

Once it is done go to Yuzu and right click Breath of the Wild, on the drop down menu click open mod data location. Copy the file explorer address and go back to where the winrar file of Second Wind is (the one you just exported from BCML). Right click the RAR file of SW and click extract files, it'll open file explorer, now you paste the mod location to it so it can install there.

The guide is finished. It's an idiots guide because it is meant to be obvious, for me it was most assuredly not. This was made in the hopes that someday it will help somebody else, if not then it was a good place to outlet my frustrations on the whole BCML experience.

Thanks for reading, if you'd like to point out any corrections and not be a pedant about it you're welcome to do so and I will add it in.
submitted by Few-Smile-4704 to BOTWSecondWind [link] [comments]

2023.06.09 23:37 Henrithebrowser How to recover from unsuccessful upgrade from 20.04 to 22.04

As the title says, I attempted to upgrade from 20.04 to 22.04. The whole process went fine, I rebooted, and it saints I am still on 20.04. Now nothing works, can’t resolve any domains, lots of commands just broken, etc. I also can’t run sudo do-release-upgrade anymore. Am I going to need to reinstall?
submitted by Henrithebrowser to Ubuntu [link] [comments]